Jonathan deHaan
University of Shizuoka
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Publication
Featured researches published by Jonathan deHaan.
International Journal of Strategic Information Technology and Applications | 2013
Neil H. Johnson; Jonathan deHaan
The potential of web-based 2.0 technology for teaching and assessing intercultural pragmatics has become an area of focus for language educators (Cohen, 2008; Belz, 2005, 2006). Research has highlighted that second and foreign language learners show significant differences from native speakers in language use, in particular, with the execution and comprehension of certain speech acts (Bardovi-Harlig & Mahan-Taylor, 2003). Without effective instruction, differences in pragmatics are evident in the English of learners regardless of their first language background or language proficiency. In EFL contexts, such as Japan, where learners have limited exposure to native speaker norms, teaching and learning pragmatic competence can be particularly challenging. The authors describe an ongoing curriculum development project in a Japanese university context, where the goal is to design and implement an effective approach to teaching interlanguage pragmatics. Digitally enhanced Strategic Interaction (SI) sequences (Di Pietro, 1987) provide opportunities for learners to engage in realistic interactive situations that are mediated by use of model conversations, an online wiki space, and digital video technologies. The online space provides opportunities for learner reflection, peer assisted feedback, and detailed intervention from the instructor. Data analysis from pre- and post- written discourse completion tasks suggests that learners are able to use language in more context sensitive ways having engaged with the teaching/learning cycle design.
International Journal of Game-Based Learning (IJGBL) | 2018
James York; Jonathan deHaan
Thisarticleprovidesinformationonanactionresearchprojectinalow-levelEFLsettinginJapan. Theprojectaimswereto1)fosterspokencommunicationskillsand2)helpstudentsengagewith theirownlearning.Theprojectinvestigatedtheapplicabilityofboardgamesasamediatingtoolfor authenticcommunicationaspartofawiderTBLTapproachtolanguagedevelopmen.Quantitative andqualitativedatawascollectedfrom115firstandsecondyearJapaneseuniversitystudentsvia aquestionnaireattheendofaseven-weekcourseusingtheexperimentalmethodology.Responses to thequestionnaire indicated that the frameworkwasperceived tobevaluable inboth fostering communicativeskillsandimprovingstudentengagement.Methodologicalimprovementswerealso suggested.Implicationsapplicabletoteachersworkinginsimilarcontextsarediscussed,aswellas possibleimprovementsforfutureimplementations. KEywoRdS Analog Games, English as a Foreign Language, Game-Based Language Learning, Tabletop Games, Task-Based Language Teaching
Language Learning & Technology | 2010
Jonathan deHaan; W. Michael Reed; Katsuko Kuwada
Foreign Language Annals | 2005
Jonathan deHaan
Digital Culture & Education | 2011
Jonathan deHaan
the CALICO Journal | 2012
Jonathan deHaan; Neil H. Johnson; Noriko Yoshimura; Takako Kondo
Archive | 2008
Jonathan deHaan
The International Journal of Learning: Annual Review | 2012
Jonathan deHaan; Neil H. Johnson
International Journal of English Linguistics | 2015
Rei Masuda; Jonathan deHaan
The international journal of learning in Higher Education | 2013
Jonathan deHaan; Katsuto Aoki