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Dive into the research topics where Jeffrey Ho is active.

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Featured researches published by Jeffrey Ho.


IEEE Transactions on Pattern Analysis and Machine Intelligence | 2005

Acquiring linear subspaces for face recognition under variable lighting

Kuang-Chih Lee; Jeffrey Ho; David J. Kriegman

Previous work has demonstrated that the image variation of many objects (human faces in particular) under variable lighting can be effectively modeled by low-dimensional linear spaces, even when there are multiple light sources and shadowing. Basis images spanning this space are usually obtained in one of three ways: a large set of images of the object under different lighting conditions is acquired, and principal component analysis (PCA) is used to estimate a subspace. Alternatively, synthetic images are rendered from a 3D model (perhaps reconstructed from images) under point sources and, again, PCA is used to estimate a subspace. Finally, images rendered from a 3D model under diffuse lighting based on spherical harmonics are directly used as basis images. In this paper, we show how to arrange physical lighting so that the acquired images of each object can be directly used as the basis vectors of a low-dimensional linear space and that this subspace is close to those acquired by the other methods. More specifically, there exist configurations of k point light source directions, with k typically ranging from 5 to 9, such that, by taking k images of an object under these single sources, the resulting subspace is an effective representation for recognition under a wide range of lighting conditions. Since the subspace is generated directly from real images, potentially complex and/or brittle intermediate steps such as 3D reconstruction can be completely avoided; nor is it necessary to acquire large numbers of training images or to physically construct complex diffuse (harmonic) light fields. We validate the use of subspaces constructed in this fashion within the context of face recognition.


computer vision and pattern recognition | 2008

Visual tracking with histograms and articulating blocks

S.M. Shahed Nejhum; Jeffrey Ho; Ming-Hsuan Yang

We propose an algorithm for accurate tracking of (articulated) objects using online update of appearance and shape. The challenge here is to model foreground appearance with histograms in a way that is both efficient and accurate. In this algorithm, the constantly changing foreground shape is modeled as a small number of rectangular blocks, whose positions within the tracking window are adaptively determined. Under the general assumption of stationary foreground appearance, we show that robust object tracking is possible by adaptively adjusting the locations of these blocks. Implemented in MATLAB without substantial optimization, our tracker runs already at 3.7 frames per second on a 3 GHz machine. Experimental results have demonstrated that the algorithm is able to efficiently track articulated objects undergoing large variation in appearance and shape.


international conference on computer vision | 2005

Passive photometric stereo from motion

Jongwoo Lim; Jeffrey Ho; Ming-Hsuan Yang; David J. Kriegman

We introduce an iterative algorithm for shape reconstruction from multiple images of a moving (Lambertian) object illuminated by distant (and possibly time varying) lighting. Starting with an initial piecewise linear surface, the algorithm iteratively estimates a new surface based on the previous surface estimate and the photometric information available from the input image sequence. During each iteration, standard photometric stereo techniques are applied to estimate the surface normals up to an unknown generalized bas-relief transform, and a new surface is computed by integrating the estimated normals. The algorithm essentially consists of a sequence of matrix factorizations (of intensity values) followed by minimization using gradient descent (integration of the normals). Conceptually, the algorithm admits a clear geometric interpretation, which is used to provide a qualitative analysis of the algorithms convergence. Implementation-wise, it is straightforward being based on several established photometric stereo and structure from motion algorithms. We demonstrate experimentally the effectiveness of our algorithm using several videos of hand-held objects moving in front of a fixed light and camera


Proceedings of the IEEE | 2006

Face Recognition Using 3-D Models: Pose and Illumination

Sami Romdhani; Jeffrey Ho; Thomas Vetter; David J. Kriegman

Unconstrained illumination and pose variation lead to significant variation in the photographs of faces and constitute a major hurdle preventing the widespread use of face recognition systems. The challenge is to generalize from a limited number of images of an individual to a broad range of conditions. Recently, advances in modeling the effects of illumination and pose have been accomplished using three-dimensional (3-D) shape information coupled with reflectance models. Notable developments in understanding the effects of illumination include the nonexistence of illumination invariants, a characterization of the set of images of objects in fixed pose under variable illumination (the illumination cone), and the introduction of spherical harmonics and low-dimensional linear subspaces for modeling illumination. To generalize to novel conditions, either multiple images must be available to reconstruct 3-D shape or, if only a single image is accessible, prior information about the 3-D shape and appearance of faces in general must be used. The 3-D Morphable Model was introduced as a generative model to predict the appearances of an individual while using a statistical prior on shape and texture allowing its parameters to be estimated from single image. Based on these new understandings, face recognition algorithms have been developed to address the joint challenges of pose and lighting. In this paper, we review these developments and provide a brief survey of the resulting face recognition algorithms and their performance


IEEE Transactions on Image Processing | 2011

Online Sparse Gaussian Process Regression and Its Applications

Ananth Ranganathan; Ming-Hsuan Yang; Jeffrey Ho

We present a new Gaussian process (GP) inference algorithm, called online sparse matrix Gaussian processes (OSMGP), and demonstrate its merits by applying it to the problems of head pose estimation and visual tracking. The OSMGP is based upon the observation that for kernels with local support, the Gram matrix is typically sparse. Maintaining and updating the sparse Cholesky factor of the Gram matrix can be done efficiently using Givens rotations. This leads to an exact, online algorithm whose update time scales linearly with the size of the Gram matrix. Further, we provide a method for constant time operation of the OSMGP using matrix downdates. The downdates maintain the Cholesky factor at a constant size by removing certain rows and columns corresponding to discarded training examples. We demonstrate that, using these matrix downdates, online hyperparameter estimation can be included at cost linear in the number of total training examples. We describe a robust appearance-based head pose estimation system based upon the OSMGP. Numerous experiments and comparisons with existing methods using a large dataset system demonstrate the efficiency and accuracy of our system. Further, to showcase the applicability of OSMGP to a wide variety of problems, we also describe a regression-based visual tracking method. Experiments show that our OSMGP algorithm generalizes well using online learning.


