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Dive into the research topics where Jean-François Raskin is active.

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Featured researches published by Jean-François Raskin.


international conference on software engineering | 2010

Model checking lots of systems: efficient verification of temporal properties in software product lines

Andreas Classen; Patrick Heymans; Pierre-Yves Schobbens; Axel Legay; Jean-François Raskin

In product line engineering, systems are developed in families and differences between family members are expressed in terms of features. Formal modelling and verification is an important issue in this context as more and more critical systems are developed this way. Since the number of systems in a family can be exponential in the number of features, two major challenges are the scalable modelling and the efficient verification of system behaviour. Currently, the few attempts to address them fail to recognise the importance of features as a unit of difference, or do not offer means for automated verification. In this paper, we tackle those challenges at a fundamental level. We first extend transition systems with features in order to describe the combined behaviour of an entire system family. We then define and implement a model checking technique that allows to verify such transition systems against temporal properties. An empirical evaluation shows substantial gains over classical approaches.


Logical Methods in Computer Science | 2007

Algorithms for Omega-Regular Games with Imperfect Information

Jean-François Raskin; Krishnendu Chatterjee; Laurent Doyen; Thomas A. Henzinger

We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about the history of a play, namely, on the past sequence of observations. Such games occur in the synthesis of a controller that does not see the private state of the plant. Our main results are twofold. First, we give a fixed-point algorithm for computing the set of states from which a player can win with a deterministic observation-based strategy for any omega-regular objective. The fixed point is computed in the lattice of antichains of state sets. This algorithm has the advantages of being directed by the objective and of avoiding an explicit subset construction on the game graph. Second, we give an algorithm for computing the set of states from which a player can win with probability 1 with a randomized observation-based strategy for a Buechi objective. This set is of interest because in the absence of perfect information, randomized strategies are more powerful than deterministic ones. We show that our algorithms are optimal by proving matching lower bounds.


IEEE Transactions on Software Engineering | 2013

Featured Transition Systems: Foundations for Verifying Variability-Intensive Systems and Their Application to LTL Model Checking

Andreas Classen; Maxime Cordy; Pierre-Yves Schobbens; Patrick Heymans; Axel Legay; Jean-François Raskin

The premise of variability-intensive systems, specifically in software product line engineering, is the ability to produce a large family of different systems efficiently. Many such systems are critical. Thorough quality assurance techniques are thus required. Unfortunately, most quality assurance techniques were not designed with variability in mind. They work for single systems, and are too costly to apply to the whole system family. In this paper, we propose an efficient automata-based approach to linear time logic (LTL) model checking of variability-intensive systems. We build on earlier work in which we proposed featured transitions systems (FTSs), a compact mathematical model for representing the behaviors of a variability-intensive system. The FTS model checking algorithms verify all products of a family at once and pinpoint those that are faulty. This paper complements our earlier work, covering important theoretical aspects such as expressiveness and parallel composition as well as more practical things like vacuity detection and our logic feature LTL. Furthermore, we provide an in-depth treatment of the FTS model checking algorithm. Finally, we present SNIP, a new model checker for variability-intensive systems. The benchmarks conducted with SNIP confirm the speedups reported previously.


international conference on concurrency theory | 2001

A Game-Based Verification of Non-repudiation and Fair Exchange Protocols

Steve Kremer; Jean-François Raskin

In this paper, we report on a recent work for the verification of non-repudiation protocols. We propose a verification method based on the idea that non-repudiation protocols are best modeled as games. To formalize this idea, we use alternating transition systems, a game based model, to model protocols and alternating temporal logic, a game based logic, to express requirements that the protocols must ensure. This method is automated by using the model-checker MOCHA, a model-checker that supports the alternating transition systems and the alternating temporal logic. Several optimistic protocols are analyzed using MOCHA.


international workshop on hybrid systems: computation and control | 2004

Almost ASAP Semantics: From Timed Models to Timed Implementations

Martin De Wulf; Laurent Doyen; Jean-François Raskin

In this paper, we introduce a parametric semantics for timed controllers called the Almost ASAP semantics. This semantics is a relaxation of the usual ASAP semantics (also called the maximal progress semantics) which is a mathematical idealization that can not be implemented by any physical device no matter how fast it is. On the contrary, any correct Almost ASAP controller can be implemented by a program on a hardware if this hardware is fast enough. We study the properties of this semantics, show how it can be analyzed using the tool HyTech, and illustrate its practical use on examples.


