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Dive into the research topics where Laura Marchal-Crespo is active.

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Featured researches published by Laura Marchal-Crespo.


Journal of Neuroengineering and Rehabilitation | 2009

Review of control strategies for robotic movement training after neurologic injury

Laura Marchal-Crespo; David J. Reinkensmeyer

There is increasing interest in using robotic devices to assist in movement training following neurologic injuries such as stroke and spinal cord injury. This paper reviews control strategies for robotic therapy devices. Several categories of strategies have been proposed, including, assistive, challenge-based, haptic simulation, and coaching. The greatest amount of work has been done on developing assistive strategies, and thus the majority of this review summarizes techniques for implementing assistive strategies, including impedance-, counterbalance-, and EMG- based controllers, as well as adaptive controllers that modify control parameters based on ongoing participant performance. Clinical evidence regarding the relative effectiveness of different types of robotic therapy controllers is limited, but there is initial evidence that some control strategies are more effective than others. It is also now apparent there may be mechanisms by which some robotic control approaches might actually decrease the recovery possible with comparable, non-robotic forms of training. In future research, there is a need for head-to-head comparison of control algorithms in randomized, controlled clinical trials, and for improved models of human motor recovery to provide a more rational framework for designing robotic therapy control strategies.


Experimental Brain Research | 2010

Comparison of error-amplification and haptic-guidance training techniques for learning of a timing-based motor task by healthy individuals

Marie-Hélène Milot; Laura Marchal-Crespo; Christopher S. Green; Steven C. Cramer; David J. Reinkensmeyer

Performance errors drive motor learning for many tasks. Some researchers have suggested that reducing performance errors with haptic guidance can benefit learning by demonstrating correct movements, while others have suggested that artificially increasing errors will force faster and more complete learning. This study compared the effect of these two techniques—haptic guidance and error amplification—as healthy subjects learned to play a computerized pinball-like game. The game required learning to press a button using wrist movement at the correct time to make a flipper hit a falling ball to a randomly positioned target. Errors were decreased or increased using a robotic device that retarded or accelerated wrist movement, based on sensed movement initiation timing errors. After training with either error amplification or haptic guidance, subjects significantly reduced their timing errors and generalized learning to untrained targets. However, for a subset of more skilled subjects, training with amplified errors produced significantly greater learning than training with the reduced errors associated with haptic guidance, while for a subset of less skilled subjects, training with haptic guidance seemed to benefit learning more. These results suggest that both techniques help enhanced performance of a timing task, but learning is optimized if training subjects with the appropriate technique based on their baseline skill level.


Journal of Neuroengineering and Rehabilitation | 2013

Detection of motor execution using a hybrid fNIRS-biosignal BCI: a feasibility study.

Raphael Zimmermann; Laura Marchal-Crespo; Janis Edelmann; Olivier Lambercy; Marie-Christine Fluet; Robert Riener; Martin Wolf; Roger Gassert

BackgroundBrain-computer interfaces (BCIs) were recently recognized as a method to promote neuroplastic effects in motor rehabilitation. The core of a BCI is a decoding stage by which signals from the brain are classified into different brain-states. The goal of this paper was to test the feasibility of a single trial classifier to detect motor execution based on signals from cortical motor regions, measured by functional near-infrared spectroscopy (fNIRS), and the response of the autonomic nervous system. An approach that allowed for individually tuned classifier topologies was opted for. This promises to be a first step towards a novel form of active movement therapy that could be operated and controlled by paretic patients.MethodsSeven healthy subjects performed repetitions of an isometric finger pinching task, while changes in oxy- and deoxyhemoglobin concentrations were measured in the contralateral primary motor cortex and ventral premotor cortex using fNIRS. Simultaneously, heart rate, breathing rate, blood pressure and skin conductance response were measured. Hidden Markov models (HMM) were used to classify between active isometric pinching phases and rest. The classification performance (accuracy, sensitivity and specificity) was assessed for two types of input data: (i) fNIRS-signals only and (ii) fNIRS- and biosignals combined.ResultsfNIRS data were classified with an average accuracy of 79.4%, which increased significantly to 88.5% when biosignals were also included (p=0.02). Comparable increases were observed for the sensitivity (from 78.3% to 87.2%, p=0.008) and specificity (from 80.5% to 89.9%, p=0.062).ConclusionsThis study showed, for the first time, promising classification results with hemodynamic fNIRS data obtained from motor regions and simultaneously acquired biosignals. Combining fNIRS data with biosignals has a beneficial effect, opening new avenues for the development of brain-body-computer interfaces for rehabilitation applications. Further research is required to identify the contribution of each modality to the decoding capability of the subject’s hemodynamic and physiological state.


