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Dive into the research topics where Jack T. Dennerlein is active.

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Featured researches published by Jack T. Dennerlein.


international conference on robotics and automation | 1998

Vibration feedback models for virtual environments

Allison M. Okamura; Jack T. Dennerlein; Robert D. Howe

Vibrations can significantly enhance touch perception for virtual environment applications with minimal design complexity and cost. In order to create realistic vibrotactile feedback, we collected vibrations, forces, and velocities during various tasks executed with a stylus: tapping on materials, stroking textures, and puncturing membranes. Empirical models were fit to these waveforms and a library of model parameters was compiled. These models simulated tasks involving simultaneous display of forces and vibrations on a high-bandwidth force-feedback joystick. Vibration feedback adds little complexity to virtual environment algorithms. Human subjects interacting with the system showed improved execution and perception when performing surface feature discrimination tasks.


IEEE-ASME Transactions on Mechatronics | 2001

Reality-based models for vibration feedback in virtual environments

Allison M. Okamura; Mark R. Cutkosky; Jack T. Dennerlein

Reality-based modeling of vibrations has been used to enhance the haptic display of virtual environments for impact events such as tapping, although the bandwidths of many haptic displays make it difficult to accurately replicate the measured vibrations. We propose modifying reality-based vibration parameters through a series of perceptual experiments with a haptic display. We created a vibration feedback model, a decaying sinusoidal waveform, by measuring the acceleration of the stylus of a three degree-of-freedom haptic display as a human user tapped it on several real materials. A series of perceptual experiments, where human users rated the realism of various parameter combinations, were performed to further enhance the realism of the vibration display for impact events. The results provided different parameters than those derived strictly from acceleration data. Additional experiments verified the effectiveness of these modified model parameters by showing that users could differentiate between materials in a virtual environment.


human factors in computing systems | 2000

Force-feedback improves performance for steering and combined steering-targeting tasks

Jack T. Dennerlein; David B. Martin; Christopher J. Hasser

The introduction of a force-feedback mouse, which provides high fidelity tactile cues via force output, may represent a long-awaited technological breakthrough in pointing device designs. However, there have been few studies examining the benefits of force-feedback for the desktop computer human interface. Ten adults performed eighty steering tasks, where the participants moved the cursor through a small tunnel with varying indices of difficulty using a conventional and force-feedback mouse. For the force-feedback condition, the mouse displayed force that pulled the cursor to the center of the tunnel. The tasks required both horizontal and vertical screen movements of the cursor. Movement times were on average 52 percent faster during the force-feedback condition when compared to the conventional mouse. Furthermore, for the conventional mouse vertical movements required more time to complete than horizontal screen movements. Another ten adults completed a combined steering and targeting task, where the participants navigated through a tunnel and then clicked a small box at the end of the tunnel. Again, force-feedback improved times to complete the task. Although movement times were slower than the pure steering task, the steering index of difficulty dominated the steering-targeting relationship. These results further support that human computer interfaces benefit from the additional sensory input of tactile cues to the human user.


Ergonomics | 2006

Different computer tasks affect the exposure of the upper extremity to biomechanical risk factors

Jack T. Dennerlein; Peter W. Johnson

In order to determine differences in biomechanical risk factors across computer tasks, a repeated measures laboratory experiment was completed with 30 touch-typing adults (15 females and 15 males). The participants completed five different computer tasks: typing text, completing an html-based form with text fields, editing text within a document, sorting and resizing objects in a graphics task and browsing and navigating a series of intranet web pages. Electrogoniometers and inclinometers measured wrist and upper arm postures, surface electromyography measured muscle activity of four forearm muscles and three shoulder muscles and a force platform under the keyboard and force-sensing computer mouse measured applied forces. Keyboard-intensive tasks were associated with less neutral wrist postures, larger wrist velocities and accelerations and larger dynamic forearm muscle activity. Mouse-intensive tasks (graphics and intranet web page browsing) were associated with less neutral shoulder postures and less variability in forearm muscle activity. Tasks containing a mixture of mouse and keyboard use (form completion and text editing) were associated with higher shoulder muscle activity, larger range of motion and larger velocities and accelerations of the upper arm. Comparing different types of computer work demonstrates that mouse use is prevalent in most computer tasks and is associated with more constrained and non-neutral postures of the wrist and shoulder compared to keyboarding.