ACM Transactions on Computational Logic | 2005

A classification of symbolic transition systems

Thomas A. Henzinger; Rupak Majumdar; Jean-François Raskin

We define five increasingly comprehensive classes of infinite-state systems, called STS1--STS5, whose state spaces have finitary structure. For four of these classes, we provide examples from hybrid systems.STS1 These are the systems with finite bisimilarity quotients. They can be analyzed symbolically by iteratively applying predecessor and Boolean operations on state sets, starting from a finite number of observable state sets. Any such iteration is guaranteed to terminate in that only a finite number of state sets can be generated. This enables model checking of the μ-calculus.STS2 These are the systems with finite similarity quotients. They can be analyzed symbolically by iterating the predecessor and positive Boolean operations. This enables model checking of the existential and universal fragments of the μ-calculus.STS3 These are the systems with finite trace-equivalence quotients. They can be analyzed symbolically by iterating the predecessor operation and a restricted form of positive Boolean operations (intersection is restricted to intersection with observables). This enables model checking of all ω-regular properties, including linear temporal logic.STS4 These are the systems with finite distance-equivalence quotients (two states are equivalent if for every distance d, the same observables can be reached in d transitions). The systems in this class can be analyzed symbolically by iterating the predecessor operation and terminating when no new state sets are generated. This enables model checking of the existential conjunction-free and universal disjunction-free fragments of the μ-calculus.STS5 These are the systems with finite bounded-reachability quotients (two states are equivalent if for every distance d, the same observables can be reached in d or fewer transitions). The systems in this class can be analyzed symbolically by iterating the predecessor operation and terminating when no new states are encountered (this is a weaker termination condition than above). This enables model checking of reachability properties.


foundations of software technology and theoretical computer science | 2010

Generalized mean-payoff and energy games

Krishnendu Chatterjee; Laurent Doyen; Thomas A. Henzinger; Jean-François Raskin

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always nonnegative. Generalized mean-payoff and energy games replace individual weights by tuples, and the limit average (resp. running sum) of each coordinate must be (resp. remain) nonnegative. These games have applications in the synthesis of resource-bounded processes with multiple resources. We prove the finite-memory determinacy of generalized energy games and show the inter-reducibility of generalized mean-payoff and energy games for finite-memory strategies. We also improve the computational complexity for solving both classes of games with finite-memory strategies: while the previously best known upper bound was EXPSPACE, and no lower bound was known, we give an optimal coNP-complete bound. For memoryless strategies, we show that the problem of deciding the existence of a winning strategy for the protagonist is NP-complete.


computer aided verification | 2009

An Antichain Algorithm for LTL Realizability

Emmanuel Filiot; Naiyong Jin; Jean-François Raskin

In this paper, we study the structure of underlying automata based constructions for solving the LTL realizability and synthesis problem. We show how to reduce the LTL realizability problem to a game with an observer that checks that the game visits a bounded number of times accepting states of a universal co-Buchi word automaton. We show that such an observer can be made deterministic and that this deterministic observer has a nice structure which can be exploited by an incremental algorithm that manipulates antichains of game positions. We have implemented this new algorithm and our first results are very encouraging.


ieee computer security foundations symposium | 2002

Game analysis of abuse-free contract signing

Steve Kremer; Jean-François Raskin

In this paper we report on the verification of two contract signing protocols. Our verification method is based on the idea of modeling those protocols as games, and reasoning about their properties as strategies for players. We use the formal model of alternating transition systems to represent the protocols and alternating-time temporal logic to specify properties. The paper focuses on the verification of abuse-freeness, relates this property to the balance property, previously studied using two other formalisms, shows some ambiguities in the definition of abuse-freeness and proposes a new, stronger definition. Formal methods are not only useful here to verify automatically the protocols but also to better understand their requirements (balance and abuse-freeness are quite complicated and subtle properties).


formal methods | 2011

Faster algorithms for mean-payoff games

Luboš Brim; Jakub Chaloupka; Laurent Doyen; Raffaella Gentilini; Jean-François Raskin

In this paper, we study algorithmic problems for quantitative models that are motivated by the applications in modeling embedded systems. We consider two-player games played on a weighted graph with mean-payoff objective and with energy constraints. We present a new pseudopolynomial algorithm for solving such games, improving the best known worst-case complexity for pseudopolynomial mean-payoff algorithms. Our algorithm can also be combined with the procedure by Andersson and Vorobyov to obtain a randomized algorithm with currently the best expected time complexity. The proposed solution relies on a simple fixpoint iteration to solve the log-space equivalent problem of deciding the winner of energy games. Our results imply also that energy games and mean-payoff games can be reduced to safety games in pseudopolynomial time.

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Laurent Doyen

École normale supérieure de Cachan

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Gilles Geeraerts

Université libre de Bruxelles

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Emmanuel Filiot

Université libre de Bruxelles

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Laurent Van Begin

Université libre de Bruxelles

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Guillermo A. Pérez

Université libre de Bruxelles

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Thomas A. Henzinger

Institute of Science and Technology Austria

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Ocan Sankur

Université libre de Bruxelles

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Romain Brenguier

Université libre de Bruxelles

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