Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Joseph T. Tennis is active.

Publication


Featured researches published by Joseph T. Tennis.


Knowledge Organization | 2008

Epistemology, Theory, and Methodology in Knowledge Organization: Toward a Classification, Metatheory, and Research Framework

Joseph T. Tennis

This paper proposes a preliminary classification of knowledge organization research, divided among epistemology, theory, and methodology plus three spheres of research: design, study, and critique. This work is situated in a metatheoretical framework, drawn from sociological thought. Example works are presented along with preliminary classification. The classification is then briefly described as a comparison tool which can be used to demonstrate overlap and divergence in cognate discourses of knowledge organization (such as ontology engineering).


BMC Bioinformatics | 2009

Social tagging in the life sciences: characterizing a new metadata resource for bioinformatics

Benjamin M. Good; Joseph T. Tennis; Mark D. Wilkinson

BackgroundAcademic social tagging systems, such as Connotea and CiteULike, provide researchers with a means to organize personal collections of online references with keywords (tags) and to share these collections with others. One of the side-effects of the operation of these systems is the generation of large, publicly accessible metadata repositories describing the resources in the collections. In light of the well-known expansion of information in the life sciences and the need for metadata to enhance its value, these repositories present a potentially valuable new resource for application developers. Here we characterize the current contents of two scientifically relevant metadata repositories created through social tagging. This investigation helps to establish how such socially constructed metadata might be used as it stands currently and to suggest ways that new social tagging systems might be designed that would yield better aggregate products.ResultsWe assessed the metadata that users of CiteULike and Connotea associated with citations in PubMed with the following metrics: coverage of the document space, density of metadata (tags) per document, rates of inter-annotator agreement, and rates of agreement with MeSH indexing. CiteULike and Connotea were very similar on all of the measurements. In comparison to PubMed, document coverage and per-document metadata density were much lower for the social tagging systems. Inter-annotator agreement within the social tagging systems and the agreement between the aggregated social tagging metadata and MeSH indexing was low though the latter could be increased through voting.ConclusionThe most promising uses of metadata from current academic social tagging repositories will be those that find ways to utilize the novel relationships between users, tags, and documents exposed through these systems. For more traditional kinds of indexing-based applications (such as keyword-based search) to benefit substantially from socially generated metadata in the life sciences, more documents need to be tagged and more tags are needed for each document. These issues may be addressed both by finding ways to attract more users to current systems and by creating new user interfaces that encourage more collectively useful individual tagging behaviour.


International Journal on Digital Libraries | 2013

Developing a video game metadata schema for the Seattle Interactive Media Museum

Jin Ha Lee; Joseph T. Tennis; Rachel Ivy Clarke; Michael Carpenter

As interest in video games increases, so does the need for intelligent access to them. However, traditional organizational systems and standards fall short. To fill this gap, we are collaborating with the Seattle Interactive Media Museum to develop a formal metadata schema for video games. In the paper, we describe how the schema was established from a user-centered design approach and introduce the core elements from our schema. We also discuss the challenges we encountered as we were conducting a domain analysis and cataloging real-world examples of video games. Inconsistent, vague, and subjective sources of information for title, genre, release date, feature, region, language, developer and publisher information confirm the importance of developing a standardized description model for video games.


Journal of the Association for Information Science and Technology | 2012

The strange case of eugenics: A subject's ontogeny in a long-lived classification scheme and the question of collocative integrity

Joseph T. Tennis

This article introduces the problem of collocative integrity present in long-lived classification schemes that undergo several changes. A case study of the subject “eugenics” in the Dewey Decimal Classification is presented to illustrate this phenomenon. Eugenics is strange because of the kinds of changes it undergoes. The article closes with a discussion of subject ontogeny as the name for this phenomenon and describes implications for information searching and browsing.