Injury Prevention | 2011

Risk of injury for bicycling on cycle tracks versus in the street

Anne C. Lusk; Peter G Furth; Patrick Morency; Luis F. Miranda-Moreno; Walter C. Willett; Jack T. Dennerlein

Most individuals prefer bicycling separated from motor traffic. However, cycle tracks (physically separated bicycle-exclusive paths along roads, as found in The Netherlands) are discouraged in the USA by engineering guidance that suggests that facilities such as cycle tracks are more dangerous than the street. The objective of this study conducted in Montreal (with a longstanding network of cycle tracks) was to compare bicyclist injury rates on cycle tracks versus in the street. For six cycle tracks and comparable reference streets, vehicle/bicycle crashes and health record injury counts were obtained and use counts conducted. The relative risk (RR) of injury on cycle tracks, compared with reference streets, was determined. Overall, 2.5 times as many cyclists rode on cycle tracks compared with reference streets and there were 8.5 injuries and 10.5 crashes per million bicycle-kilometres. The RR of injury on cycle tracks was 0.72 (95% CI 0.60 to 0.85) compared with bicycling in reference streets. These data suggest that the injury risk of bicycling on cycle tracks is less than bicycling in streets. The construction of cycle tracks should not be discouraged.


Work-a Journal of Prevention Assessment & Rehabilitation | 2012

Touch-screen tablet user configurations and case-supported tilt affect head and neck flexion angles.

Justin G. Young; Matthieu B. Trudeau; Dan Odell; Kim Marinelli; Jack T. Dennerlein

OBJECTIVE The aim of this study was to determine how head and neck postures vary when using two media tablet (slate) computers in four common user configurations. METHODS Fifteen experienced media tablet users completed a set of simulated tasks with two media tablets in four typical user configurations. The four configurations were: on the lap and held with the users hands, on the lap and in a case, on a table and in a case, and on a table and in a case set at a high angle for watching movies. An infra-red LED marker based motion analysis system measured head/neck postures. RESULTS Head and neck flexion significantly varied across the four configurations and across the two tablets tested. Head and neck flexion angles during tablet use were greater, in general, than angles previously reported for desktop and notebook computing. Postural differences between tablets were driven by case designs, which provided significantly different tilt angles, while postural differences between configurations were driven by gaze and viewing angles. CONCLUSION Head and neck posture during tablet computing can be improved by placing the tablet higher to avoid low gaze angles (i.e. on a table rather than on the lap) and through the use of a case that provides optimal viewing angles.


Human Factors | 2001

Haptic Force-Feedback Devices for the Office Computer: Performance and Musculoskeletal Loading Issues

Jack T. Dennerlein; Maria C. Yang

Pointing devices, essential input tools for the graphical user interface (GUI) of desktop computers, require precise motor control and dexterity to use. Haptic force-feedback devices provide the human operator with tactile cues, adding the sense of touch to existing visual and auditory interfaces. However, the performance enhancements, comfort, and possible musculoskeletal loading of using a force-feedback device in an office environment are unknown. Hypothesizing that the time to perform a task and the self-reported pain and discomfort of the task improve with the addition of force feedback, 26 people ranging in age from 22 to 44 years performed a point-and-click task 540 times with and without an attractive force field surrounding the desired target. The point-and-click movements were approximately 25% faster with the addition of force feedback (paired t-tests, p < 0.001). Perceived user discomfort and pain, as measured through a questionnaire, were also smaller with the addition of force feedback (p < 0.001). However, this difference decreased as additional distracting force fields were added to the task environment, simulating a more realistic work situation. These results suggest that for a given task, use of a force-feedback device improves performance, and potentially reduces musculoskeletal loading during mouse use. Actual or potential applications of this research include human-computer interface design, specifically that of the pointing device extensively used for the graphical user interface.


