Keiichi Saito
Tokyo Denki University
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Publication
Featured researches published by Keiichi Saito.
international conference on innovative computing, information and control | 2007
Keiichi Saito; Naoki Mukawa; Masao Saito
Brain areas activated by three different-genre video games, Othello, Tetris and Space Invader, were compared in a functional magnetic resonance imaging (fMRI) study. The responses of blood oxygenation level-dependent fMRI contrasts while playing games or viewing pseudo-visual stimuli similar to the video games were measured with a 1.5 Tesla scanner in 10 right-handed healthy participants performing experiments and analysed using statistical parametric mapping. Increased activity in the prefrontal cortex, the premotor cortex, the parietal cortex and the visual association cortex was specifically associated with playing the three video games. Othello and Tetris, which require logical thinking, activated broader areas of the prefrontal cortex, and Space Invader and Tetris, which require real-time reaction, activated broader areas of the premotor and parietal cortex. These results indicate that the areas of brain activation while playing different-genre video games depended on the combination of required skills for each game.
international conference on biomedical engineering | 2009
Takayasu Ando; Keiko Momose; Keita Tanaka; Keiichi Saito
Visuospatial working memory is one of the important cognitive processes and makes it possible to maintain and manipulate the visual information stored in brain systems. In this study, effects of task difficulty and two-week training of visuospatial working memory task on brain activity and its neural mechanisms were investigated.
international conference on innovative computing, information and control | 2007
Takayasu Ando; Keiko Momose; Keita Tanaka; Keiichi Saito
Effect of information capacity and one week training of visuo-spatial memory task on brain activity were investigated. Brain activity during a visuo-spatial memory task with 10 and 30 visual targets were measured with functional MRI before and after one week training of the task. Statistical probability mapping revealed that activity in prefrontal cortex depended on visual information capacity in visuo- spatial task, and the activated area decreased after one-week training of the task.
human factors in computing systems | 2006
Masahide Yuasa; Keiichi Saito; Naoki Mukawa
Electronics and Communications in Japan | 2011
Masahide Yuasa; Keiichi Saito; Naoki Mukawa
Electrical Engineering in Japan | 2011
Masahide Yuasa; Keiichi Saito; Naoki Mukawa
Journal of Biomedical Fuzzy Systems Association | 2014
Kenichiro Yamada; Kazuhiro Notomi; Keiichi Saito
international conference of the ieee engineering in medicine and biology society | 2006
D. Saito; Keiichi Saito; Kazuhiro Notomi; Masao Saito
Japanese Journal of Physical Fitness and Sports Medicine | 2004
Shin Hasegawa; Toshiki Tachi; Keiichi Saito; Liqun Wang; Kiyotada Kato
Electronics and Communications in Japan | 2011
Masahide Yuasa; Keiichi Saito; Naoki Mukawa