Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where John Martin Mullaly is active.

Publication


Featured researches published by John Martin Mullaly.


IEEE Software | 1997

Developing software using OVID

Dave Roberts; Dick Berry; Scott Harlan Isensee; John Martin Mullaly

Object View Interaction Design is a structured design methodology that helps the design team create a good, object-based user interface design. Because OVID uses a structured process and appropriate tools, the design progresses more quickly with fewer cycles of iteration.


human factors in computing systems | 1998

IBM RealThings

John Martin Mullaly

In this demonstration we present IBM RealThing?, experimental user interface objects modeled on familiar real-world objects. Traditional computer-based mechanisms are removed and replaced by controls that are theoretically more natural and intuitive, allowing users to focus more on their tasks and less on computer artifacts.[ l] Presented are several objects designed within the theoretical framework of RealThings, demonstrating innovative aspects of design at many levels, such as: the underlying object model, the object-view structure, interaction design, and visualization issues such as stylization and use of metaphor. Also demonstrated is the robust applicability of these designs to various user environments, such as the desktop, web browser, webtop, or 3D environments.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 1998

User Interface Design with OVID

Scott Harlan Isensee; Dave Roberts; Dick Berry; John Martin Mullaly

Object-oriented (OO) code design methodologies such as Booch, Schlaer-Mellor, Rumbaugh, and OMT have become very popular and have proven effective tools for software development. User interface design, on the other hand, is often done without a formal methodology. Ad hoc approaches typically produce designs which are incomplete, do not fully meet user requirements, and are not in a form which is easy for the programming team to translate into code. Object, View, and Interaction Design (OVID) addresses the needs to improve the quality and efficiency of user interface design. We apply many of the tools and techniques used in OO code design to the domain of user interface design. OVID brings rigor to the interface design process and produces output which feeds directly into code design. In this paper, we describe the OVID methodology and show examples of how it could be applied to designing an IT system to provide desktop and network support services to small businesses. The other methodologies discussed in the panel session will use the same design exercise for comparative purposes.


Archive | 1999

System for remote communication with an addressable target using a generalized pointing device

John Martin Mullaly; Richard Edmond Berry; Winslow Burleson


Archive | 1997

Method and system for network delivery of content associated with physical audio media

Richard Edmond Berry; Shirley Lynn Martin; Scott Anthony Morgan; John Martin Mullaly; Craig Ardner Swearingen; Alan Richard Tannenbaum


Archive | 1999

Method and apparatus for sending messages in a data processing system

John Andrew Cook; Jianming Dong; John Martin Mullaly; Craig Ardner Swearingen; Alan Richard Tannenbaum


Archive | 1999

Method, system and program for performing remote usability testing

Jianming Dong; Shirley Lynn Martin; John Martin Mullaly; Alan Richard Tannenbaum


Archive | 1997

Facilitating viewer interaction with three-dimensional objects and two-dimensional images in virtual three-dimensional workspace by drag and drop technique

Didier Daniel Claude Bardon; Richard Edmond Berry; Scott Harlan Isensee; David John Roberts; John Martin Mullaly


Archive | 1997

Three-dimensional workspace interactive display having browsing viewpoints for navigation and work viewpoints for user-object interactive non-navigational work functions with automatic switching to browsing viewpoints upon completion of work functions

Richard Edmond Berry; John Martin Mullaly


Archive | 1999

Method of directing communication between addressable targets using a generalized pointing device

John Martin Mullaly; Winslow Burleson; Richard A. Henkler

Researchain Logo
Decentralizing Knowledge