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Dive into the research topics where Kashyap Todi is active.

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Featured researches published by Kashyap Todi.


human factors in computing systems | 2015

PaperPulse: An Integrated Approach for Embedding Electronics in Paper Designs

Raf Ramakers; Kashyap Todi; Kris Luyten

We present PaperPulse, a design and fabrication approach that enables designers without a technical background to produce standalone interactive paper artifacts by augmenting them with electronics. With PaperPulse, designers overlay pre-designed visual elements with widgets available in our design tool. PaperPulse provides designers with three families of widgets designed for smooth integration with paper, for an overall of 20 different interactive components. We also contribute a logic demonstration and recording approach, Pulsation, that allows for specifying functional relationships between widgets. Using the final design and the recorded Pulsation logic, PaperPulse generates layered electronic circuit designs, and code that can be deployed on a microcontroller. By following automatically generated assembly instructions, designers can seamlessly integrate the microcontroller and widgets in the final paper artifact.


designing interactive systems | 2016

Sketchplore: Sketch and Explore with a Layout Optimiser

Kashyap Todi; Daryl Weir; Antti Oulasvirta

This paper studies a novel concept for integrating real-time design optimisation to a sketching tool. Although optimisation methods can attack very complex design problems, their insistence on precise objectives and a point optimum is a poor fit with sketching practices. Sketchplorer is a multitouch sketching tool that uses a real-time layout optimiser. It automatically infers the designers task to search for both local improvements to the current design and global (radical) alternatives. Using predictive models of sensorimotor performance and perception, these suggestions steer the designer toward more usable and aesthetic layouts without overriding the designer or demanding extensive input.


human factors in computing systems | 2015

PaperPulse: An Integrated Approach to Fabricating Interactive Paper

Raf Ramakers; Kashyap Todi; Kris Luyten

We present PaperPulse, a design and fabrication approach that enables designers to produce standalone interactive paper artifacts by augmenting them with electronics. With PaperPulse, users overlay visual designs with widgets provided in the design tool. PaperPulse provides three families of widgets, designed for smooth integration with paper, for a total of 20 different interactive components. We also contribute a demonstration and recording approach, Pulsation, that allows specifying interaction logic. Using the final design and the recorded Pulsation logic, PaperPulse generates layered electronic circuit designs, and code that can be deployed on a microcontroller. By following automatically generated assembly instructions, designers can seamlessly integrate the microcontroller and widgets in the final paper artifact.


human factors in computing systems | 2016

Sketchplore: Sketch and Explore Layout Designs with an Optimiser

Kashyap Todi; Daryl Weir; Antti Oulasvirta

Sketchploration is a novel concept of integrating real-time design optimisation to sketching tools, to enable interactive exploration of design alternatives. Although traditional optimisation methods can attack very complex design problems, their insistence on precise objectives contradicts sketching. Sketchplorer is an interactive sketching tool that uses a real-time layout optimiser. It automatically infers the designers task and searches for local improvements, and global alternatives. Using several predictive models of user performance and perception, its suggestions steer designers toward more usable and aesthetic layouts. This facilitates the creative and problem-solving aspects of sketching, without requiring extensive intervention from the designer.


intelligent user interfaces | 2018

Familiarisation: Restructuring Layouts with Visual Learning Models

Kashyap Todi; Jussi P. P. Jokinen; Kris Luyten; Antti Oulasvirta

In domains where users are exposed to large variations in visuo-spatial features among designs, they often spend excess time searching for common elements (features) in familiar locations. This paper contributes computational approaches to restructuring layouts such that features on a new, unvisited interface can be found quicker. We explore four concepts of familiarisation, inspired by the human visual system (HVS), to automatically generate a familiar design for each user.


human factors in computing systems | 2014

Suit up!: enabling eyes-free interactions on jacket buttons

Kashyap Todi; Kris Luyten


Archive | 2014

Suit Up!: Inconspicuous Interactions on Jacket Buttons

Kashyap Todi; Kris Luyten


MICI@CHI | 2017

Sketchplorer: A Mixed-Initiative Tool for Sketching and Exploring Interactive Layout Designs.

Kashyap Todi; Daryl Weir; Antti Oulasvirta


human factors in computing systems | 2016

Purpose-Centric Appropriation of Everyday Objects as Game Controllers

Kashyap Todi; Donald Degraen; Brent Berghmans; Axel Faes; Matthijs Kaminski; Kris Luyten


human factors in computing systems | 2016

Household Survival: Immersive Room-Sized Gaming Using Everyday Objects as Weapons

Brent Berghmans; Axel Faes; Matthijs Kaminski; Kashyap Todi

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Axel Faes

University of Hasselt

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