Cataloging & Classification Quarterly | 2007

Scheme Versioning in the Semantic Web

Joseph T. Tennis

SUMMARY This paper describes a conceptual framework and methodology for managing scheme versioning for the Semantic Web. The first part of the paper introduces the concept of vocabulary encoding schemes, distinguished from metadata schemas, and discusses the characteristics of changes in schemes. The paper then presents a proposal to use a value record-similar to a term record in thesaurus management techniques-to manage scheme versioning challenges for the Semantic Web. The conclusion identifies future research directions.


Knowledge Organization | 2013

Ethos and Ideology of Knowledge Organization: Toward Precepts for an Engaged Knowledge Organization

Joseph T. Tennis

This paper provides rationale for considering precepts for an engaged knowledge organization based on a Buddhist conception of intentional action. Casting knowledge organization work as craft, this paper employs Žižek’s conception of violence in language as a call to action. The paper closes with a listing of precepts for an engaged knowledge organization.


Proceedings of the 2012 iConference on | 2012

Some temporal aspects of indexing and classification: toward a metrics for measuring scheme change

Joseph T. Tennis; Katherine Thornton; Andrew Filer

In this paper we discuss the temporal aspects of indexing and classification in information systems. Basing this discussion off of the three sources of research of scheme change: of indexing: (1) analytical research on the types of scheme change and (2) empirical data on scheme change in systems and (3) evidence of cataloguer decision-making in the context of scheme change. From this general discussion we propose two constructs along which we might craft metrics to measure scheme change: collocative integrity and semantic gravity. The paper closes with a discussion of these constructs.


theory and practice of digital libraries | 2012

Domain analysis for a video game metadata schema: issues and challenges

Jin Ha Lee; Joseph T. Tennis; Rachel Ivy Clarke

As interest in video games increases, so does the need for intelligent access to them. However, traditional organization systems and standards fall short. Through domain analysis and cataloging real-world examples while attempting to develop a formal metadata schema for video games, we encountered challenges in description. Inconsistent, vague, and subjective sources of information for genre, release date, feature, region, language, developer and publisher information confirm the imporatnce of developing a standardized description model for video games.


Proceedings of The Asist Annual Meeting | 2009

Evidence of term‐structure differences among folksonomies and controlled indexing languages

Benjamin M. Good; Joseph T. Tennis

With the advent of Internet-based technologies for information organization, many groups have constructed their own indexing languages. Biologists, Library and Information Science practitioners, and now social taggers have worked together to create large and many times complex indexing languages. In this environment of diversity, two questions surface: (1) what are the measurable characteristics of these indexing languages, and (2) do measurements of these indexing languages speciate along these characteristics? This poster presents data from this exploratory work.


Knowledge Organization | 2013

Toward a taxonomy of harm in knowledge organization systems

Melissa Adler; Joseph T. Tennis

A starting point for contributing to the greater good is to examine and interrogate existing knowledge organization practices that do harm, whether that harm is intentional or accidental, or an inherent and unavoidable evil. As part of the transition movement, the authors propose to inventory the manifestations and implications of the production of suffering by knowledge organization systems through constructing a taxonomy of harm. Theoretical underpinnings guide ontological commitment, as well as the recognition of the problem of harm in knowledge organization systems. The taxonomy of harm will be organized around three main questions: what happens?, who participates?, and who is affected and how? The aim is to heighten awareness of the violence that classifications and naming practices carry, to unearth some of the social conditions and motivations that contribute to and are reinforced by knowledge organization systems, and to advocate for intentional and ethical knowledge organization practices to achieve a minimal level of harm.

Collaboration


Dive into the Joseph T. Tennis's collaboration.

Top Co-Authors

Avatar
Top Co-Authors

Avatar

Corinne Rogers

University of British Columbia

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Seth van Hooland

Université libre de Bruxelles

View shared research outputs
Top Co-Authors

Avatar

Benjamin M. Good

Scripps Research Institute

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Researchain Logo
Decentralizing Knowledge