Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Kazuo Kunieda is active.

Publication


Featured researches published by Kazuo Kunieda.


international conference on data mining | 2010

Exponential Family Tensor Factorization for Missing-Values Prediction and Anomaly Detection

Kohei Hayashi; Tomohiro Shibata; Yuki Kamiya; Daishi Kato; Kazuo Kunieda; Keiji Yamada; Kazushi Ikeda

In this paper, we study probabilistic modeling of heterogeneously attributed multi-dimensional arrays. The model can manage the heterogeneity by employing an individual exponential-family distribution for each attribute of the tensor array. These entries are connected by latent variables and are shared information across the different attributes. Because a Bayesian inference for our model is intractable, we cast the EM algorithm approximated by using the Lap lace method and Gaussian process. This approximation enables us to derive a predictive distribution for missing values in a consistent manner. Simulation experiments show that our method outperforms other methods such as PARAFAC and Tucker decomposition in missing-values prediction for cross-national statistics and is also applicable to discover anomalies in heterogeneous office-logging data.


Knowledge and Information Systems | 2012

Exponential family tensor factorization: an online extension and applications

Kohei Hayashi; Tomohiro Shibata; Yuki Kamiya; Daishi Kato; Kazuo Kunieda; Keiji Yamada; Kazushi Ikeda

In this paper, we propose a new probabilistic model of heterogeneously attributed multi-dimensional arrays. The model can manage heterogeneity by employing individual exponential family distributions for each attribute of the tensor array. Entries of the tensor are connected by latent variables and share information across the different attributes through the latent variables. The assumption of heterogeneity makes a Bayesian inference intractable, and we cast the EM algorithm approximated by the Laplace method and Gaussian process. We also extended the proposal algorithm for online learning. We apply our method to missing-values prediction and anomaly detection problems and show that our method outperforms conventional approaches that do not consider heterogeneity.


Peer-to-peer Networking and Applications | 2011

A scalable interest-oriented peer-to-peer pub/sub network

Daishi Kato; Kaoutar Elkhiyaoui; Kazuo Kunieda; Keiji Yamada; Pietro Michiardi

There has been a big challenge in structured peer-to-peer overlay network research area. Generally, a structured overlay network involves nodes evenly or based on their resource availabilities, and gathers nodes’ resources to achieve some bigger tasks. The challenge here is to gather resources based on nodes’ interests, and only interested nodes are involved in a certain task. Toward this challenge, we propose a new scheme to a peer-to-peer publish/subscribe network. Publish/subscribe represents a new paradigm for distributed content delivery. It provides an alternative to address-based communication due to its ability to decouple communication between the source and the destination. We propose a Bloom filter based mapping scheme to map IDs to nodes’ interests in addition to new interest proximity metric to forward events and to build nodes’ routing tables. We also propose a new approach called “shared interest approach” for network discovery. To evaluate the algorithms proposed in this work, we conducted simulations in both static and dynamic settings, and found a low false positive rate. We also discuss about a well-known application called Twitter, and show how our scheme would work in a real environment.


conference on computer supported cooperative work | 2013

Preliminary user study for gratitude and reciprocity in a q&a system

Yongsung Kim; Daishi Kato; Kazuo Kunieda; Keiji Yamada

The 90-9-1 rule is widely applied to online communities to describe a phenomenon of participation inequality [4]. The 90-9-1 rule states that 90% of users are lurkers who do not contribute, 9% are those who contribute from time to time, and only 1% of participants are highly active in the community and make most contributions. The question is: how can we motivate the inactive users to contribute? Previous research has shown that altruism is one of the most influential reasons for active contributors to participate [3, 10]. We present a new approach to promote altruism by capitalizing on reciprocity and gratitude in a Question & Answer (Q&A) system, in order to mitigate the participation inequality problem. In this paper, we introduce how gratitude and reciprocity can stimulate the intrinsic motivator, altruism, in our system EnishiSource. Also, we describe a user study with 8 participants and show our preliminary results.


