Leigh A. Mrotek
University of Minnesota
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Publication
Featured researches published by Leigh A. Mrotek.
The Journal of Neuroscience | 2007
Leigh A. Mrotek; John F. Soechting
This study was designed to define the characteristics of eye–hand coordination in a task requiring the interception of a moving target. It also assessed the extent to which the motion of the target was predicted and the strategies subjects used to determine when to initiate target interception. Target trajectories were constructed from sums of sines in the horizontal and vertical dimensions. Subjects intercepted these trajectories by moving their index finger along the surface of a display monitor. They were free to initiate the interception at any time, and on successful interception, the target disappeared. Although they were not explicitly instructed to do so, subjects tracked target motion with normal, high-gain smooth-pursuit eye movements right up until the target was intercepted. However, the probability of catch-up saccades was substantially depressed shortly after the onset of manual interception. The initial direction of the finger movement anticipated the motion of the target by ∼150 ms. For any given trajectory, subjects tended to initiate interception at predictable times that depended on the characteristics of the target trajectories [i.e., when the curvature (or angular velocity) of the target was small and when the target was moving toward the finger]. The relative weighting of various parameters that influenced the decision to initiate interception varied from subject to subject and was not accounted for by a model based on the short-range predictability of target motion.
Experimental Brain Research | 2004
Leigh A. Mrotek; Barbara A. Hart; Philip K. Schot; L. Fennigkoh
Responses to load changes of a held object that challenge grasp stability are known to be adept and fast, but the responses to changes in load where grasp stability is not challenged are not well understood. In order to compare responses to these functionally opposite perturbations, the grasp response to increases and decreases in the load of a held object was examined. A pulling force used to create object load was abruptly altered so that it felt lighter (decreased load) or felt heavier (increased load). The perturbation occurred either during movement of the object (lift) or when the object was held steady (hold). Grip force modulation was earlier, larger, had a faster maximum rate and a smaller change in relative safety margin when load increased. Also, the grip force modulation was earlier, larger, had a faster maximum grip force rate and a smaller change in relative safety margin when the perturbation occurred during active lift. In the decreased loading condition, participants were not required to make a grip force adjustment to maintain grip. Interestingly, participants chose to make the adjustment (decreasing grasp force), albeit more slowly. During the lift phase, the nature of the task is more dynamic and the resulting additional mechanical stimulation may have lead to a facilitated response. The results point to the greater functional significance of increasing load for grip force modulation and the potential for greater sensory or motor facilitation during dynamic lifting.
Experimental Brain Research | 2006
Martha Flanders; Leigh A. Mrotek; C.C.A.M. Gielen
Arm and hand movements are generally controlled using a combination of sensory-based and memory-based guidance mechanisms. This study examined similarities and differences in visually-guided and memory-guided arm movements, and sought to determine as to what extent certain control principles apply to each type of movement. In particular, the 2/3 power law is a principle that appears to govern the formation of complex, curved hand trajectories; it specifies that the tangential velocity should be proportional to the radius of curvature raised to an exponent of 1/3. A virtual reality system was used to project complex target paths in three-dimensional (3D) space. Human subjects first tracked (with the tip of a handheld pen) a single target moving along an unseen path. The entire target path then became visible and the subject traced the shape. Finally, the target shape disappeared and the subject was to draw it, in the same 3D space, from memory. Most aspects of the movements (speed, path size, shape and arm postures) were very similar across the three conditions. However, subjects adhered to the 2/3 power law most closely in the tracing condition, when the entire target path was visible. Also, only within the tracing condition, there were significant differences in the value of the exponent depending on the size and the spatial orientation of the trajectory. In the tracking and drawing conditions, the exponent was greater than 1/3, indicating that subjects spent more time in areas of tight curvature. This may represent a strategy for learning and remembering the complex shape.
