Jaume Segura-Garcia
University of Valencia
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Publication
Featured researches published by Jaume Segura-Garcia.
IEEE Sensors Journal | 2015
Jaume Segura-Garcia; Santiago Felici-Castell; Juan J. Perez-Solano; Maximo Cobos; Juan M. Navarro
Noise pollution caused by vehicular traffic is a common problem in urban environments that has been shown to affect peoples health and childrens cognition. In the last decade, several studies have been conducted to assess this noise, by measuring the equivalent noise pressure level (called Leq) to acquire an accurate sound map using wireless networks with acoustic sensors. However, even with similar values of Leq, people can feel the noise differently according to its frequency characteristics. Thus, indexes, which can express peoples feelings by subjective measures, are required. In this paper, we analyze the suitability of using the psychoacoustic metrics given by the Zwickers model, instead of just only considering Leq. The goal is to evaluate the hardware limitations of a low-cost wireless acoustic sensor network that is used to measure the annoyance, using two types of commercial and off-the-shelf sensor nodes, Tmote-Invent nodes and Raspberry Pi platforms. Moreover, to calculate the parameters using these platforms, different simplifications to the Zwickers model based on the specific features of road traffic noise are proposed. To validate the different alternatives, the aforementioned nodes are tested in a traffic congested area of Valencia City in a vertical and horizontal network deployment. Based on the results, it is observed that the Raspberry Pi platforms are a feasible low-cost alternative to increase the spatial-temporal resolution, whereas Tmote-Invent nodes do not confirm their suitability due to their limited memory and calibration issues.
Network Protocols and Algorithms | 2016
Miguel Garcia-Pineda; Santiago Felici-Castell; Jaume Segura-Garcia
The increased adoption of smartphones, the access to mobile broadband networks and the availability of public Clouds allow new multimedia services, called Cloud Mobile Media Services. Under this new architecture the proliferation of live video streaming applications and the Quality of Experience (QoE) given by the final user are an issue, due to the higher and variable delay, as result of the virtualization methods used in the Clouds. Thus in this paradigm new challenges appear related to keep and estimate a good QoE in terms of a standarized subjective video quality called Mean Opinion Score (MOS). In this paper we analyze different approaches based on Factor Analysis techniques to estimate the subjective MOS both using Full Reference and Non Reference approaches. We compare the performance of the estimated MOS against publicly available video quality algorithms.
Sensors | 2018
Jaume Segura-Garcia; Juan Navarro-Ruiz; Juan J. Perez-Solano; Jose Montoya-Belmonte; Santiago Felici-Castell; Maximo Cobos; Ana Torres-Aranda
Sound pleasantness or annoyance perceived in urban soundscapes is a major concern in environmental acoustics. Binaural psychoacoustic parameters are helpful to describe generic acoustic environments, as it is stated within the ISO 12913 framework. In this paper, the application of a Wireless Acoustic Sensor Network (WASN) to evaluate the spatial distribution and the evolution of urban acoustic environments is described. Two experiments are presented using an indoor and an outdoor deployment of a WASN with several nodes using an Internet of Things (IoT) environment to collect audio data and calculate meaningful parameters such as the sound pressure level, binaural loudness and binaural sharpness. A chunk of audio is recorded in each node periodically with a microphone array and the binaural rendering is conducted by exploiting the estimated directional characteristics of the incoming sound by means of DOA estimation. Each node computes the parameters in a different location and sends the values to a cloud-based broker structure that allows spatial statistical analysis through Kriging techniques. A cross-validation analysis is also performed to confirm the usefulness of the proposed system.
Computer Communications | 2018
Miguel Garcia-Pineda; Jaume Segura-Garcia; Santiago Felici-Castell
Abstract Current mobile networks are providing high speed access to Internet at a rate of Gigabits per second. In this scenario, traditional services over wired networks are an alternative, in particular those based on live video streaming. But in the transition, different issues should be considered due to the rapid changing network conditions and the limited resources of the mobile devices. These issues should be taken into account to keep a good Quality of Experience (QoE) of the video in terms of a high Mean Opinion Score (MOS), a subjective video quality. Our goal is to estimate and predict this subjective metric in a holistic manner. Thus, we have analyzed and measured different variables related to Quality of Service, bit stream and basic video quality metrics of live video streaming over LTE Advanced (4G) mobile networks, as well as server side. With these variables, we apply a statistical method, called Factor Analysis based on the correlation of the variables, which allows us to estimate MOS of the delivered video in a robust and reliable way, both in Full Reference and Non Reference approaches. The real MOS has been evaluated through surveys. Finally, we compare the accuracy of the estimated MOS for the different approaches and compare their performance with well known publicly available video quality algorithms.
international conference on wireless communications and mobile computing | 2017
Miguel Garcia-Pineda; Santiago Felici-Castell; Jaume Segura-Garcia
We present the results from a measurement-based performance evaluation of wireless networks based on IEEE 802.11n and IEEE 802.11ac standards in an indoor environment, with the aim to analyze their performance under high definition streaming video applications. We focus our study on analyzing the highest performance of these standards using off-the-shelf equipment, both with synthetic TCP and UDP traffic to measure the saturation throughput as well as high definition video streams. The measurements have been conducted in the student labs of our university and show good performance for streaming purposes in high definition and also ultra-high definition from a subjective video quality point of view. IEEE 802.11ac performance is very sensitive to the channel conditions. According to our experiments, these results heavily depend on the implementation of the IEEE 802.11ac standard of the commercial access points.
