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Featured researches published by Jordi Conesa Caralt.


intelligent networking and collaborative systems | 2018

A Teaching Application to Improve Access and Management of Web-Based Academic Materials

Antonio Sarasa Cabezuelo; Jordi Conesa Caralt

The seminars are a learning mechanism that serve to complement regular education with more specialized content. Different learning materials are generated from the seminars activity, such as documentation, presentations, videos, exercises… These materials can also be used for teaching purposes in other contexts. The management and distribution of these materials is normally done by hand or stored in a digital repository. The problem with these tools is that they facilitate storage management but are not focused to support their formative application. This article describes the experience of creating a web tool that allows to take profit of the materials generated in a seminar called Zaragoza Linguistics for later teaching use. The functionality has been implemented using web scraping techniques and the YouTube web services API.


intelligent networking and collaborative systems | 2014

IKeWYSe -- I Know What You See: An Educational Ontology-Driven Simulation Game to Foster Perspective-Taking Skills

P. A. Di Tore; S. Di Tore; Giuseppina Rita Mangione; Felice Corona; Jordi Conesa Caralt

This work represents the evolution for educational purposes of a video game designed for the measurement of perspective taking skills. The prototype of the game from which this study started has been developed by the University of Salerno and is aimed at assessing the age at which students develop perspective-taking and mental rotation skills. The shift from the scope of measurement to that of training required the software to be capable to adaptively suggest effective strategies appropriate to the users profile. Notwithstanding the theoretical framework and the approach to the representation of spatial reference systems, the specific educational needs have led to a complete re-design of the application and to the introduction of a semantic layer that can adaptively support user. This paper, therefore, in the first part presents the theoretical framework behind the project and briefly describes the prototype of the game aimed at measuring the perspective taking skills, and, in the second part, presents the design of a specific ontology for the educational version.


Journal of e-learning and knowledge society | 2014

IKeWYSe – I Know What You See An educational tool for perspective-taking skills

Pio Alfredo Di Tore; Stefano Di Tore; Giuseppina Rita Mangione; Felice Corona; Jordi Conesa Caralt

Research on narrative and interaction with pedagogical studies which refer to disciplines that require strong immersion for the acquisition of knowledge in areas such as museum education lead scholars to question the importance of perspective taking. This work represents the evolution for educational purposes of a narrative video game designed for the measurement of perspective taking skills. Perspective taking skills, or the ability to change point of view, involve the need for a mental rotation, in relation to the environment or to an object in the environment, while maintaining a main perspective environment in question. This is the key feature, for Alain Berthoz, of empathy. Empathy is a dynamic process that requires a doubling, it is to adopt an egocentric point of view, but after an allocentric manipulation, while inhibiting the emotional contagion, which is rather typical of sympathy. Empathy is a process considered to be particularly relevant in the field of education. Historically, the interest of the educational community focused on the empathic abilities of the teacher, primarily due to the influence of the work of Carl Rogers. The main goal of this research is to design an smart environment that allows to intervene in adaptive way on the empathic abilities of the students, working on their perspective taking skills, and to analyze the different building blocks that may be used to create the proposed educational tools. The prototype of the narrative game from which this study started is aimed at assessing the age at which students develop perspective-taking and mental rotation skills. The present study shifts the focus of research from skills measuring to skills training. The specific educational needs have led to a complete re-design of the application and to the introduction of a semantic layer that can adaptively support user whit ad hoc feedback. This paper presents the spatial theory of empathy framework, describes the narrative game prototype, an smart environment aimed at measuring the perspective taking skills, and introduces the design of a specific ontology for the educational version.


Archive | 2011

Improving Searching and Browsing Capabilities of Learning Object Repositories

Julià Minguillón Alfonso; Jordi Conesa Caralt; M. Elena Rodríguez González


Archive | 2012

Rutas turísticas personalizadas en dispositivos móviles sin necesidad de conexión a Internet: Itiner@

Laia Descamps-Vila; Joan Casas Roma; Jordi Conesa Caralt; Antoni Pérez Navarro


Archive | 2012

Problemas en la implementación de algoritmos de routing de alta complejidad en dispositivos móviles: el caso Itiner@

Laia Descamps-Vila; Joan Casas Roma; Jordi Conesa Caralt; Antoni Pérez Navarro


Archive | 2010

Conceptual Interpretation of LOM and its Mapping to Common Sense Ontologies

M. Elena Rodríguez González; Jordi Conesa Caralt; Elena García Barriocanal; M. Ángel Sicilia


CQIA RIVISTA | 2017

Didattica e dislessia: un uso vicariante dei nuovi media per favorire la lettura

Stefano Di Tore; Marco Lazzari; Jordi Conesa Caralt; Maurizio Sibilio


Archive | 2013

Integración de un sistema de posicionamiento indoor en aplicaciones SIG para dispositivo móvil

Laia Descamps-Vila; Antoni Pérez Navarro; Jordi Conesa Caralt


Archive | 2012

Itiner@: ontología para la personalización de rutas turísticas en dispositivos móviles

Laia Descamps-Vila; Joan Casas Roma; Jordi Conesa Caralt; Antoni Pérez Navarro

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Dolors Costa

University of Barcelona

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Elena García Barriocanal

Complutense University of Madrid

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Albert Sangrà Morer

Open University of Catalonia

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