Journal of Occupational Rehabilitation | 2010

Systematic Review of the Role of Occupational Health and Safety Interventions in the Prevention of Upper Extremity Musculoskeletal Symptoms, Signs, Disorders, Injuries, Claims and Lost Time

Carol Kennedy; Benjamin C. Amick; Jack T. Dennerlein; Shelley Brewer; Starly Catli; Renee M. Williams; Consol Serra; Fred Gerr; Emma Irvin; Quenby Mahood; Al Franzblau; Dwayne Van Eerd; Bradley Evanoff; David Rempel

Background Little is known about the most effective occupational health and safety (OHS) interventions to reduce upper extremity musculoskeletal disorders (MSDs) and injuries. Methods A systematic review used a best evidence synthesis approach to address the question: “do occupational health and safety interventions have an effect on upper extremity musculoskeletal symptoms, signs, disorders, injuries, claims and lost time?” Results The search identified 36 studies of sufficient methodological quality to be included in data extraction and evidence synthesis. Overall, a mixed level of evidence was found for OHS interventions. Levels of evidence for interventions associated with positive effects were: Moderate evidence for arm supports; and Limited evidence for ergonomics training plus workstation adjustments, new chair and rest breaks. Levels of evidence for interventions associated with “no effect” were: Strong evidence for workstation adjustment alone; Moderate evidence for biofeedback training and job stress management training; and Limited evidence for cognitive behavioral training. No interventions were associated with “negative effects”. Conclusion It is difficult to make strong evidenced-based recommendations about what practitioners should do to prevent or manage upper extremity MSDs. There is a paucity of high quality OHS interventions evaluating upper extremity MSDs and none focused on traumatic injury outcomes or workplace mandated pre-placement screening exams. We recommend that worksites not engage in OHS activities that include only workstation adjustments. However, when combined with ergonomics training, there is limited evidence that workstation adjustments are beneficial. A practice to consider is using arm supports to reduce upper extremity MSDs.


Journal of Biomechanics | 1994

A method of measuring fingertip loading during keyboard use

David Rempel; Jack T. Dennerlein; C.D. Mote; Thomas J. Armstrong

A single keycap on a standard alphanumeric computer keyboard was instrumented with a piezoelectric load cell and the fingertip motion was recorded with a high-speed video motion analysis system. Contact force histories between the fingertip and the keycap were recorded while four subjects typed a standard text for five minutes. Each keystroke force history is characterized by three distinct phases: (I) keyswitch compression, (II) finger impact and (III) fingertip pulp compression and release. Each keystroke force history contained two relative maxima, one in phase II and one in phase III. The subject mean peak forces ranged from 1.6 to 5.3 N and the subject mean peak fingertip velocities ranged from 0.3 to 0.7 m/s. Motion analyses and force measurements suggest a ballistic model of finger motion during typing.


Journal of Biomechanics | 1998

Tensions of the flexor digitorum superficialis are higher than a current model predicts

Jack T. Dennerlein; Edward Diao; C.D. Mote; David Rempel

Existing isometric force models can be used to predict tension in the finger flexor tendon, however, they assume a specific distribution of forces across the tendons of the fingers. These assumptions have not been validated or explored by experimental methods. To determine if the force distributions repeatably follow one pattern the in vivo tension of the flexor digitorum superficialis (FDS) tendon of the long finger was measured in nine patients undergoing open carpal tunnel release surgery. Following the release, a tendon force transducer (Dennerlein et al. 1997 J. Biomechanics 30(4), 395-397) was mounted onto the FDS of the long finger. Tension in the tendon, contact force at the fingertip, and finger posture were recorded while the patient gradually increased the force applied by the fingertip from 0 to 10 N and then monotonically reduced it to 0 N. The average ratio of the tendon tension to the fingertip contact force ranged from 1.7 to 5.8 (mean = 3.3, s.d. = 1.4) for the nine subjects. These ratios are larger than ratios predicted by current isometric tendon force models (mean = 1.2, s. d. = 0.4). Subjects who used a pulp pinch posture (hyper-extended distal interphalangeal joint (DIP)) showed a significantly (p = 0.02) larger ratio (mean = 4.4, s.d. = 1.5) than the five subjects who flexed the DIP joint in a tip pinch posture (mean = 2.4, s.d. = 0.6). A new DIP constraint model, which selects different force distribution based on DIP joint posture, predicts force ratios that correlate well with the measured ratios (r2 = 0.85).

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Jeffrey N. Katz

Brigham and Women's Hospital

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Chien-Chi Chang

National Tsing Hua University

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Devin L. Jindrich

California State University San Marcos

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