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Dive into the research topics where Laurent Alonso is active.

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Featured researches published by Laurent Alonso.


ACM Transactions on Graphics | 2009

Geometry-aware direction field processing

Nicolas Ray; Bruno Vallet; Laurent Alonso; Bruno Lévy

Many algorithms in texture synthesis, nonphotorealistic rendering (hatching), or remeshing require to define the orientation of some features (texture, hatches, or edges) at each point of a surface. In early works, tangent vector (or tensor) fields were used to define the orientation of these features. Extrapolating and smoothing such fields is usually performed by minimizing an energy composed of a smoothness term and of a data fitting term. More recently, dedicated structures (N-RoSy and N-symmetry direction fields ) were introduced in order to unify the manipulation of these fields, and provide control over the fields topology (singularities). On the one hand, controlling the topology makes it possible to have few singularities, even in the presence of high frequencies (fine details) in the surface geometry. On the other hand, the user has to explicitly specify all singularities, which can be a tedious task. It would be better to let them emerge naturally from the direction extrapolation and smoothing. This article introduces an intermediate representation that still allows the intuitive design operations such as smoothing and directional constraints, but restates the objective function in a way that avoids the singularities yielded by smaller geometric details. The resulting design tool is intuitive, simple, and allows to create fields with simple topology, even in the presence of high geometric frequencies. The generated field can be used to steer global parameterization methods (e.g., QuadCover).


Information Processing Letters | 1993

Determining the majority

Laurent Alonso; Edward M. Reingold; René Schott

Abstract Given a set of n elements each of which is either red or blue, it is known that n–v(n) pairwise equal/not equal colour comparisons are necessary and sufficient to determine the majority color, where v(n) is the number of 1-bits in the binary representation of n. We present a new, simple proof of this lower bound.


SIAM Journal on Computing | 1997

The Average-Case Complexity of Determining the Majority

Laurent Alonso; Edward M. Reingold; René Schott

Given a set of


Informs Journal on Computing | 1992

“Lion and Man”: Upper and Lower Bounds

Laurent Alonso; Arthur S. Goldstein; Edward M. Reingold

n


Theoretical Computer Science | 1994

Uniform generation of a Motzkin word

Laurent Alonso

elements each of which is either red or blue, it is known that in the worst case


Algorithmica | 1997

A linear-time algorithm for the generation of trees

Laurent Alonso; Jean-Luc Rémy; René Schott

n-\nu(n)


mathematical foundations of computer science | 1993

On the Tree Inclusion Problem

Laurent Alonso; René Schott

pairwise equal/not equal color comparisons are necessary and sufficient to determine the majority color, where


ACM Transactions on Algorithms | 2008

Determining plurality

Laurent Alonso; Edward M. Reingold

\nu(n)


Acta Informatica | 2001

On the tree inclusion problem

Laurent Alonso; René Schott

is the number of 1-bits in the binary representation of


ACM Transactions on Graphics | 2001

The virtual mesh: a geometric abstraction for efficiently computing radiosity

Laurent Alonso; F. Cuny; S. Petit Jean; Jean-Claude Paul; S. Lazard; E. Wies

n

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Edward M. Reingold

Illinois Institute of Technology

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René Schott

Centre national de la recherche scientifique

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Bruno Levy

University of Lorraine

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Gregory Lecot

Centre national de la recherche scientifique

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Nicolas Ray

Centre national de la recherche scientifique

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Rodrigo de Toledo

Pontifical Catholic University of Rio de Janeiro

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Dong-Ming Yan

Chinese Academy of Sciences

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Xiaopeng Zhang

Chinese Academy of Sciences

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