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Dive into the research topics where Kazuhiro Nishitani is active.

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Featured researches published by Kazuhiro Nishitani.


virtual reality modeling language symposium | 2000

A spatial hierarchical compression method for 3D streaming animation

Toshiki Hijiri; Kazuhiro Nishitani; Tim Cornish; Toshiya Naka; Shigeo Asahara

When distributing 3D contents real-time over a network with a narrow bandwidth such as a telephone line, methods for streaming and data compression can be considered indispensable. In previous work, we made possible the real-time streaming of 3D animation data on a network with a narrow bandwidth such as a telephone line by partitioning motion data for humanoid characters (data obtained by motion capture, for example full frame data at 30 frames/sec) into packets and then carrying out compression by culling data along the time axis. However, as a 3D scene becomes more complex, the number of humanoid characters also increases. Accordingly, the transmission rate also increases, becoming greater than the available bandwidth and making real-time distribution impossible. In this paper, we concentrate on the problem of real-time distribution, describing a new data packet format which allows flexible scalability of the transmission rate, and a data compression method, SHCM, which maximizes the features of this format using a 3D scene structure. Because compression using a 3D scene structure aims to obtain the optimal overall compression rate by altering the compression rate for each object, based on information on the position in 3D space relative to the behavior (motion) data of each object, its application to MPEG4 can be expected. Using this method the real-time distribution of 3D contents becomes possible despite the bandwidth restrictions of an ordinary telephone line.


Archive | 2002

Media contents distribution system and method

Toshihiko Munetsugu; Kazuhiro Nishitani; Kazuo Kajimoto; Yoshiaki Iwata; Kentaro Tanikawa


Archive | 2004

Generator control system, generating apparatus control method, program and record medium

Masaru Matsui; Kazuhiro Nishitani; Eiji Noguchi


Archive | 2002

Virtual content distribution system

Yoshiaki Iwata; Kazuo Kajimoto; Toshihiko Munetsugu; Kazuhiro Nishitani; Kentaro Tanikawa; Yuko Tsusaka; Hirokazu Tokuda


Archive | 2003

Content reproducing apparatus for reproducing content that is stream data divided into a plurality of reply segments, and content transmitting / receiving system

Kentaro Tanikawa; Toshihiko Munetsugu; Yoshiaki Iwata; Kazuhiro Nishitani


Archive | 2004

POWER CONTROL SYSTEM, POWER CONTROL METHOD, PROGRAM, AND RECORDING MEDIUM

Masaru Matsui; Kazuhiro Nishitani; 大 松井; 和博 西谷


Archive | 2002

Program distribution system

Hirokazu Tokuda; Kazuhiro Nishitani; Kazuo Kajimoto


Archive | 2012

Generator control system, and generating apparatus control method

Masaru Matsui; Kazuhiro Nishitani; Eiji Noguchi


Archive | 2003

CONTENT REPRODUCING APPARATUS AND CONTENT TRANSMITTING/RECEIVING SYSTEM

Yoshiaki Iwata; Toshihiko Munetsugi; Kazuhiro Nishitani; Kentaro Tanigawa; 宗續 敏彦; 岩田 芳明; 西谷 和博; 谷川 賢太郎


Archive | 1999

Motion image data compression system

Shigeo Asahara; Toshiki Hijiri; Yoshiyuki Mochizuki; Toshiya Naka; Kazuhiro Nishitani

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