Marc Pomplun
University of Massachusetts Boston
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Publication
Featured researches published by Marc Pomplun.
Psychological Science | 2001
Eyal M. Reingold; Neil Charness; Marc Pomplun; Dave M. Stampe
The reported research extends classic findings that after briefly viewing structured, but not random, chess positions, chess masters reproduce these positions much more accurately than less-skilled players. Using a combination of the gaze-contingent window paradigm and the change blindness flicker paradigm, we documented dramatically larger visual spans for experts while processing structured, but not random, chess positions. In addition, in a check-detection task, a minimized 3 × 3 chessboard containing a King and potentially checking pieces was displayed. In this task, experts made fewer fixations per trial than less-skilled players, and had a greater proportion of fixations between individual pieces, rather than on pieces. Our results provide strong evidence for a perceptual encoding advantage for experts attributable to chess experience, rather than to a general perceptual or memory superiority.
Memory & Cognition | 2001
Neil Charness; Eyal M. Reingold; Marc Pomplun; Dave M. Stampe
Expert and intermediate chess players attempted to choose the best move in five chess positions while their eye movements were monitored. Experts were faster and more accurate than intermediates in choosing the best move. Experts made fewer fixations per trial and greater amplitude saccades than did intermediates, but there was no difference in fixation duration across skill groups. Examining the spatial distribution of the first five fixations for each position by skill group revealed that experts produced more fixations on empty squares than did intermediates. When fixating pieces, experts produced a greater proportion of fixations on relevant pieces than did intermediates. It is argued that expert chess players perceptually encode chess configurations, rather than individual pieces, and, consequently, parafoveal or peripheral processing guides their eye movements, producing a pattern of saccadic selectivity by piece saliency.
Procedia Computer Science | 2014
Akram Bayat; Marc Pomplun; Duc A. Tran
Abstract This paper describes how to recognize certain types of human physical activities using acceleration data generated by a users cell phone. We propose a recognition system in which a new digital low-pass filter is designed in order to isolate the component of gravity acceleration from that of body acceleration in the raw data. The system was trained and tested in an experiment with multiple human subjects in real-world conditions. Several classifiers were tested using various statistical features. High-frequency and low-frequency components of the data were taken into account. We selected five classifiers each offering good performance for recognizing our set of activities and investigated how to combine them into an optimal set of classifiers. We found that using the average of probabilities as the fusion method could reach an overall accuracy rate of 91.15%.
Cognitive Brain Research | 1998
Maja J. Matarić; Marc Pomplun
This paper describes experiments performed with 40 subjects wearing an eye-tracker and watching and imitating videos of finger, hand, and arm movements. For all types of stimuli, the subjects tended to fixate on the hand, regardless of whether they were imitating or just watching. The results lend insight into the connection between visual perception and motor control, suggesting that: (1) people analyze human arm movements largely by tracking the hand or the end-point, even if the movement is performed with the entire arm, and (2) when imitating, people use internal innate and learned models of movement, possibly in the form of motor primitives, to recreate the details of whole-arm posture and movement from end-point trajectories.
Perception | 2000
Jiye Shen; Eyal M. Reingold; Marc Pomplun
We examined the flexibility of guidance in a conjunctive search task by manipulating the ratios between different types of distractors. Participants were asked to decide whether a target was present or absent among distractors sharing either colour or shape. Results indicated a strong effect of distractor ratio on search performance. Shorter latency to move, faster manual response, and fewer fixations per trial were observed at extreme distractor ratios. The distribution of saccadic endpoints also varied flexibly as a function of distractor ratio. When there were very few same-colour distractors, the saccadic selectivity was biased towards the colour dimension. In contrast, when most of the distractors shared colour with the target, the saccadic selectivity was biased towards the shape dimension. Results are discussed within the framework of the guided search model.
Perception | 1996
Marc Pomplun; Helge Ritter; Boris M. Velichkovsky
Two experiments on the perception and eye-movement scanning of a set of six overtly ambiguous pictures are reported. In the first experiment it was shown that specific perceptual interpretations of an ambiguous picture usually correlate with parameters of the gaze-position distributions. In the second experiment these distributions were used for an image processing of initial pictures in such a way that in regions which attracted less fixations the brightness of all elements was lowered. The preprocessed pictures were then shown to a group of 150 naïve subjects for an identification. The results of this experiment demonstrated that in four out of six pictures it was possible to influence perception of other persons in the predicted way, ie to shift spontaneous reports of naïve subjects in the direction of interpretations that accompanied gaze-position data used for the preprocessing of initial pictures. Possible reasons for a failure of such a communication of personal views in two cases are also discussed.
