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Dive into the research topics where Jakob Wilm is active.

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Featured researches published by Jakob Wilm.


SPIE Photonics West : Emerging Digital Micromirror Device Based Systems and Applications VI | 2014

Accurate and simple calibration of DLP projector systems

Jakob Wilm; Oline Vinter Olesen; Rasmus Larsen

Much work has been devoted to the calibration of optical cameras, and accurate and simple methods are now available which require only a small number of calibration targets. The problem of obtaining these parameters for light projectors has not been studied as extensively and most current methods require a camera and involve feature extraction from a known projected pattern. In this work we present a novel calibration technique for DLP Projector systems based on phase shifting profilometry projection onto a printed calibration target. In contrast to most current methods, the one presented here does not rely on an initial camera calibration, and so does not carry over the error into projector calibration. A radial interpolation scheme is used to convert features coordinates into projector space, thereby allowing for a very accurate procedure. This allows for highly accurate determination of parameters including lens distortion. Our implementation acquires printed planar calibration scenes in less than 1s. This makes our method both fast and convenient. We evaluate our method in terms of reprojection errors and structured light image reconstruction quality.


international conference of the ieee engineering in medicine and biology society | 2013

Adapting parcellation schemes to study fetal brain connectivity in serial imaging studies

Xi Cheng; Jakob Wilm; Sharmishtaa Seshamani; Mads Fogtmann; Christopher D. Kroenke; Colin Studholme

A crucial step in studying brain connectivity is the definition of the Regions Of Interest (ROIs) which are considered as nodes of a network graph. These ROIs identified in structural imaging reflect consistent functional regions in the anatomies being compared. However in serial studies of the developing fetal brain such functional and associated structural markers are not consistently present over time. In this study we adapt two non-atlas based parcellation schemes to study the development of connectivity networks of a fetal monkey brain using Diffusion Weighted Imaging techniques. Results demonstrate that the fetal brain network exhibits small-world characteristics and a pattern of increased cluster coefficients and decreased global efficiency. These findings may provide a route to creating a new biomarker for healthy fetal brain development.


scandinavian conference on image analysis | 2011

Real time surface registration for PET motion tracking

Jakob Wilm; Oline Vinter Olesen; Rasmus Reinhold Paulsen; Liselotte Højgaard; Bjarne Roed; Rasmus Larsen

Head movement during high resolution Positron Emission Tomography brain studies causes blur and artifacts in the images. Therefore, attempts are being made to continuously monitor the pose of the head and correct for this movement. Specifically, our method uses a structured light scanner system to create point clouds representing parts of the patients face. The movement is estimated by a rigid registration of the point clouds. The registration should be done using a robust algorithm that can handle partial overlap and ideally operate in real time. We present an optimized Iterative Closest Point algorithm that operates at 10 frames per second on partial human face surfaces.


international conference on computer graphics and interactive techniques | 2015

VirtualTable: a projection augmented reality game

A. Dal Corso; Mikkel Damgaard Olsen; Kim Steenstrup Steenstrup; Jakob Wilm; Sebastian Hoppe Nesgaard Jensen; Rasmus Reinhold Paulsen; Eyþór Rúnar Eiríksson; Jannik Boll Nielsen; Jeppe Revall Frisvad; Gudmundur Einarsson; Hans Martin Kjer

VirtualTable is a projection augmented reality installation where users are engaged in an interactive tower defense game. The installation runs continuously and is designed to attract people to a table, which the game is projected onto. Any number of players can join the game for an optional period of time. The goal is to prevent the virtual stylized soot balls, spawning on one side of the table, from reaching the cheese. To stop them, the players can place any kind of object on the table, that then will become part of the game. Depending on the object, it will become either a wall, an obstacle for the soot balls, or a tower, that eliminates them within a physical range. The number of enemies is dependent on the number of objects in the field, forcing the players to use strategy and collaboration and not the sheer number of objects to win the game.


international conference on image processing | 2014

SLStudio: Open-source framework for real-time structured light

Jakob Wilm; Oline Vinter Olesen; Rasmus Larsen

An open-source framework for real-time structured light is presented. It is called “SLStudio”, and enables real-time capture of metric depth images. The framework is modular, and extensible to support new algorithms for scene encoding/decoding, triangulation, and aquisition hardware. It is the aim that this software makes real-time 3D scene capture more widely accessible and serves as a foundation for new structured light scanners operating in real-time, e.g. 20 depth images per second and more. The use cases for such scanners are plentyfull, however due to the computational constraints, all public implementations so far are limited to offline processing. With “SLStudio”, we are making a platform available which enables researchers from many different fields to build application specific real time 3D scanners. The software is hosted at http://compute.dtu.dk/~jakw/slstudio.


nuclear science symposium and medical imaging conference | 2013

Fast and practical head tracking in brain imaging with Time-of-Flight camera

Jakob Wilm; Oline Vinter Olesen; Rasmus Ramsbøl Jensen; Liselotte Højgaard; Rasmus Larsen