Neuroscience Letters | 2003
John F. Soechting; Leigh A. Mrotek; Martha Flanders
Motion signals are subject to spatio-temporal filtering at early stages of processing. In general, motion can be characterized by two parameters: speed and direction. This study sought to determine the time constants for the filtering of the directional component of the motion signal. In a forced-choice discrimination task, subjects were asked to choose the more abrupt change in direction of a target that moved through two 90 degrees corners. At each corner, direction of motion was low-pass filtered. Subjects were able to reliably perform this task if the filter time constants differed by >20 ms.
international conference of the ieee engineering in medicine and biology society | 2014
Maria C. Bengtson; Leigh A. Mrotek; Tina Stoeckmann; Claude Ghez; Robert A. Scheidt
Stroke can lead to sensory deficits that impair functional control of arm movements. Here we describe a simple test of arm motion detection (AMD) that provides an objective, quantitative measure of movement perception related proprioceptive capabilities in the arm. Seven stroke survivors and thirteen neurologically intact control subjects performed the AMD test. In a series of ten trials that took less than 15 minutes to complete, participants used a two-button user interface to adjust the magnitude of hand displacements produced by a horizontal planar robot until the motions were just perceptible (i.e. on the threshold of detection). The standard deviation of movement detection threshold was plotted against the mean and a normative range was determined from the data collected with control subjects. Within this normative space, subjects with and without intact proprioception could be discriminated on a ratio scale that is meaningful for ongoing studies of degraded motor function. Thus, the AMD test provides a relatively fast, objective and quantitative measure of upper extremity proprioception of limb movement (i.e. kinesthesia).
international conference on human haptic sensing and touch enabled computer applications | 2018
Valay Shah; Nicoletta Risi; Giulia Ballardini; Leigh A. Mrotek; Maura Casadio; Robert A. Scheidt
Vibrotactile feedback (VTF) has been proposed as a non-invasive way to augment impaired or lost kinesthetic feedback in certain patient populations, thereby enhancing the real-time control of purposeful limb movements and quality of life. We used a dual tasking scenario to investigate the effects of cognitive load and short-term VTF training on VTF-guided reaching. Participants grasped the handle of a planar manipulandum with one hand and received VTF of its motion via a vibrotactile display attached to the non-moving arm. We asked participants to simultaneously perform VTF-guided reaching and a choice reaction time task both before and after training with VTF-guided reaching. Participants readily used VTF to guide goal-directed hand movements in the absence of visual feedback in the dual-task setting, even prior to training. This capability came at the cost of increased movement completion time. Short-term training on VTF-guided reaching induced significant improvements in target capture errors. Pre- and post-training comparisons of dual-task performance found training-related improvements in VTF-guided reach accuracy were resistant to dual-task interference. We found no training-related improvements in movement completion time or button press performance. These results indicate that VTF can be used to complete goal-directed reaches in a dual task situation, and that a single short bout of training sufficed for participants to begin the transition between the cognitive and associative phases of learning for the integration of VTF into the planning and ongoing control of reaching movements.
bioRxiv | 2018
Nicoletta Risi; Valay Shah; Leigh A. Mrotek; Maura Casadio; Robert A. Scheidt
We examined vibrotactile stimulation as a form of supplemental limb state feedback to enhance on-going control goal-directed movements. Subjects wore a two-dimensional vibrotactile display on their non-dominant arm while performing horizontal planar reaching movements with their dominant arm. The vibrotactile display provided feedback of hand position such that small hand displacements were more easily discriminable using vibrotactile feedback than with intrinsic proprioceptive feedback. When subjects relied solely on proprioceptive feedback to capture visuospatial targets, target capture performance was degraded by proprioceptive drift and an expansion of task space. By contrast, reach accuracy was enhanced immediately when subjects were provided vibrotactile feedback, and further improved over two days of training. Improvements reflected a resolution of proprioceptive drift which occurred only when vibrotactile feedback was active, demonstrating that the benefits of vibrotactile feedback are due in part to its integration into the ongoing control of movement. A partial resolution of task space expansion that persisted even when the vibrotactile feedback was inactive demonstrated that training with vibrotactile feedback also induced changes in movement planning. However, the benefits of vibrotactile feedback come at a cognitive cost. All subjects adopted a stereotyped, movement decomposition strategy wherein they attempted to capture targets by moving first along one axis of the vibrotactile display and then the other. For most subjects, this inefficient movement approach did not resolve over two bouts of training performed on separate days, suggesting that additional training is needed to fully integrate vibrotactile feedback into the planning and online control of goal-directed reaching.
Experimental Brain Research | 2007
Leigh A. Mrotek; John F. Soechting
Experimental Brain Research | 2006
Leigh A. Mrotek; Martha Flanders; John F. Soechting
Experimental Brain Research | 2005
John F. Soechting; Leigh A. Mrotek; Martha Flanders