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Dive into the research topics where James B. McGee is active.

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Featured researches published by James B. McGee.


Medical Teacher | 2008

Building a virtual patient commons.

Rachel H. Ellaway; Terry Poulton; Uno Fors; James B. McGee; Susan Albright

Virtual patients as a form of educational intervention can take many forms and can provide highly effective ways of addressing reduced student access to real patients, the need for standardised and well-structured educational patient encounters, and opportunities for students to practice in safe and responsive environments. However, virtual patients can also be complicated and costly to develop. As a result collaborative and distributed development is best suited to their widespread take up. This paper considers the development and use of virtual patients and the steps that have been taken to support authors in making this approach more sustainable and adaptable. In particular, this has involved the development of a common data interoperability standard, which in turn has engaged a number of communities that have developed, or are developing, virtual patient commons, consisting of shared resources, tools and knowledge for mutual benefit. The paper illustrates how innovative and otherwise difficult to sustain models for supporting and extending healthcare education, such as virtual patients, can be supported using a commons approach with commonly agreed data standards and specifications at their core.


Medical Teacher | 2008

What medical educators need to know about "Web 2.0".

James B. McGee; Michael Begg

“Web 2.0” describes a collection of web-based technologies which share a user-focused approach to design and functionality, where users actively participate in content creation and editing through open collaboration between members of communities of practice. The current generation of students in medical school made Web 2.0 websites such as Facebook and MySpace some of the most popular on the Internet. Medical educators and designers of educational software applications can benefit from understanding and applying Web 2.0 concepts to the curriculum and related websites. Health science schools have begun experimenting with wikis, blogs and other Web 2.0 applications and have identified both advantages and potential problems with these relatively open, student-focused communication tools. This paper reviews the unique features of Web 2.0 technologies, addresses questions regarding potential pitfalls and suggests valuable applications in health science education.


The American Journal of Pharmaceutical Education | 2013

Promotion of self-directed learning using virtual patient cases.

Neal Benedict; Kristine Schonder; James B. McGee

Objective. To assess the effectiveness of virtual patient cases to promote self-directed learning (SDL) in a required advanced therapeutics course. Design. Virtual patient software based on a branched-narrative decision-making model was used to create complex patient case simulations to replace lecture-based instruction. Within each simulation, students used SDL principles to learn course objectives, apply their knowledge through clinical recommendations, and assess their progress through patient outcomes and faculty feedback linked to their individual decisions. Group discussions followed each virtual patient case to provide further interpretation, clarification, and clinical perspective. Assessments. Students found the simulated patient cases to be organized (90%), enjoyable (82%), intellectually challenging (97%), and valuable to their understanding of course content (91%). Students further indicated that completion of the virtual patient cases prior to class permitted better use of class time (78%) and promoted SDL (84%). When assessment questions regarding material on postoperative nausea and vomiting were compared, no difference in scores were found between the students who attended the lecture on the material in 2011 (control group) and those who completed the virtual patient case on the material in 2012 (intervention group). Conclusion. Completion of virtual patient cases, designed to replace lectures and promote SDL, was overwhelmingly supported by students and proved to be as effective as traditional teaching methods.


Medical Teacher | 2015

Twelve tips to support the development of clinical reasoning skills using virtual patient cases

Nancy Posel; James B. McGee; David Fleiszer

Abstract Clinical reasoning is a critical core competency in medical education. Strategies to support the development of clinical reasoning skills have focused on methodologies used in traditional settings, including lectures, small groups, activities within Simulation Centers and the clinical arena. However, the evolving role and growing utilization of virtual patients (VPs) in undergraduate medical education; as well as an increased emphasis on blended learning, multi-modal models that include VPs in core curricula; suggest a growing requirement for strategies or guidelines that directly focus on VPs. The authors have developed 12 practical tips that can be used in VP cases to support the development of clinical reasoning. These are based on teaching strategies and principles of instructional design and pedagogy, already used to teach and assess clinical reasoning in other settings. Their application within VPs will support educators who author or use VP cases that promote the development of clinical reasoning.


Medical Teacher | 2011

How we develop and sustain innovation in medical education technology: Keys to success

James B. McGee; Steven L. Kanter

The use of information technology to support the educational mission of academic medical centers is nearly universal; however, the scope and methods employed vary greatly (Souza et al. ). This article reviews the methods, processes, and specific techniques needed to conceive, develop, implement, and assess technology-based educational programs across healthcare disciplines. We discuss the core concepts, structure, and techniques that enable growth, productivity, and sustainability within an academic setting. Herein are specific keys to success with examples including project selection, theory-based design, the technology development process, implementation, and evaluation that can lead to broad participation and positive learning outcomes. Most importantly, this article shares methods to involve students, faculty, and stakeholders in technology design and the development process that fosters a sustainable culture of educational innovation.


Human Pathology | 2014

The Virtual Pathology Instructor: a medical student teaching tool developed using patient simulator software ☆ ☆☆

Fiona E. Craig; James B. McGee; John F. Mahoney; Christine G. Roth

Virtual microscopy has been adopted by many medical schools but often without addressing the need for students to understand how to integrate slide observations with other diagnostic information. The goal of this study was to develop an innovative tool for teaching pathology to medical students that presents a variety of virtual materials necessary for a complete pathology evaluation. The Virtual Pathology Instructor (V-PIN) is patient simulation software (vpSim) created and supported by the University of Pittsburgh School of Medicine, Laboratory for Educational Technology, and allows students to assume the role of a diagnostic pathologist. V-PIN utility was demonstrated by educationally significant improvement between pretest and posttest scores for 2 cases (mean, 3.8 versus 4.2; P = .0007; 1.9 versus 3.0; P = .0001). A third case did not perform as well (mean, 2.5 versus 2.3; P = .12) but detailed evaluation of the performance of the case identified possible improvements. Maximum posttest performance was seen following both the traditional workshop and the V-PIN case as compared to the case alone (posttest 4.2 versus 3.0; P < .0001). No significant difference was identified in student progress through V-PIN cases taken before or after the related traditional workshop, as demonstrated by total time on task, number of steps to complete, total score, number of incorrect answers, and number of requests for V-PIN help. Patient simulation software is an effective tool for teaching pathology to medical students and can provide individual instruction and immediate feedback as well as identify opportunities to refine and enhance the educational experience.


Academic Medicine | 2010

Implementation of a longitudinal mentored scholarly project: an approach at two medical schools.

Michael Boninger; Philip Troen; Emily P. Green; Jeffrey Borkan; Cynthia Lance-Jones; Allen Humphrey; Philip A. Gruppuso; Peter M. Kant; James B. McGee; Michael Willochell; Nina Felice Schor; Steven L. Kanter; Arthur S. Levine


American Journal of Hematology | 2008

Management of persistent gastric bleeding in a patient with Glanzmann's thrombasthenia

Suzanne Bakdash; John M. Lyons; Sheldon Bastacky; Michael A. Pezzone; James B. McGee; Robert E. Schoen; Miguel Regueiro; Kenneth K. Lee; Franklin A. Bontempo


Archive | 2014

The Virtual Pathology Instructor: a medical student teaching tool developed using patient

Fiona E. Craig; James B. McGee; John F. Mahoney; Christine G. Roth


Archive | 2011

Structured Approach to Effective Virtual Patient Authoring

James B. McGee; Nancy Posel; David Fleiszer; S. Albright; Rosalyn P. Scott

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Fiona E. Craig

University of Pittsburgh

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