This paper investigates the potential use of Time-of-Flight cameras (TOF) for motion correction in medical brain scans. TOF cameras have previously been used for tracking purposes, but recent progress in TOF technology has made it relevant for high speed optical tracking in high resolution medical scanners. Particularly in MRI and PET, the newest generation of TOF cameras could become a method of tracking small and large scale patient movement in a fast and user friendly way required in clinical environments. We present a novel methodology for fast tracking from TOF point clouds without the need of expensive triangulation and surface reconstruction. Tracking experiments with a motion controlled head phantom were performed with a translational tracking error below 2mm and a rotational tracking error below 0.5°.


scandinavian conference on image analysis | 2017

An Error Analysis of Structured Light Scanning of Biological Tissue

Sebastian Hoppe Nesgaard Jensen; Jakob Wilm; Henrik Aanæs

This paper presents an error analysis and correction model for four structured light methods applied to three common types of biological tissue; skin, fat and muscle. Despite its many advantages, structured light is based on the assumption of direct reflection at the object surface only. This assumption is violated by most biological material e.g. human skin, which exhibits subsurface scattering. In this study, we find that in general, structured light scans of biological tissue deviate significantly from the ground truth. We show that a large portion of this error can be predicted with a simple, statistical linear model based on the scan geometry. As such, scans can be corrected without introducing any specially designed pattern strategy or hardware. We can effectively reduce the error in a structured light scanner applied to biological tissue by as much as factor of two or three.


Applied Optics | 2017

Scene reassembly after multimodal digitization and pipeline evaluation using photorealistic rendering

Jonathan Dyssel Stets; Alessandro Dal Corso; Jannik Boll Nielsen; Rasmus Ahrenkiel Lyngby; Sebastian Hoppe Nesgaard Jensen; Jakob Wilm; Mads Emil Brix Doest; Carsten Gundlach; Eythor Runar Eiriksson; Knut Conradsen; Anders Bjorholm Dahl; Jakob Andreas Bærentzen; Jeppe Revall Frisvad; Henrik Aanæs

Transparent objects require acquisition modalities that are very different from the ones used for objects with more diffuse reflectance properties. Digitizing a scene where objects must be acquired with different modalities requires scene reassembly after reconstruction of the object surfaces. This reassembly of a scene that was picked apart for scanning seems unexplored. We contribute with a multimodal digitization pipeline for scenes that require this step of reassembly. Our pipeline includes measurement of bidirectional reflectance distribution functions and high dynamic range imaging of the lighting environment. This enables pixelwise comparison of photographs of the real scene with renderings of the digital version of the scene. Such quantitative evaluation is useful for verifying acquired material appearance and reconstructed surface geometry, which is an important aspect of digital content creation. It is also useful for identifying and improving issues in the different steps of the pipeline. In this work, we use it to improve reconstruction, apply analysis by synthesis to estimate optical properties, and to develop our method for scene reassembly.


scandinavian conference on image analysis | 2015

Correction of Motion Artifacts for Real-Time Structured Light

Jakob Wilm; Oline Vinter Olesen; Rasmus Reinhold Paulsen; Rasmus Larsen

While the problem of motion is often mentioned in conjunction with structured light imaging, few solutions have thus far been proposed. A method is demonstrated to correct for object or camera motion during structured light 3D scene acquisition. The method is based on the combination of a suitable pattern strategy with fast phase correlation image registration. The effectiveness of this approach is demonstrated on motion corrupted data of a real-time structured light system, and it is shown that it improves the quality of surface reconstructions visually and quantitively.


SPIE Photonics West : Emerging Digital Micromirror Device Based Systems and Applications VI | 2014

DLP technology application: 3D head tracking and motion correction in medical brain imaging

Oline Vinter Olesen; Jakob Wilm; Rasmus Reinhold Paulsen; Liselotte Højgaard; Rasmus Larsen

In this paper we present a novel sensing system, robust Near-infrared Structured Light Scanning (NIRSL) for three-dimensional human model scanning application. Human model scanning due to its nature of various hair and dress appearance and body motion has long been a challenging task. Previous structured light scanning methods typically emitted visible coded light patterns onto static and opaque objects to establish correspondence between a projector and a camera for triangulation. In the success of these methods rely on scanning objects with proper reflective surface for visible light, such as plaster, light colored cloth. Whereas for human model scanning application, conventional methods suffer from low signal to noise ratio caused by low contrast of visible light over the human body. The proposed robust NIRSL, as implemented with the near infrared light, is capable of recovering those dark surfaces, such as hair, dark jeans and black shoes under visible illumination. Moreover, successful structured light scan relies on the assumption that the subject is static during scanning. Due to the nature of body motion, it is very time sensitive to keep this assumption in the case of human model scan. The proposed sensing system, by utilizing the new near-infrared capable high speed LightCrafter DLP projector, is robust to motion, provides accurate and high resolution three-dimensional point cloud, making our system more efficient and robust for human model reconstruction. Experimental results demonstrate that our system is effective and efficient to scan real human models with various dark hair, jeans and shoes, robust to human body motion and produces accurate and high resolution 3D point cloud.

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Henrik Aanæs

Technical University of Denmark

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Rasmus Larsen

Technical University of Denmark

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Oline Vinter Olesen

Technical University of Denmark

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Jannik Boll Nielsen

Technical University of Denmark

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David Bue Pedersen

Technical University of Denmark

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Rasmus Reinhold Paulsen

Technical University of Denmark

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Rasmus Ahrenkiel Lyngby

Technical University of Denmark

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Jeppe Revall Frisvad

Technical University of Denmark

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