Computer Vision and Image Understanding | 2005
John K. Tsotsos; Yueju Liu; Julio C. Martinez-Trujillo; Marc Pomplun; Evgueni Simine; Kunhao Zhou
Visual motion analysis has focused on decomposing image sequences into their component features. There has been little success at re-combining those features into moving objects. Here a novel model of attentive visual motion processing is presented that addresses both decomposition of the signal into constituent features as well as the re-combination, or binding, of those features into wholes. A new feed-forward motion-processing pyramid is presented motivated by the neurobiology of primate motion processes. On this structure the Selective Tuning (ST) model for visual attention is demonstrated. There are three main contributions: (1) a new feed-forward motion processing hierarchy, the first to include a multi-level decomposition with local spatial derivatives of velocity: (2) examples of how ST operates on this hierarchy to attend to motion and to localize and label motion patterns: and (3) a new solution to the feature binding problem sufficient for grouping motion features into coherent object motion. Binding is accomplished using a top-down selection mechanism that does not depend on a single location-based saliency representation.
International Journal of Parallel, Emergent and Distributed Systems | 2006
Kai Essig; Marc Pomplun; Helge Ritter
Using eye tracking for the investigation of visual attention has become increasingly popular during the last few decades. Nevertheless, only a small number of eye tracking studies have employed 3D displays, although such displays would closely resemble our natural visual environment. Besides higher cost and effort for the experimental setup, the main reason for the avoidance of 3D displays is the problem of computing a subjects current 3D gaze position based on the measured binocular gaze angles. The geometrical approaches to this problem that have been studied so far involved substantial error in the measurement of 3D gaze trajectories. In order to tackle this problem, we developed an anaglyph-based 3D calibration procedure and used a well-suited type of artificial neural network—a parametrized self-organizing map (PSOM)—to estimate the 3D gaze point from a subjects binocular eye-position data. We report an experiment in which the accuracy of the PSOM gaze-point estimation is compared to a geometrical solution. The results show that the neural network approach produces more accurate results than the geometrical method, especially for the depth axis and for distant stimuli.
PLOS ONE | 2013
Matthew H. Schneps; Jenny M. Thomson; Chen Chen; Gerhard Sonnert; Marc Pomplun
E-readers are fast rivaling print as a dominant method for reading. Because they offer accessibility options that are impossible in print, they are potentially beneficial for those with impairments, such as dyslexia. Yet, little is known about how the use of these devices influences reading in those who struggle. Here, we observe reading comprehension and speed in 103 high school students with dyslexia. Reading on paper was compared with reading on a small handheld e-reader device, formatted to display few words per line. We found that use of the device significantly improved speed and comprehension, when compared with traditional presentations on paper for specific subsets of these individuals: Those who struggled most with phoneme decoding or efficient sight word reading read more rapidly using the device, and those with limited VA Spans gained in comprehension. Prior eye tracking studies demonstrated that short lines facilitate reading in dyslexia, suggesting that it is the use of short lines (and not the device per se) that leads to the observed benefits. We propose that these findings may be understood as a consequence of visual attention deficits, in some with dyslexia, that make it difficult to allocate attention to uncrowded text near fixation, as the gaze advances during reading. Short lines ameliorate this by guiding attention to the uncrowded span.
PLOS ONE | 2013
Matthew H. Schneps; Jenny M. Thomson; Gerhard Sonnert; Marc Pomplun; Chen Chen; Amanda Heffner-Wong
People with dyslexia, who ordinarily struggle to read, sometimes remark that reading is easier when e-readers are used. Here, we used eye tracking to observe high school students with dyslexia as they read using these devices. Among the factors investigated, we found that reading using a small device resulted in substantial benefits, improving reading speeds by 27%, reducing the number of fixations by 11%, and importantly, reducing the number of regressive saccades by more than a factor of 2, with no cost to comprehension. Given that an expected trade-off between horizontal and vertical regression was not observed when line lengths were altered, we speculate that these effects occur because sluggish attention spreads perception to the left as the gaze shifts during reading. Short lines eliminate crowded text to the left, reducing regression. The effects of attention modulation by the hand, and of increased letter spacing to reduce crowding, were also found to modulate the oculomotor dynamics in reading, but whether these factors resulted in benefits or costs depended on characteristics, such as visual attention span, that varied within our sample.