Joshua McCoy
University of California, Santa Cruz
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Featured researches published by Joshua McCoy.
foundations of digital games | 2011
Joshua McCoy; Mike Treanor; Ben Samuel; Michael Mateas; Noah Wardrip-Fruin
In this paper, we present Prom Week, a social simulation game about the interpersonal lives of a group of high school students in the week leading up to their prom. By starting the design of the game with a theory of social interaction, Prom Week is able to present satisfying stories that reflect the players choices in a wide possibility space -- two features that rarely accompany one another. This paper reports the design details of how Prom Week utilizes social physics to achieve rich character specificity while maintaining a highly dynamic story space.
national conference on artificial intelligence | 2008
Joshua McCoy; Michael Mateas
national conference on artificial intelligence | 2011
Joshua McCoy; Mike Treanor; Ben Samuel; Noah Wardrip-Fruin; Michael Mateas
foundations of digital games | 2013
Joshua McCoy; Mike Treanor; Ben Samuel; Aaron A. Reed; Michael Mateas; Noah Wardrip-Fruin
Digital Arts and Culture 2009 | 2009
Joshua McCoy; Michael Mateas; Noah Wardrip–Fruin
IEEE Transactions on Computational Intelligence and Ai in Games | 2014
Joshua McCoy; Mike Treanor; Ben Samuel; Aaron A. Reed; Michael Mateas; Noah Wardrip-Fruin
national conference on artificial intelligence | 2013
Daniel G. Shapiro; Joshua McCoy; April Grow; Ben Samuel; Andrew Stern; Reid Swanson; Mike Treanor; Michael Mateas
national conference on artificial intelligence | 2009
Joshua McCoy; Michael Mateas
All the world's a stage: a playable model of social interaction inspired by dramaturgical analysis | 2012
Michael Mateas; Joshua McCoy
national conference on artificial intelligence | 2014
Joseph C. Osborn; Ben Samuel; Joshua McCoy; Michael Mateas