Ivan Viola
Vienna University of Technology
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Featured researches published by Ivan Viola.
ieee visualization | 2004
Ivan Viola; Armin Kanitsar; M.E. Groller
This work introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-away views, which - depending on the viewpoint - remove or suppress less important parts of a scene to reveal more important underlying information. We automatize and apply this idea to volumetric data. Each part of the volumetric data is assigned an object importance, which encodes visibility priority. This property determines which structures should be readily discernible and which structures are less important. In those image regions, where an object occludes more important structures it is displayed more sparsely than in those areas where no occlusion occurs. Thus the objects of interest are clearly visible. For each object several representations, i.e., levels of sparseness, are specified. The display of an individual object may incorporate different levels of sparseness. The goal is to emphasize important structures and to maximize the information content in the final image. This work also discusses several possible schemes for level of sparseness specification and different ways how object importance can be composited to determine the final appearance of a particular object.
IEEE Transactions on Visualization and Computer Graphics | 2006
Ivan Viola; Miquel Feixas; Mateu Sbert; M.E. Groller
This paper introduces a concept for automatic focusing on features within a volumetric data set. The user selects a focus, i.e., object of interest, from a set of pre-defined features. Our system automatically determines the most expressive view on this feature. A characteristic viewpoint is estimated by a novel information-theoretic framework which is based on the mutual information measure. Viewpoints change smoothly by switching the focus from one feature to another one. This mechanism is controlled by changes in the importance distribution among features in the volume. The highest importance is assigned to the feature in focus. Apart from viewpoint selection, the focusing mechanism also steers visual emphasis by assigning a visually more prominent representation. To allow a clear view on features that are normally occluded by other parts of the volume, the focusing for example incorporates cut-away views
IEEE Transactions on Visualization and Computer Graphics | 2005
Ivan Viola; Armin Kanitsar; M.E. Groller
This paper presents importance-driven feature enhancement as a technique for the automatic generation of cut-away and ghosted views out of volumetric data. The presented focus+context approach removes or suppresses less important parts of a scene to reveal more important underlying information. However, less important parts are fully visible in those regions, where important visual information is not lost, i.e., more relevant features are not occluded. Features within the volumetric data are first classified according to a new dimension, denoted as object importance. This property determines which structures should be readily discernible and which structures are less important. Next, for each feature, various representations (levels of sparseness) from a dense to a sparse depiction are defined. Levels of sparseness define a spectrum of optical properties or rendering styles. The resulting image is generated by ray-casting and combining the intersected features proportional to their importance (importance compositing). The paper includes an extended discussion on several possible schemes for levels of sparseness specification. Furthermore, different approaches to importance compositing are treated.
ieee visualization | 2003
Ivan Viola; Armin Kanitsar; M.E. Groller
Non-linear filtering is an important task for volume analysis. This paper presents hardware-based implementations of various non-linear filters for volume smoothing with edge preservation. The Cg high-level shading language is used in combination with latest PC consumer graphics hardware. Filtering is divided into pervertex and per-fragment stages. In both stages we propose techniques to increase the filtering performance. The vertex program pre-computes texture coordinates in order to address all contributing input samples of the operator mask. Thus additional computations are avoided in the fragment program. The presented fragment programs preserve cache coherence, exploit 4D vector arithmetic, and internal fixed point arithmetic to increase performance. We show the applicability of non-linear filters as part of a GPU-based segmentation pipeline. The resulting binary mask is compressed and decompressed in the graphics memory on-the-fly.
eurographics | 2005
Ivan Viola; M.E. Groller
In this paper we discuss expressive visualization techniques that smartly uncover the most important information in order to maximize the visual information in the resulting images. This is achieved through dynamic changes in visual representations, through deformations, or through spatial modifications of parts of the data. Such techniques originate from technical illustration and are called cut-away views, ghosted views, and exploded views. These illustrative techniques unveil the most important visual information by employing high levels of abstraction. The change in visual representation or spatial position is done easily perceivable and the overall visual harmony is preserved.
ieee vgtc conference on visualization | 2007
Michael Burns; Martin Haidacher; Wolfgang Wein; Ivan Viola; M. Eduard Gröller
Dense clinical data like 3D Computed Tomography (CT) scans can be visualized together with real-time imaging for a number of medical intervention applications. However, it is difficult to provide a fused visualization that allows sufficient spatial perception of the anatomy of interest, as derived from the rich pre-operative scan, while not occluding the real-time image displayed embedded within the volume. We propose an importance-driven approach that presents the embedded data such that it is clearly visible along with its spatial relation to the surrounding volumetric material. To support this, we present and integrate novel techniques for importance specification, feature emphasis, and contextual cutaway generation. We show results in a clinical context where a pre-operative CT scan is visualized alongside a tracked ultrasound image, such that the important vasculature is depicted between the viewpoint and the ultrasound image, while a more opaque representation of the anatomy is exposed in the surrounding area.
eurographics | 2012
Andrea Brambilla; Robert Carnecky; Ronald Peikert; Ivan Viola; Helwig Hauser
Flow visualization is a well established branch of scientific visualization and it currently represents an invaluable resource to many fields, like automotive design, meteorology and medical imaging. Thanks to the capabilities of modern hardware, flow datasets are increasing in size and complexity, and traditional flow visualization techniques need to be updated and improved in order to deal with the upcoming challenges. A fairly recent trend to enhance the expressiveness of scientific visualization is to produce depictions of physical phenomena taking inspiration from traditional handcrafted illustrations: this approach is known as illustrative visualization, and it is getting a foothold in flow visualization as well. In this state of the art report we give an overview of the existing illustrative techniques for flow visualization, we highlight which problems have been solved and which issues still need further investigation, and, finally, we provide remarks and insights on the current trends in illustrative flow visualization.
ieee vgtc conference on visualization | 2010
Veronika Solteszova; Daniel Patel; Stefan Bruckner; Ivan Viola
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent directional occlusion shading model by enabling light source positioning with practically no performance penalty. Light transport is approximated using a tilted cone‐shaped function which leaves elliptic footprints in the opacity buffer during slice‐based volume rendering. We perform an incremental blurring operation on the opacity buffer for each slice in front‐to‐back order. This buffer is then used to define the degree of occlusion for the subsequent slice. Our method is capable of generating high‐quality soft shadowing effects, allows interactive modification of all illumination and rendering parameters, and requires no pre‐computation.
IEEE Transactions on Visualization and Computer Graphics | 2011
Marc Ruiz; Anton Bardera; Imma Boada; Ivan Viola; Miquel Feixas; Mateu Sbert
In this paper we present a framework to define transfer functions from a target distribution provided by the user. A target distribution can reflect the data importance, or highly relevant data value interval, or spatial segmentation. Our approach is based on a communication channel between a set of viewpoints and a set of bins of a volume data set, and it supports 1D as well as 2D transfer functions including the gradient information. The transfer functions are obtained by minimizing the informational divergence or Kullback-Leibler distance between the visibility distribution captured by the viewpoints and a target distribution selected by the user. The use of the derivative of the informational divergence allows for a fast optimization process. Different target distributions for 1D and 2D transfer functions are analyzed together with importance-driven and view-based techniques.
international conference on computer graphics and interactive techniques | 2008
Peter Rautek; Stefan Bruckner; Eduard Gröller; Ivan Viola
The computer graphics group at TU Vienna has created some of most beautiful and effective illustrative visualizations. In this article, they share with us their unique perspective on illustrative visualization. --- Kwan-Liu Ma