Sensors | 2017
Santiago Felici-Castell; Enrique Navarro; Juan J. Perez-Solano; Jaume Segura-Garcia; Miguel Garcia-Pineda
Wireless Sensor Networks (WSNs) are composed of spatially distributed autonomous sensor devices, named motes. These motes have their own power supply, processing unit, sensors and wireless communications However with many constraints, such as limited energy, bandwidth and computational capabilities. In these networks, at least one mote called a sink, acts as a gateway to connect with other networks. These sensor networks run monitoring applications and then the data gathered by these motes needs to be retrieved by the sink. When this sink is located in the far field, there have been many proposals in the literature based on Collaborative Beamforming (CB), also known as Distributed or Cooperative Beamforming, for these long range communications to reach the sink. In this paper, we conduct a thorough study of the related work and analyze the requirements to do CB. In order to implement these communications in real scenarios, we will consider if these requirements and the assumptions made are feasible from the point of view of commercial motes and their constraints. In addition, we will go a step further and will consider different alternatives, by relaxing these requirements, trying to find feasible assumptions to carry out these types of communications with commercial motes. This research considers the nonavailability of a central clock that synchronizes all motes in the WSN, and all motes have identical hardware. This is a feasibility study to do CB on WSN, using a simulated scenario with randomized delays obtained from experimental data from commercial motes.
IEEE Sensors Journal | 2017
Juan E. Noriega-Linares; Alberto Rodriguez-Mayol; Maximo Cobos; Jaume Segura-Garcia; Santiago Felici-Castell; Juan M. Navarro
Networks of acoustic sensors are being deployed in smart cities to continuously monitor noise levels. In this paper, a novel acoustic sensor device is designed for binaural loudness evaluation, in a standalone platform. The audio is acquired from an array of microphones and a binaural signal is synthesized by a direction-of-arrival algorithm and a head-related transfer function. Hardware setup and software algorithms are presented and the results are discussed. Finally, the tests conducted in an early deployment show the feasibility of using the device to carry out large temporal and spatial sampling for the evaluation of binaural loudness.
Journal of Network and Computer Applications | 2018
Jaume Segura-Garcia; Santiago Felici-Castell; Miguel Garcia-Pineda
Abstract Current mobile service providers are offering Gigabit Internet access over LTE-Advanced networks. Traditional services, such as live video streaming, over wired networks are feasible on these networks. However different aspects should be taken into account due to the fast changing network conditions as well as the constrained resources of the mobile phones, in order to provide a good subjective video quality in terms of Mean Opinion Score (MOS). Our goal is to estimate and predict this subjective metric without information or reference from the original video, known as Non Reference approach. This approach is important for the Service Provider from a practical point of view, because it can keep the customer satisfaction at good levels. We analyze different estimation techniques running over a set of monitored variables throughout the whole steaming system, from the streaming server to the mobile phone. We have gathered variables related to bit stream, basic video quality metrics as well as Quality of Services variables. These variables are used to estimate MOS in a reliable and robust way. We compare three techniques such as Artificial Neural Networks (ANN), Factor Analysis (FA) and Multinomial Linear Regression, at different time scales and with Full Reference and Non Reference approaches. We carry out a performance evaluation of these techniques, concluding that the behavior of MOS estimation based on FA is more accurate, unless we had a lossless scenario related to Guaranteed Bit Rate services, where ANN performs better. The subjective video quality has been evaluated through surveys. Finally, we evaluate the accuracy of the estimated MOS against well known publicly available video quality algorithms following the recommendations given by Video Quality Experts Group (VQEG).
International Journal of Distributed Sensor Networks | 2018
Santiago Felici-Castell; Juan J. Perez-Solano; Jaume Segura-Garcia; Miguel Garcia-Pineda; Antonio Soriano-Asensi
Although much work has been done since wireless sensor networks appeared, there is not a great deal of information available on real deployments that incorporate basic features associated with these networks, in particular multihop routing and long lifetimes features. In this article, an environmental monitoring application (Internet of Things oriented) is described, where temperature and relative humidity samples are taken by each mote at a rate of 2 samples/min and sent to a sink using multihop routing. Our goal is to analyse the different strategies to gather the information from the different motes in this context. The trade-offs between ‘sending always’ and ‘buffering locally’ approaches were analysed and validated experimentally, taking into account power consumption, lifetime, efficiency and reliability. When buffering locally, different options were considered such as saving in either local RAM or FLASH memory, as well different alternatives to reduce overhead with different packet sizes. The conclusion is that in terms of energy and durability, the best option is to reduce the overhead. Nevertheless, sending larger packets is not worthy when the probability of retransmission is high. If real-time monitoring is required, then sending always is better than buffering locally.
International Conference on Augmented Reality, Virtual Reality and Computer Graphics | 2018
Sebastián Mirasol-Menacho; Ana Planells-Pérez; Jaume Segura-Garcia; Santiago Felici-Castell; Máximo Cobos-Serrano; Rosa Cibrián; Alicia Giménez-Pérez; Joan Oleza-Simó
The application of the VR to the renderization of ancient and lost buildings is one important topic in the cultural heritage field nowadays. Moreover, the addition of other senses apart from the graphical view, increases the sensation of immersion in a virtual application. The aim of this paper is to show the work on a virtual acoustic system, based on Unity, FMOD and Csound. This system has been implemented to render binaural auralizations and has been applied to the renderization of an old and lost theatre in Valencia (Spain). This theatre was firstly build in the 16th century, and rebuilt several times until the 18th century. It has been modelled from ancient documents. The auralization of several theatrical excerpts of different Spanish authors of that time is also presented.