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Featured researches published by Luke Woodham.


Medical Teacher | 2009

Virtual patients in a virtual world: Training paramedic students for practice

Emily Conradi; Sheetal Kavia; David Burden; Alan Rice; Luke Woodham; Chris Beaumont; Maggi Savin-Baden; Terry Poulton

Collaborative learning through case-based or problem-based learning (PBL) scenarios is an excellent way for students to acquire knowledge and develop decision-making skills. However, the process is threatened by the movement towards more self-directed learning and the migration of students from campus-based to workplace-based learning. Paper-based PBL cases can only proceed in a single direction which can prevent learners from exploring the impact of their decisions. The PREVIEW project, outlined in this article, trialled a replacement to traditional paper PBL with virtual patients (VPs) delivered through a virtual world platform. The idea was that an immersive 3D environment could provide (a) greater realism (b) active decision-making and (c) a suitable environment for collaboration amongst work-based learners meeting remotely. Five VP scenarios were designed for learners on a Paramedic Foundation Degree within the virtual world second life (SL). A player using the MedBiquitous VP international standard allowed cases to be played both within SL and on the web. Three testing days were run to evaluate the scenarios with paramedic students and tutors. Students unfamiliar with the SL environment worked through five PBL scenarios in small groups, shadowed by ‘in-world’ facilitators. Feedback indicated that the SL environment engages students effectively in learning, despite some technology barriers. Students believed SL could provide a more authentic learner environment than classroom-based PBL.


Journal of Medical Internet Research | 2015

Medical Student and Tutor Perceptions of Video Versus Text in an Interactive Online Virtual Patient for Problem-Based Learning: A Pilot Study

Luke Woodham; Rachel Ellaway; Jonathan Round; Sophie Vaughan; Terry Poulton; Nabil Zary

Background The impact of the use of video resources in primarily paper-based problem-based learning (PBL) settings has been widely explored. Although it can provide many benefits, the use of video can also hamper the critical thinking of learners in contexts where learners are developing clinical reasoning. However, the use of video has not been explored in the context of interactive virtual patients for PBL. Objective A pilot study was conducted to explore how undergraduate medical students interpreted and evaluated information from video- and text-based materials presented in the context of a branched interactive online virtual patient designed for PBL. The goal was to inform the development and use of virtual patients for PBL and to inform future research in this area. Methods An existing virtual patient for PBL was adapted for use in video and provided as an intervention to students in the transition year of the undergraduate medicine course at St George’s, University of London. Survey instruments were used to capture student and PBL tutor experiences and perceptions of the intervention, and a formative review meeting was run with PBL tutors. Descriptive statistics were generated for the structured responses and a thematic analysis was used to identify emergent themes in the unstructured responses. Results Analysis of student responses (n=119) and tutor comments (n=18) yielded 8 distinct themes relating to the perceived educational efficacy of information presented in video and text formats in a PBL context. Although some students found some characteristics of the videos beneficial, when asked to express a preference for video or text the majority of those that responded to the question (65%, 65/100) expressed a preference for text. Student responses indicated that the use of video slowed the pace of PBL and impeded students’ ability to review and critically appraise the presented information. Conclusions Our findings suggest that text was perceived to be a better source of information than video in virtual patients for PBL. More specifically, the use of video was perceived as beneficial for providing details, visual information, and context where text was unable to do so. However, learner acceptance of text was higher in the context of PBL, particularly when targeting clinical reasoning skills. This pilot study has provided the foundation for further research into the effectiveness of different virtual patient designs for PBL.


Cochrane Database of Systematic Reviews | 2016

Virtual patient simulations for health professional education

Andrzej A. Kononowicz; Luke Woodham; Carina Georg; Samuel Edelbring; Natalia Stathakarou; David Davies; Italo Masiello; Nakul Saxena; Lorainne Tudor Car; Josip Car; Nabil Zary

his is the protocol for a review and there is no abstract. The objectives are as follows: The objective of this review is to evaluate the effectiveness of virtual patient simulation as an educational intervention versus traditional learning, other types of e-Learning interventions and other forms of virtual patient simulation interventions for delivering pre-registration and post-registration healthcare professional education. We will primarily assess the impact of these interventions on learners’ knowledge, skills and attitudes. Our secondary objective is to assess the cost-effectiveness of these interventions.


computer-based medical systems | 2017

A Pilot Medical Curriculum Analysis and Visualization According to Medbiquitous Standards

Martin Komenda; Matej Karolyi; Christos Vaitsis; Dimitris Spachos; Luke Woodham

Curriculum design and implementation in higher medical education can be a great challenge. Although there are well-defined standards, such as the Curriculum Inventory and Competency Framework by MedBiquitous Consortium, existing systems are incapable of a visual representation of the various components, attributes, and relations. In this paper, we present the MEDCIN platform, a pilot tool which uses a standard-compliant curriculum data model to offer comprehensive and thorough analysis of a given curriculum. In addition, the ongoing research in challenging areas, such as the curriculum content comparison, can reveal valuable knowledge from existing data and transform the future of medical education.


Linked Learning@ESWC | 2011

Connecting medical educational resources to the Linked Data cloud: the mEducator RDF Schema, store and API

Mitsopoulou Evangelia; Davide Taibi; Daniela Giordano; Stefan Dietze; Hong Qing Yu; Charalampos Bratsas; Luke Woodham


medical informatics europe | 2009

Enabling interoperability, accessibility and reusability of virtual patients across Europe - design and implementation.

Nabil Zary; Inga Hege; Jörn Heid; Luke Woodham; Jeroen Donkers; Andrzej A. Kononowicz


The Psychiatrist | 2012

Use of an online virtual environment in psychiatric problem-based learning

Jeremy Rampling; Aileen O’Brien; Keelyjo Hindhaugh; Luke Woodham; Sheetal Kavia


Archive | 2010

mEducator: multi type content repurposing and sharing in medical education

Evangelia Mitsopoulou; Luke Woodham; Chara Balasubramaniam; Terry Poulton; Aristidis Protopsaltis; Stefan Dietze


medical informatics europe | 2011

Push and pull models to manage patient consent and licensing of multimedia resources in digital repositories for case-based reasoning.

Andrzej A. Kononowicz; Nabil Zary; David Davies; Jörn Heid; Luke Woodham; Inga Hege


medical informatics europe | 2009

Development and Validation of Strategies to Test for Interoperability of Virtual Patients

Andrzej A. Kononowicz; Jörn Heid; Jeroen Donkers; Inga Hege; Luke Woodham; Nabil Zary

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Andrzej A. Kononowicz

Jagiellonian University Medical College

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Dimitris Spachos

Aristotle University of Thessaloniki

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Jörn Heid

Jagiellonian University

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