Experimental Brain Research | 2013

The effect of haptic guidance and visual feedback on learning a complex tennis task

Laura Marchal-Crespo; Mark van Raai; Georg Rauter; Peter Wolf; Robert Riener

AbstractWhile haptic guidance can improve ongoing performance of a motor task, several studies have found that it ultimately impairs motor learning. However, some recent studies suggest that the haptic demonstration of optimal timing, rather than movement magnitude, enhances learning in subjects trained with haptic guidance. Timing of an action plays a crucial role in the proper accomplishment of many motor skills, such as hitting a moving object (discrete timing task) or learning a velocity profile (time-critical tracking task). The aim of the present study is to evaluate which feedback conditions—visual or haptic guidance—optimize learning of the discrete and continuous elements of a timing task. The experiment consisted in performing a fast tennis forehand stroke in a virtual environment. A tendon-based parallel robot connected to the end of a racket was used to apply haptic guidance during training. In two different experiments, we evaluated which feedback condition was more adequate for learning: (1) a time-dependent discrete task—learning to start a tennis stroke and (2) a tracking task—learning to follow a velocity profile. The effect that the task difficulty and subject’s initial skill level have on the selection of the optimal training condition was further evaluated. Results showed that the training condition that maximizes learning of the discrete time-dependent motor task depends on the subjects’ initial skill level. Haptic guidance was especially suitable for less-skilled subjects and in especially difficult discrete tasks, while visual feedback seems to benefit more skilled subjects. Additionally, haptic guidance seemed to promote learning in a time-critical tracking task, while visual feedback tended to deteriorate the performance independently of the task difficulty and subjects’ initial skill level. Haptic guidance outperformed visual feedback, although additional studies are needed to further analyze the effect of other types of feedback visualization on motor learning of time-critical tasks.


Frontiers in Human Neuroscience | 2014

Brain activation associated with active and passive lower limb stepping.

Lukas Jaeger; Laura Marchal-Crespo; Peter Wolf; Robert Riener; Lars Michels; Spyros Kollias

Reports about standardized and repeatable experimental procedures investigating supraspinal activation in patients with gait disorders are scarce in current neuro-imaging literature. Well-designed and executed tasks are important to gain insight into the effects of gait-rehabilitation on sensorimotor centers of the brain. The present study aims to demonstrate the feasibility of a novel imaging paradigm, combining the magnetic resonance (MR)-compatible stepping robot (MARCOS) with sparse sampling functional magnetic resonance imaging (fMRI) to measure task-related BOLD signal changes and to delineate the supraspinal contribution specific to active and passive stepping. Twenty-four healthy participants underwent fMRI during active and passive, periodic, bilateral, multi-joint, lower limb flexion and extension akin to human gait. Active and passive stepping engaged several cortical and subcortical areas of the sensorimotor network, with higher relative activation of those areas during active movement. Our results indicate that the combination of MARCOS and sparse sampling fMRI is feasible for the detection of lower limb motor related supraspinal activation. Activation of the anterior cingulate and medial frontal areas suggests motor response inhibition during passive movement in healthy participants. Our results are of relevance for understanding the neural mechanisms underlying gait in the healthy.


ieee international conference on rehabilitation robotics | 2011

An fMRI pilot study to evaluate brain activation associated with locomotion adaptation

Laura Marchal-Crespo; Christoph Hollnagel; Mike Brügger; Spyros Kollias; Robert Riener

The goal of robotic therapy is to provoke motor plasticity via the application of robotic training strategies. Although robotic haptic guidance is the commonly used motor-training strategy to reduce performance errors while training, research on motor learning has emphasized that errors are a fundamental neural signal that drives motor adaptation. Thus, researchers have proposed robotic therapy algorithms that amplify movement errors rather than decrease them. Studying the particular brain regions involved in learning under different training strategies might help tailoring motor training conditions to the anatomical location of a focal brain insult. In this paper, we evaluate the brain regions involved in locomotion adaptation when training with three different conditions: without robotic guidance, with a random-varying force disturbance, and with repulsive forces proportional to errors. We performed an fMRI pilot study with four healthy subjects who stepped in an fMRI compatible walking robotic device. Subjects were instructed to actively synchronize their left leg with respect to their right leg (passively guided by the robot) while their left leg was affected by any of the three conditions. We observed activation in areas known to be involved in error processing. Although we found that all conditions required the similar cortical network to fulfill the task, we observed a tendency towards more activity in the motor/sensory network as more “challenged” the subjects were.


intelligent robots and systems | 2011

Assistance or challenge? Filling a gap in user-cooperative control

Georg Rauter; Roland Sigrist; Laura Marchal-Crespo; Heike Vallery; Robert Riener; Peter Wolf

Nowadays, “user-cooperative” control strategies are commonly used in robot-assisted motor (re-)learning. User-cooperative strategies enable compliant haptic interactions between robot and user: the robot only intervenes as needed, instead of forcing the user to follow a fixed predefined movement. However, the effectiveness of user-cooperative control is contro-versially discussed. Recent studies indicate that the effectiveness of user-cooperative control strategies will be enhanced when every user is individually provided with an optimal amount of assistance or challenge. In conventional motor (re-)learning, such an optimal amount of assistance or challenge is successfully applied by physiotherapists and trainers.


