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Featured researches published by Isao Mihara.


Systems and Computers in Japan | 2003

A real-time vision-based interface using Motion Processor and applications to robotics

Isao Mihara; Yasunobu Yamauchi; Miwako Doi

The authors developed a new vision-based interface that detects gestures in real time to enable interaction between the user and computer. This vision-based interface consists of two elements: the “Motion Processor™” and the “extraction of the region of interest (ROI).” The Motion Processor is a new image acquisition device. By illuminating the target object with near-infrared light and using image sensors to collect the reflected light, the Motion Processor can eliminate the background and collect shape, motion, and depth information of only the target object. In addition, the authors proposed a method of using the collected image depth information to quickly and stably extract the ROI and showed, according to evaluation experiments on a PC, that the region can be detected with high precision within 0.06 second. Real-time sensing of the shape and motion of a specific object from an image can be implemented by using the Motion Processor and this ROI extraction method, enabling this interface to function as a computer eye that can easily recognize a target object. The authors applied this real-time vision-based interface to the field of robotics and used it together with speech recognition on a single PC to create a prototype of a pet robot system that can respond to the users gestures.


human factors in computing systems | 1999

A motional interface approach based on user's tempo

Naoko Umeki; Akira Morishita; Shunichi Numazaki; Yasunobu Yamauchi; Isao Mihara; Miwako Doi

People naturally use gesture to aid inter-personal communication. However, during computer interaction, users are obliged to use conventional devices such as keyboards, mice, and game-pads. In this paper a motional interface is described that allows processing of gestural inputs through the medium of a 3D image-input device, or Motion Processor, which provides a more natural framework for human-computer interaction. Several PC applications for this real-time motional interface will be presented in the live demonstration session. These applications are edutainment prototypes that make use of natural hand movement.


Archive | 2003

Display input device and display input system

Tsuyoshi Hioki; Masahiko Akiyama; Kenichi Kameyama; Kazuki Taira; Isao Mihara


Archive | 2002

Image recognition apparatus and method

Isao Mihara; Miwako Doi


Archive | 2008

Image display apparatus and computer program product

Isao Mihara; Yasunobu Yamauchi; Masahiro Sekine; Yasukazu Higuchi


Archive | 2009

IMAGE PROCESSING APPARATUS, METHOD, AND COMPUTER PROGRAM PRODUCT

Norihiro Nakamura; Yasukazu Higuchi; Masahiro Sekine; Isao Mihara; Yasunobu Yamauchi


Archive | 2002

Information extraction apparatus and method

Miwako Doi; Naoko Umeki; Isao Mihara; Yasunobu Yamauchi; Akira Morishita; Shunichi Numazaki; Takahiro Harashima


Archive | 2007

GRAPHICS-RENDERING APPARATUS

Yasukazu Higuchi; Isao Mihara


Archive | 2006

Image recognition method and apparatus

Isao Mihara; Yasunobu Yamauchi; Akira Morishita; Miwako Doi


Archive | 2008

Screen display processing apparatus and method

Isao Mihara; Miwako Doi

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