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Dive into the research topics where Larry Seiler is active.

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Featured researches published by Larry Seiler.


international symposium on microarchitecture | 2009

Larrabee: A Many-Core x86 Architecture for Visual Computing

Larry Seiler; Doug Carmean; Eric Sprangle; Tom Forsyth; Pradeep Dubey; Stephen Junkins; Adam T. Lake; Robert D. Cavin; Roger Espasa; Ed Grochowski; Toni Juan; Michael Abrash; Jeremy Sugerman; Pat Hanrahan

The Larrabee many-core visual computing architecture uses multiple in-order x86 cores augmented by wide vector processor units, together with some fixed-function logic. This increases the architectures programmability as compared to standard GPUs. The article describes the Larrabee architecture, a software renderer optimized for it, and other highly parallel applications. The article analyzes performance through scalability studies based on real-world workloads.


IEEE Transactions on Visualization and Computer Graphics | 2009

Mapping High-Fidelity Volume Rendering for Medical Imaging to CPU, GPU and Many-Core Architectures

Mikhail Smelyanskiy; David R. Holmes; Jatin Chhugani; Alan Larson; Doug Carmean; Dennis P. Hanson; Pradeep Dubey; Kurt E. Augustine; Daehyun Kim; Alan B. Kyker; Victor W. Lee; Anthony D. Nguyen; Larry Seiler; Richard A. Robb

Medical volumetric imaging requires high fidelity, high performance rendering algorithms. We motivate and analyze new volumetric rendering algorithms that are suited to modern parallel processing architectures. First, we describe the three major categories of volume rendering algorithms and confirm through an imaging scientist-guided evaluation that ray-casting is the most acceptable. We describe a thread- and data-parallel implementation of ray-casting that makes it amenable to key architectural trends of three modern commodity parallel architectures: multi-core, GPU, and an upcoming many-core Intelreg architecture code-named Larrabee. We achieve more than an order of magnitude performance improvement on a number of large 3D medical datasets. We further describe a data compression scheme that significantly reduces data-transfer overhead. This allows our approach to scale well to large numbers of Larrabee cores.


international conference on computer graphics and interactive techniques | 2008

Larrabee: a many-core x86 architecture for visual computing

Larry Seiler; Doug Carmean; Eric Sprangle; Tom Forsyth; Michael Abrash; Pradeep Dubey; Stephen Junkins; Adam T. Lake; Jeremy Sugerman; Robert D. Cavin; Roger Espasa; Ed Grochowski; Toni Juan; Pat Hanrahan


Archive | 2009

Computing Level of Detail for Anisotropic Filtering

Larry Seiler


Archive | 2013

Adaptive anisotropic filtering

Prosun Chatterjee; Larry Seiler; Joy Chandra; Benjamin R. Pletcher


Archive | 2016

FACILITATING INCREASED PRECISION IN MIP-MAPPED STITCHED TEXTURES FOR GRAPHICS COMPUTING DEVICES

Larry Seiler


Archive | 2014

SERIALIZED ACCESS TO GRAPHICS RESOURCES

Tomasz Janczak; Aaron E. Lefohn; Marco Salvi; Larry Seiler


Archive | 2017

Filtering Multi-Sample Surfaces

Larry Seiler


Archive | 2017

ANGLE- DEPENDENT ANISOTROPIC FILTERING

Prosun Chatterjee; Larry Seiler; Steven J. Spangler


Archive | 2016

Corner Texel Addressing Mode

Franz P. Clarberg; Robert M. Toth; Larry Seiler

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