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Publication
Featured researches published by Mandayam Thondanur Raghunath.
international conference on mobile systems, applications, and services | 2005
Ramon Caceres; Casey Carter; Chandrasekhar Narayanaswami; Mandayam Thondanur Raghunath
The ability to walk up to any computer, personalize it, and use it as ones own has long been a goal of mobile computing research. We present SoulPad, a new approach based on carrying an auto-configuring operating system along with a suspended virtual machine on a small portable device. With this approach, the computer boots from the device and resumes the virtual machine, thus giving the user access to his personal environment, including previously running computations. SoulPad has minimal infrastructure requirements and is therefore applicable to a wide range of conditions, particularly in developing countries. We report our experience implementing SoulPad and using it on a variety of hardware configurations. We address challenges common to systems similar to SoulPad, and show that the SoulPad model has significant potential as a mobility solution.
workshop on mobile computing systems and applications | 2003
Berger; McFaddin; Chandra Narayanaswami; Mandayam Thondanur Raghunath
Web services have started to appear on servers as interfaces between business-to-business applications. To date, mobile devices have only consumed Web services running on stationary servers. We expand this notion so that mobile devices can both offer and consume Web services. We discuss some interesting classes of applications that can be enabled when mobile devices can host Web services. This can be a powerful model for facilitating automatic interaction between resource-constrained mobile devices, time starved users, and pervasive infrastructure. We also explore the issues that arise due to mobility of devices hosting Web services, such as service discovery, device disambiguation, software footprint, and security requirements. To explore this paradigm and to gain an understanding of these issues, we have implemented a retail shopping scenario where a mobile device offers wallet services to an electronic check-out kiosk. This demonstration is now housed at the IBM Industry Solutions Lab and has been operational for several months.
international symposium on wearable computers | 2000
Chandrasekhar Narayanaswami; Mandayam Thondanur Raghunath
Advances in technology have made it possible to package a reasonably powerful processor and memory subsystem coupled with an ultra high-resolution display and wireless communication into a wrist watch. This introduces a set of challenges in the nature of input devices, navigation, applications, power management, and other areas. This paper describes a platform we have developed and the decisions we have made about how to address these challenges.
ubiquitous computing | 2002
Mandayam Thondanur Raghunath; Chandrasekhar Narayanaswami
Abstract: Advances in technology have made it possible to package a reasonably powerful processor and memory subsystem coupled with an ultra high-resolution display and wireless communication into a wrist watch. This introduces a set of challenges in the nature of input devices, navigation, applications, and other areas. This paper describes a wearable computing platform in a wrist watch form-factor we have developed. We built two versions: one with a low resolution liquid crystal display; and another with a ultra high resolution organic light emitting diode display. In this paper we discuss the selection of the input devices and the design of applications and user interfaces for these two prototypes, and the compare the two versions.
IEEE Computer | 2002
Chandrasekhar Narayanaswami; Noboru Kamijoh; Mandayam Thondanur Raghunath; Tadanobu Inoue; Thomas M. Cipolla; James Lawrence Sanford; Eugene S. Schlig; Sreekrishnan Venkiteswaran; Dinakar Guniguntala; Vishal Kulkarni; Kazuhiko Yamazaki
Nearly four years in development, the IBM Linux watch contains a complete computer system that runs Linux, displays X11 graphics, and has wireless connectivity. The system fits in a case that could pass as a slightly unusual analog timepiece with a somewhat odd shape and an extraordinarily brilliant face. The developers have created two versions of the watch, one with an organic light-emitting diode display and the other with a liquid crystal display. Still considered a research prototype, the watch already runs some personal information management applications, and it can communicate with PCs, PDAs, and other wireless-enabled devices, viewing condensed e-mail and directly receiving pager-like messages. Eventually, users will be able to access various Internet-based services, such as up-to-the-minute information about weather, traffic conditions, the stock market, and sports.
international symposium on wearable computers | 2001
Noboru Kamijoh; Tadanobu Inoue; C.M. Olsen; Mandayam Thondanur Raghunath; Chandrasekhar Narayanaswami
We recently demonstrated a high function wrist watch computer prototype that runs the Linux operating system and also XII graphics libraries. In this paper we describe the unique energy related challenges and tradeoffs we encountered while building this watch. We show that the usage duty factor for the device heavily dictates which of the powers, active power or sleep power, needs to be minimized more aggressively in order to achieve the longest perceived battery life. We also describe the energy issues that percolate through several layers of software all the way from device usage scenarios, applications, user interfaces, system level software to device drivers. All of these need to be systematically addressed to achieve the battery life dictated by the hardware components and the capacity of the battery in the device.
IEEE Computer | 2003
Mandayam Thondanur Raghunath; Chandrasekhar Narayanaswami; Claudio S. Pinhanez
Although researchers have already begun building the infrastructure to make a symbiotic environment of handheld systems and related devices possible, business needs will drive this technologys real growth.
ieee international conference on pervasive computing and communications | 2006
Mandayam Thondanur Raghunath; Nishkam Ravi; Marcel-Catalin Rosu; Chandra Narayanaswami
In this paper we introduce the inverted browser, a novel approach to enable mobile users to view content from their personal devices on public displays. The inverted browser is a network service to start and control a browser that is then used to view the content. In contrast to a traditional Web browser, which runs on the client device and pulls content from a server, content is pushed to the inverted browser from a personal data source upon user input. This approach allows a wide variety of personal content to be viewed by facilitating symbiotic relationships between mobile devices and intelligent displays in the environment. Our initial inverted browser prototype is based on a Web services wrapper around a traditional Web browser. Our experiments show that the inverted browser approach is superior to other solutions in terms of user convenience, ease of use, energy consumption, and privacy, but interaction latencies need improvement
IEEE Pervasive Computing | 2002
Chandra Narayanaswami; Mandayam Thondanur Raghunath
Despite significant improvements in underlying technologies, the wearable computing field is still in its youth. The article offers several methods that can help accelerate the process from vision to product.
IEEE Computer | 2004
Chandrasekhar Narayanaswami; Mandayam Thondanur Raghunath
Digital cameras and large-capacity portable storage devices could soon be integrated into compact cell phones that establish symbiotic relationships with stationary devices in the environment, providing users with the ability to view and share images in many new settings and enabling the creation of several novel applications.