Robotica | 2013

A reconfigurable, tendon-based haptic interface for research into human-environment interactions

Joachim von Zitzewitz; André Morger; Georg Rauter; Laura Marchal-Crespo; Francesco Crivelli; Dario Wyss; Tobias Bruckmann; Robert Riener

Human reaction to external stimuli can be investigated in a comprehensive way by using a versatile virtual-reality setup involving multiple display technologies. It is apparent that versatility remains a main challenge when human reactions are examined through the use of haptic interfaces as the interfaces must be able to cope with the entire range of diverse movements and forces/torques a human subject produces. To address the versatility challenge, we have developed a large-scale reconfigurable tendon-based haptic interface which can be adapted to a large variety of task dynamics and is integrated into a Cave Automatic Virtual Environment (CAVE). To prove the versatility of the haptic interface, two tasks, incorporating once the force and once the velocity extrema of a human subjects extremities, were implemented: a simulator with 3-DOF highly dynamic force feedback and a 3-DOF setup optimized to perform dynamic movements. In addition, a 6-DOF platform capable of lifting a human subject off the ground was realized. For these three applications, a position controller was implemented, adapted to each task, and tested. In the controller tests with highly different, task-specific trajectories, the three robot configurations fulfilled the demands on the application-specific accuracy which illustrates and confirms the versatility of the developed haptic interface.


IEEE Transactions on Haptics | 2015

The Effect of Haptic Guidance on Learning a Hybrid Rhythmic-Discrete Motor Task

Laura Marchal-Crespo; Mathias Bannwart; Robert Riener; Heike Vallery

Bouncing a ball with a racket is a hybrid rhythmic-discrete motor task, combining continuous rhythmic racket movements with discrete impact events. Rhythmicity is exceptionally important in motor learning, because it underlies fundamental movements such as walking. Studies suggested that rhythmic and discrete movements are governed by different control mechanisms at different levels of the Central Nervous System. The aim of this study is to evaluate the effect of fixed/fading haptic guidance on learning to bounce a ball to a desired apex in virtual reality with varying gravity. Changing gravity changes dominance of rhythmic versus discrete control: The higher the value of gravity, the more rhythmic the task; lower values reduce the bouncing frequency and increase dwell times, eventually leading to a repetitive discrete task that requires initiation and termination, resembling target-oriented reaching. Although motor learning in the ball-bouncing task with varying gravity has been studied, the effect of haptic guidance on learning such a hybrid rhythmic-discrete motor task has not been addressed. We performed an experiment with thirty healthy subjects and found that the most effective training condition depended on the degree of rhythmicity: Haptic guidance seems to hamper learning of continuous rhythmic tasks, but it seems to promote learning for repetitive tasks that resemble discrete movements.


Medical & Biological Engineering & Computing | 2013

Non-linear adaptive controllers for an over-actuated pneumatic MR-compatible stepper

Christoph Hollnagel; Heike Vallery; Rainer Schädler; Isaac Gómez-Lor López; Lukas Jaeger; Peter Wolf; Robert Riener; Laura Marchal-Crespo

Pneumatics is one of the few actuation principles that can be used in an MR environment, since it can produce high forces without affecting imaging quality. However, pneumatic control is challenging, due to the air high compliance and cylinders non-linearities. Furthermore, the system’s properties may change for each subject. Here, we present novel control strategies that adapt to the subject’s individual anatomy and needs while performing accurate periodic gait-like movements with an MRI compatible pneumatically driven robot. In subject-passive mode, an iterative learning controller (ILC) was implemented to reduce the system’s periodic disturbances. To allow the subjects to intend the task by themselves, a zero-force controller minimized the interaction forces between subject and robot. To assist patients who may be too weak, an assist-as-needed controller that adapts the assistance based on online measurement of the subject’s performance was designed. The controllers were experimentally tested. The ILC successfully learned to reduce the variability and tracking errors. The zero-force controller allowed subjects to step in a transparent environment. The assist-as-needed controller adapted the assistance based on individual needs, while still challenged the subjects to perform the task. The presented controllers can provide accurate pneumatic control in MR environments to allow assessments of brain activation.

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