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Dive into the research topics where J Starck is active.

Publication


Featured researches published by J Starck.


digital identity management | 2007

Dual-Mode Deformable Models for Free-Viewpoint Video of Sports Events

Joe Kilner; J Starck; Adrian Hilton; O. Graii

Generating free-viewpoint video in outdoor sports environments is currently an unsolved problem due to difficulties in obtaining accurate background segmentation and camera calibration. This paper introduces a technique for the reconstruction of a scene in the presence of these errors. We tackle the issues of reconstruction completeness, and accuracy of surface shape and appearance. We introduce the concept of the conservative visual hull as a technique to improve reconstruction completeness. We then present a view-dependent surface optimisation technique using deformable models to improve surface shape and appearance. We contribute a novel dual-mode snake algorithm that is robust to noise and demonstrates reduced dependence on parameterisation by separating the search of the solution space from the data fitting. We conclude by presenting results of this technique along with a quantitative evaluation against other reconstruction techniques using a leave-one- out data set.


conference on visual media production | 2011

Efficient Dense Reconstruction from Video

Phil Parsonage; Adrian Hilton; J Starck

We present a framework for efficient reconstruction of dense scene structure from video. Sequential structure-from-motion recovers camera information from video, providing only sparse 3D points. We build a dense 3D point cloud by performing full-frame tracking and depth estimation across sequences. First, we present a novel algorithm for sequential frame selection to extract a set of key frames with sufficient parallax for accurate depth reconstruction. Second, we introduce a technique for efficient reconstruction using dense tracking with geometrically correct optimisation of depth and orientation. Key frame selection is also performed in optimisation to provide accurate depth reconstruction for different scene elements. We test our work on benchmark footage and scenes containing local non-rigid motion, foreground clutter and occlusions to show comparable performance to state of the art techniques. We also show a substantial increase in speed on real world footage compared to existing methods, when they succeed, and successful reconstructions when they fail.


conference on visual media production | 2012

Transfer of albedo and local depth variation to photo-textures

Francho Melendez; Mashhuda Glencross; J Starck; Gregory John Ward

Acquisition of displacement and albedo maps for full building façades is a difficult problem and traditionally achieved through a labor intensive artistic process. In this paper, we present a material appearance transfer method, Transfer by Analogy, designed to infer surface detail and diffuse reflectance for textured surfaces like the present in building façades. We begin by acquiring small exemplars (displacement and albedo maps), in accessible areas, where capture conditions can be controlled. We then transfer these properties to a complete photo-texture constructed from reference images and captured under diffuse daylight illumination. Our approach allows super-resolution inference of albedo and displacement from information in the photo-texture. When transferring appearance from multiple exemplars to façades containing multiple materials, our approach also sidesteps the need for segmentation. We show how we use these methods to create relightable models with a high degree of texture detail, reproducing the visually rich self-shadowing effects that would normally be difficult to capture using just simple consumer equipment.


conference on visual media production | 2006

A Comparative Study of Free-Viewpoint Video Techniques For sports events

Joe Kilner; J Starck; Adrian Hilton


Archive | 2002

Real-Time Production and Delivery of 3D Media

Marc Price; J Chandaria; Oliver Grau; Graham Thomas; D Chatting; J Thorne; G Milnthorpe; Peter Woodward; L Bull; E-J Ong; Adrian Hilton; J Mitchelson; J Starck


Archive | 2007

Dual Mode Deformable Models for Free-Viewpoint Video of Outdoor Sports Events

Joe Kilner; J Starck; Adrian Hilton; J-Y Guillemaut; Oliver Grau


conference on visual media production | 2007

Dynamic feathering: Minimising blending artefacts in view-dependent rendering

Jean-Yves Guillemaut; Joe Kilner; J Starck; Adrian Hilton


Archive | 2007

A Baysian Framework for Simultaneous Reconstruction and Matting

J-Y Guillemaut; Adrian Hilton; J Starck; Joe Kilner; Oliver Grau


Archive | 2009

Free-viewpoint Video Render

J Starck; Joe Kilner; Adrian Hilton


Archive | 2007

Animation of People from Surface Motion Capture

Adrian Hilton; J Starck

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G Milnthorpe

Queen Mary University of London

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L Bull

University College London

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