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Dive into the research topics where Juan Felipe García Sierra is active.

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Featured researches published by Juan Felipe García Sierra.


Robot | 2014

Path Planning in Service Robotics Considering Interaction Based on Augmented Reality

Francisco Javier Rodríguez Lera; Julián Orfo; Juan Felipe García Sierra; Vicente Matellán

This research presents how augmented reality (AR) can be used for assistance tasks in indoor environments. The approach of AR supported human-robot interaction arises two classical questions in robot navigation: What does the robot need to do to show the AR? (task planning) and, which are the best movements to reach the destination allowing the user to get the AR information? (path planning). In addition, a constraint related to assistance environments has to be considered: How can the robot perform its tasks in order to improve the interaction?. These problems along with how AR can enhance human-robot interaction, and therefore improve the human experience with the robot, are addressed along the paper. The first experiments developed with this system are performed using the gazebo simulator. The solutions proposed are analized using a low cost platform for elderly assistance, which already uses AR for some assistance tasks, developed in Universidad de Len.


Journal of Physical Agents (JoPha) | 2010

Design an evaluation of RoboCup humanoid goalie

Juan Felipe García Sierra; Francisco Javier Rodríguez Lera; Camino Fernández Llamas; Vicente Matellán Olivera

In this article we describe the ethological inspired architecture we have developed and how it has been used to implement a humanoid goalkeeper according to the regulations of the two-legged Standard Platform League of the RoboCup Federation. We present relevant concepts borrowed from ethology that we have successfully used for generating autonomous behaviours in mobile robotics, such as the use of ethograms in robotic pets or the ideas of schemata, or the use of fixed actions patterns to implement reactivity. Then we discuss the implementation of this architecture on the Nao biped robot. Finally, we propose a method for its evaluation and validation and analyse the results obtained during RoboCup real competition, which allowed us to test first hand how it worked in a real environment.


Archive | 2011

Augmented reality to improve teleoperation of mobile robots

Francisco Javier Rodríguez Lera; Juan Felipe García Sierra; Camino Fernández Llamas; Vicente Matellán Olivera


Archive | 2012

Using visual attention in a Nao humanoid to face the RoboCup any-ball challenge

Juan Felipe García Sierra; Francisco J. Rodríguez; Francisco Martín Rico; Vicente Matellán Olivera


Revista Iberoamericana De Tecnologías Del Aprendizaje | 2015

Using Robots and Animals as Motivational Tools in ICT Courses

Juan Felipe García Sierra; Francisco Javier Rodríguez Lera; Camino Fernández Llamas; Vicente Matellán Olivera


technological ecosystems for enhancing multiculturality | 2013

Inside the maze: who would find the cheese first, a robot or a mouse?: teaching IT using robots

Juan Felipe García Sierra; Francisco Javier Rodríguez Lera; Camino Fernández Llamas; Vicente Matellán Olivera


Archive | 2010

Saliency map based attention control for the RoboCup SPL

Juan Felipe García Sierra; Francisco Javier Rodríguez Lera; Camino Fernández Llamas; Vicente Matellán Olivera


Cuadernos de la Cátedra Telefónica | 2012

Realidad aumentada para la teleasistencia en ancianos

Francisco Javier Rodríguez Lera; Juan Felipe García Sierra; Álvaro Botas Muñoz


Archive | 2010

Localización probabilística del humanoide Nao en el campo de la RoboCup

Juan Felipe García Sierra; Camino Fernández Llamas; Vicente Matellán Olivera; Francisco Javier Rodríguez Lera


Archive | 2009

Desarrollo e integración de comportamientos en el humanoide Nao: un portero para la RoboCup

Juan Felipe García Sierra; Francisco Javier Rodríguez Lera; Vicente Matellán Olivera; Francisco Martín Rico; Carlos Agüero; José María Cañas

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Carlos Agüero

King Juan Carlos University

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