Computer Vision and Image Understanding | 2010

Online visual tracking with histograms and articulating blocks

S.M. Shahed Nejhum; Jeffrey Ho; Ming-Hsuan Yang

We propose an algorithm for accurate tracking of articulated objects using online update of appearance and shape. The challenge here is to model foreground appearance with histograms in a way that is both efficient and accurate. In this algorithm, the constantly changing foreground shape is modeled as a small number of rectangular blocks, whose positions within the tracking window are adaptively determined. Under the general assumption of stationary foreground appearance, we show that robust object tracking is possible by adaptively adjusting the locations of these blocks. Implemented in MATLAB without substantial optimization, our tracker runs already at 3.7 frames per second on a 3GHz machine. Experimental results have demonstrated that the algorithm is able to efficiently track articulated objects undergoing large variation in appearance and shape.


workshop on applications of computer vision | 2007

A New Affine Registration Algorithm for Matching 2D Point Sets

Jeffrey Ho; Ming-Hsuan Yang; Anand Rangarajan; Baba C. Vemuri

We propose a novel affine registration algorithm for matching 2D feature points. Unlike many previously published work on affine point matching, the proposed algorithm does not require any optimization and in the absence of data noise, the algorithm will recover the exact affine transformation and the unknown correspondence. The two-step algorithm first reduces the general affine case to the orthogonal case, and the unknown rotation is computed as the roots of a low-degree polynomial with complex coefficients. The algebraic and geometric ideas behind the proposed method are both clear and transparent, and its implementation is straightforward. We validate the algorithm on a variety of synthetic 2D point sets as well as feature points on images of real-world objects


european conference on computer vision | 2004

Image clustering with metric, local linear structure, and affine symmetry

Jeffrey Ho; Jongwoo Lim; Ming-Hsuan Yang

This paper addresses the problem of clustering images of objects seen from different viewpoints. That is, given an unlabelled set of images of n objects, we seek an unsupervised algorithm that can group the images into n disjoint subsets such that each subset only contains images of a single object. We formulate this clustering problem under a very broad geometric framework. The theme is the interplay between the geometry of appearance manifolds and the symmetry of the 2D affine group. Specifically, we identify three important notions for image clustering: the L distance metric of the image space, the local linear structure of the appearance manifolds, and the action of the 2D affine group in the image space. Based on these notions, we propose a new image clustering algorithm. In a broad outline, the algorithm uses the metric to determine a neighborhood structure in the image space for each input image. Using local linear structure, comparisons (affinities) between images are computed only among the neighbors. These local comparisons are agglomerated into an affinity matrix, and a spectral clustering algorithm is used to yield the final clustering result. The technical part of the algorithm is to make all of these compatible with the action of the 2D affine group. Using human face images and images from the COIL database, we demonstrate experimentally that our algorithm is effective in clustering images (according to ojbect identity) where there is a large range of pose variation.


medical image computing and computer assisted intervention | 2010

Statistical analysis of tensor fields

Yuchen Xie; Baba C. Vemuri; Jeffrey Ho

In this paper, we propose a Riemannian framework for statistical analysis of tensor fields. Existing approaches to this problem have been mainly voxel-based that overlook the correlation between tensors at different voxels. In our approach, the tensor fields are considered as points in a high-dimensional Riemannian product space and accordingly, we extend Principal Geodesic Analysis (PGA) to the product space. This provides us with a principled method for linearizing the problem, and coupled with the usual log-exp maps that relate points on manifold to tangent vectors, the global correlation of the tensor field can be captured using Principal Component Analysis in a tangent space. Using the proposed method, the modes of variation of tensor fields can be efficiently determined, and dimension reduction of the data is also easily implemented. Experimental results on characterizing the variation of a large set of tensor fields are presented in the paper, and results on classifying tensor fields using the proposed method are also reported. These preliminary experimental results demonstrate the advantages of our method over the voxel-based approach.


computer vision and pattern recognition | 2008

Shape L’Âne rouge: Sliding wavelets for indexing and retrieval

Adrian M. Peter; Anand Rangarajan; Jeffrey Ho

Shape representation and retrieval of stored shape models are becoming increasingly more prominent in fields such as medical imaging, molecular biology and remote sensing. We present a novel framework that directly addresses the necessity for a rich and compressible shape representation, while simultaneously providing an accurate method to index stored shapes. The core idea is to represent point-set shapes as the square root of probability densities expanded in a wavelet basis. We then use this representation to develop a natural similarity metric that respects the geometry of these probability distributions, i.e. under the wavelet expansion, densities are points on a unit hypersphere and the distance between densities is given by the separating arc length. The process uses a linear assignment solver for non-rigid alignment between densities prior to matching; this has the connotation of ldquoslidingrdquo wavelet coefficients akin to the sliding block puzzle LpsilaAne Rouge. We illustrate the utility of this framework by matching shapes from the MPEG-7 data set and provide comparisons to other similarity measures, such as Euclidean distance shape distributions.

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