Hyeon-Suk Na
Soongsil University
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Hyeon-Suk Na.
Computational Geometry: Theory and Applications | 2002
Hyeon-Suk Na; Chung-Nim Lee; Otfried Cheong
A warning panel trailer in which the warning panel, with the plurality of discrete electrical image display means, is raised to various operative positions along a column support and lowered to an inoperative position in an elongated seat on top of a platform of the trailer. The seat extends between the front and back of the trailer so that the travelling trailer stores the warning panel with an edge facing the direction of travel and the plane of the panel facing away from such direction of travel. The warning panel is lowered and raised by a winched cable which turns around a lower pulley assembly adjacent the platform of the trailer and an upper, pivotally mounted pulley assembly which rotates with the warning panel when selectively positioning the warning panel.
symposium on discrete algorithms | 2007
Siu-Wing Cheng; Hyeon-Suk Na; Antoine Vigneron; Yajun Wang
Our goal is to find an approximate shortest path for a point robot moving in a planar subdivision with <i>n</i> vertices. Let ρ ≥ 1 be a real number. Distances in each face of this subdivision are measured by a convex distance function whose unit disk is contained in a concentric unit Euclidean disk, and contains a concentric Euclidean disk with radius 1/ρ. Different convex distance functions may be used for different faces, and obstacles are allowed. These convex distance functions may be asymmetric. For all ε ∈ (0, 1), and for any two points <i>v<inf>s</inf></i> and <i>v<inf>d</inf></i>, we give an algorithm that finds a path from <i>v<inf>s</inf></i> to <i>v<inf>d</inf></i> whose cost is at most (1 + ε) times the minimum cost. Our algorithm runs in <i>O</i> (ρ<sub>2</sub>logρ/ε<sup>2</sup>n<sup>3</sup> log (ρn/ε)) time. This bound does not depend on any other parameters; in particular, it does not depend on the minimum angle in the subdivision. We give applications to two special cases that have been considered before: the weighted region problem and motion planning in the presence of uniform flows. For the weighted region problem with weights in [1, ρ] ∪ {∞}, the time bound of our algorithm improves to <i>O</i> (ρ<sub>2</sub>logρ/εn<sup>3</sup> log (ρn/ε)).
Computational Geometry: Theory and Applications | 2003
Mordecai J. Golin; Hyeon-Suk Na
It is well known that the complexity, i.e. the number of vertices, edges and faces, of the 3-dimensional Voronoi diagram of n points can be as bad as Θ(n2). It is also known that if the points are chosen Independently Identically Distributed uniformly from a 3-dimensional region such as a cube or sphere, then the expected complexity falls to O(n). In this paper we introduce the problem of analyzing what occurs if the points are chosen from a 2-dimensional region in 3-dimensional space. As an example, we examine the situation when the points are drawn from a Poisson distribution with rate n on the surface of a convex polytope. We prove that, in this case, the expected complexity of the resulting Voronoi diagram is O(n).
SIAM Journal on Computing | 2003
Olivier Devillers; Vida Dujmović; Hazel Everett; Xavier Goaoc; Sylvain Lazard; Hyeon-Suk Na; Sylvain Petitjean
In this paper, we show that, amongst
Computational Geometry: Theory and Applications | 2005
Otfried Cheong; Xavier Goaoc; Hyeon-Suk Na
n
symposium on the theory of computing | 2007
Hee-Kap Ahn; Helmut Alt; Tetsuo Asano; Sang Won Bae; Peter Brass; Otfried Cheong; Christian Knauer; Hyeon-Suk Na; Chan-Su Shin; Alexander Wolff
uniformly distributed unit balls in
SIAM Journal on Computing | 2007
Hervé Brönnimann; Olivier Devillers; Vida Dujmović; Hazel Everett; Marc Glisse; Xavier Goaoc; Sylvain Lazard; Hyeon-Suk Na; Sue Whitesides
\mathbb{R}^3
symposium on computational geometry | 2002
Mordecai J. Golin; Hyeon-Suk Na
, the expected number of maximal nonoccluded line segments tangent to four balls is linear. Using our techniques we show a linear bound on the expected size of the visibility complex, a data structure encoding the visibility information of a scene, providing evidence that the storage requirement for this data structure is not necessarily prohibitive. These results significantly improve the best previously known bounds of
symposium on computational geometry | 2007
Siu-Wing Cheng; Hyeon-Suk Na; Antoine Vigneron; Yajun Wang
O(n^{8/3})
International Journal of Computational Geometry and Applications | 2011
Peter Brass; Christian Knauer; Hyeon-Suk Na; Chan-Su Shin; Antoine Vigneron
[F. Durand, G. Drettakis, and C. Puech, {ACM Transactions on Graphics}, 21 (2002), pp. 176--206]. Our results generalize in various directions. We show that the linear bound on the expected number of maximal nonoccluded line segments that are not too close to the boundary of the scene and tangent to four unit balls extends to balls of various but bounded radii, to polyhedra of bounded aspect ratio, and even to nonfat three-dimensional objects such as polygons of bounded aspect ratio. We also prove that our results extend to other distributions such as the Poisson distribution. Finally, we indicate how our probabilistic analysis provides new insight on the expected size of other global visibility data structures, notably the aspect graph.