Computer Communications | 2009

An emulator for peer-to-peer distributed hash tables

Daishi Kato; Kazuo Kunieda; Keiji Yamada

Distributed hash tables (DHTs) are one of the hottest topics in large-scale peer-to-peer network research. We propose a method for evaluating DHTs by emulator, which allows us to evaluate not only DHT algorithms but also DHT implementations. Evaluating DHT implementations is important for DHT application developers because their performance influences application design. We developed a DHT emulator that runs in a local environment, and controls several DHT implementations based on a scenario. Because a scenario allows us to repeat evaluations, we can compare DHTs by one scenario and find behavior patterns by slightly changed scenarios. Five use cases are demonstrated to show the capabilities of Peeremu, and some results show DHT characteristics that cannot be obtained by simulating DHT algorithms. We hope this method helps application developers to understand DHTs and utilize them to create a better user experience.


Ai Magazine | 2010

RealScape: Metropolitan Fixed Assets Change Judgment by Pixel-by-pixel Stereo Processing of Aerial Photographs

Hirokazu Koizumi; Hiroyuki Yagyu; Kazuaki Hashizume; Toshiyuki Kamiya; Kazuo Kunieda; Hideo Shimazu

The Tokyo Metropolitan Government, the largest municipality in Japan, routinely conduct s building-change identification work. Recently, Tokyo terminated its traditional visual identification work, which had been used for 20 years, and shifted to a new automated system. This paper introduces the Fixed Assets Change Judgment (FACJ) system and its core tool, RealScape. RealScape automatically detects changes in the height and color of buildings based on three-dimensional (3D) analysis of aerial photographs. It employs a unique pixel-by-pixel stereo processing method and enables a foot-level precision for each building. RealScape detects building changes more accurately than visual judgment operations by humans and reduce s the labor costs to one third of the traditional approach a nd the required judgment duration to about two weeks per 100 km 2 .


international conference on computer graphics and interactive techniques | 2008

The programming of robots by haptic means

James Keng Soon Teh; Daishi Kato; Kazuo Kunieda; Keiji Yamada

According to the theory of constructivism, children can learn a lot not just from being taught but also through their play experiences, especially when they are designing and creating things. By playing with blocks, for example, children learn by exploration and experimentation how the physical world works [Piaget 1955]. It is also important for learners with different knowledge to collaborate in order to arrive at a shared understanding [Duffy and Jonassen 1992]. Based on these ideas, our objective has been to develop a system to program robots using the sense of touch. We believe that enabling robot programming through physical touch encourages play, learning, sharing and collaboration.


Artificial Life and Robotics | 2009

Group feature extraction based on matrix factorization from long-range office-logging data

Izumi Kita; Tomohiro Shibata; Yuki Kamiya; Daishi Kato; Kazuo Kunieda; Keiji Yamada; Kazushi Ikeda

To increase the productivity of knowledge workers, it is necessary to manage their organization so that they are motivated to collaborate with each other for their synergy. However, it is difficult for managers to grasp the explicit interactions of workers in the organization all the time. Owing to advanced communications technology, and the reduced size and improved capabilities of computers, we are able to record group behaviors as logging data in the office. The aim of this study is to extract features of group behavior from long-range office-logging data. We apply principal component analysis to the data matrix whose element is the mean travel velocity calculated from an individual’s trajectory per day. The results demonstrate the feasibility of our approach, since nontrivial informative group features can be extracted.


Archive | 1999

In-space viewpoint control device for use in information visualization system

Shengjin Wang; Kazuo Kunieda


Archive | 1998

Information visualizing system

Kazuo Kunieda; Masaki Hara

Collaboration


Dive into the Kazuo Kunieda's collaboration.

Top Co-Authors

Avatar
Top Co-Authors

Avatar

Tomohiro Shibata

Kyushu Institute of Technology

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Hideo Shimazu

National Archives and Records Administration

View shared research outputs
Top Co-Authors

Avatar

Hirokazu Koizumi

National Archives and Records Administration

View shared research outputs
Researchain Logo
Decentralizing Knowledge