Kristofer Kjörling
Philips
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Publication
Featured researches published by Kristofer Kjörling.
Eurasip Journal on Audio, Speech, and Music Processing | 2009
Albertus Cornelis Den Brinker; Jeroen Breebaart; Per Ekstrand; Jonas Engdegard; Fredrik Henn; Kristofer Kjörling; Werner Oomen; Heiko Purnhagen
In 2003 and 2004, the ISO/IEC MPEG standardization committee added two amendments to their MPEG-4 audio coding standard. These amendments concern parametric coding techniques and encompass Spectral Band Replication (SBR), Sinusoidal Coding (SSC), and Parametric Stereo (PS). In this paper, we will give an overview of the basic ideas behind these techniques and references to more detailed information. Furthermore, the results of listening tests as performed during the final stages of the MPEG-4 standardization process are presented in order to illustrate the performance of these techniques.
IEEE Transactions on Broadcasting | 2017
Jeffrey Riedmiller; Kristofer Kjörling; Jonas Röden; Martin Wolters; Arijit Biswas; Prinyar Boon; Tim Carroll; Per Ekstrand; Alexander Gröschel; Per Hedelin; Toni Hirvonen; Holger Hörich; Janusz Klejsa; Jeroen Koppens; Kurt Krauss; Heidi-Maria Lehtonen; Karsten Linzmeier; Sripal S. Mehta; Hannes Muesch; Harald Mundt; Scott Gregory Norcross; Jens Popp; Heiko Purnhagen; Barbara Resch; Jonas Samuelsson; Michael Schug; Leif Sehlstrom; Nicolas Tsingos; Lars Villemoes; Mark Stuart Vinton
AC-4 is a state-of-the-art audio codec standardized in ETSI (TS 103 190 and TS 103 190-2) and included in the DVB toolbox (TS 101 154 V2.2.1 and DVB BlueBook A157) and, at the time of writing, is a candidate standard for ATSC 3.0 as per A/342 part 2. AC-4 is an audio codec designed to address the current and future needs of video and audio entertainment services, including broadcast and Internet streaming. As such, it incorporates a number of features beyond the traditional audio coding algorithms, such as capabilities to support immersive and personalized audio, support for advanced loudness management, video-frame synchronous coding, dialog enhancement, etc. This paper will outline the thinking behind the design of the AC-4 codec, explain the different coding tools used, the systemic features included, and give an overview of performance and applications. It further outlines metadata aspects (immersive and personalized, essential for broadcast), metadata carriage, aspects of interchange of immersive programing, as well as immersive playback and rendering.
Journal of The Audio Engineering Society | 2002
Martin Dietz; Lars Liljeryd; Kristofer Kjörling; Oliver Kunz
Journal of The Audio Engineering Society | 2005
Jürgen Herre; Heiko Purnhagen; Jeroen Breebaart; Christof Faller; Sascha Disch; Kristofer Kjörling; Erik Gosuinus Petrus Schuijers; Johannes Hilpert; F Myburg
Journal of The Audio Engineering Society | 2007
Jürgen Herre; Kristofer Kjörling; Jeroen Breebaart; Christof Faller; Sascha Disch; Heiko Purnhagen; Jeroen Koppens; Johannes Hilpert; Jonas Röden; Werner Oomen; Karsten Linzmeier; Kok Seng Chong
Archive | 2005
Lars Liljeryd; Kristofer Kjörling; Per Ekstrand; Fredrik Henn
Archive | 2002
Fredrik Henn; Kristofer Kjörling; Lars Liljeryd; Jonas Röden; Jonas Engdegard
Archive | 2002
Kristofer Kjörling; Per Ekstrand; Holger Hörich
Journal of The Audio Engineering Society | 2003
Martin Wolters; Kristofer Kjörling; Daniel Homm; Heiko Purnhagen
Archive | 2002
Fredrik Henn; Kristofer Kjörling; Lars Liljeryd; Jonas Röden; Jonas Engdegard