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Dive into the research topics where Jesse David Hall is active.

Publication


Featured researches published by Jesse David Hall.


Archive | 2011

GPU Work Creation and Stateless Graphics in OPENGL

Jeffrey A. Bolz; Jesse David Hall; Jerome F. Duluk; Patrick R. Brown; Gregory Scott Palmer


Archive | 2010

PROVIDING PIPELINE STATE THROUGH CONSTANT BUFFERS

Jerome F. Duluk; Jesse David Hall


Archive | 2010

Hardware for parallel command list generation

Jr. Jerome F. Duluk; Jesse David Hall; Henry Packard Moreton; Patrick R. Brown


Archive | 2011

SYSTEM AND METHOD FOR LONG RUNNING COMPUTE USING BUFFERS AS TIMESLICES

Jeffrey A. Bolz; Jeffrey M. Smith; Jesse David Hall; David Sodman; Philip Alexander Cuadra; Naveen Leekha


Archive | 2012

Methods and apparatus for auto-throttling encapsulated compute tasks

Jerome F. Duluk; Jesse David Hall; Philip Alexander Cuadra; Karim M. Abdalla


Archive | 2011

BINDLESS MEMORY ACCESS IN DIRECT 3D

Jesse David Hall; Jeffrey A. Bolz


Archive | 2012

LOW LATENCY CONCURRENT COMPUTATION

Daniel Elliot Wexler; Jeffrey A. Bolz; Jesse David Hall; Philip Alexander Cuadra; Naveen Leekha; Ignacio Llamas


Archive | 2010

Pixel shader output map

Jerome F. Duluk; Jesse David Hall; Patrick R. Brown; Mark Dennis Stadler


Archive | 2010

Shader Program Headers

Jerome F. Duluk; Jesse David Hall; Patrick R. Brown; Gernot Schaufler; Mark Dennis Stadler


Archive | 2012

PROGRAMMABLE BLENDING VIA MULTIPLE PIXEL SHADER DISPATCHES

Jerome F. Duluk; Jesse David Hall

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