Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Marcos Salganicoff is active.

Publication


Featured researches published by Marcos Salganicoff.


Artificial Intelligence Review | 1997

Tolerating concept and sampling shift in lazy learning using prediction error context switching

Marcos Salganicoff

In their unmodified form, lazy-learning algorithms may have difficulty learning and tracking time-varying input/output function maps such as those that occur in concept shift. Extensions of these algorithms, such as Time-Windowed forgetting (TWF), can permit learning of time-varying mappings by deleting older exemplars, but have decreased classification accuracy when the input-space sampling distribution of the learning set is time-varying. Additionally, TWF suffers from lower asymptotic classification accuracy than equivalent non-forgetting algorithms when the input sampling distributions are stationary. Other shift-sensitive algorithms, such as Locally-Weighted forgetting (LWF) avoid the negative effects of time-varying sampling distributions, but still have lower asymptotic classification in non-varying cases. We introduce Prediction Error Context Switching (PECS) which allows lazy-learning algorithms to have good classification accuracy in conditions having a time-varying function mapping and input sampling distributions, while still maintaining their asymptotic classification accuracy in static tasks. PECS works by selecting and re-activating previously stored instances based on their most recent consistency record. The classification accuracy and active learning set sizes for the above algorithms are compared in a set of learning tasks that illustrate the differing time-varying conditions described above. The results show that the PECS algorithm has the best overall classification accuracy over these differing time-varying conditions, while still having asymptotic classification accuracy competitive with unmodified lazy-learners intended for static environments.


Machine Learning | 1996

Active learning for vision-based robot grasping

Marcos Salganicoff; Lyle H. Ungar; Ruzena Bajcsy

Reliable vision-based grasping has proved elusive outside of controlled environments. One approach towards building more flexible and domain-independent robot grasping systems is to employ learning to adapt the robots perceptual and motor system to the task. However, one pitfall in robot perceptual and motor learning is that the cost of gathering the learning set may be unacceptably high. Active learning algorithms address this shortcoming by intelligently selecting actions so as to decrease the number of examples necessary to achieve good performance and also avoid separate training and execution phases, leading to higher autonomy. We describe the IE-ID3 algorithm, which extends the Interval Estimation (IE) active learning approach from discrete to real-valued learning domains by combining IE with a classification tree learning algorithm (ID-3). We present a robot system which rapidly learns to select the grasp approach directions using IE-ID3 given simplified superquadric shape approximations of objects. Initial results on a small set of objects show that a robot with a laser scanner system can rapidly learn to pick up new objects, and simulation studies show the superiority of the active learning approach for a simulated grasping task using larger sets of objects. Extensions of the approach and future areas of research incorporating more sophisticated perceptual and action representation are discussed


southeastcon | 1996

Gesture-speech based HMI for a rehabilitation robot

Shoupu Chen; Zunaid Kazi; Matthew Beitler; Marcos Salganicoff; Daniel L. Chester; Richard A. Foulds

One of the most challenging problems in rehabilitation robotics is the design of an efficient human-machine interface (HMI) allowing the user with a disability considerable freedom and flexibility. A multimodal user direction approach combining command and control methods is a very promising way to achieve this goal. This multimodal design is motivated by the idea of minimizing the users burden of operating a robot manipulator while utilizing the users intelligence and available mobilities. With this design, the user with a physical disability simply uses gesture (pointing with a laser pointer) to indicate a location or a desired object and uses speech to activate the system. Recognition of the spoken input is also used to supplant the need for general purpose object recognition between different objects and to perform the critical function of disambiguation. The robot system is designed to operate in an unstructured environment containing objects that are reasonably predictable. A novel reactive planning mechanism, of which the user is an active integral component, in conjunction with a stereo-vision system and an object-oriented knowledge base, provides the robot system with the 3D information of the surrounding world as well as the motion strategies.


systems man and cybernetics | 1995

A virtual head-stick rehabilitation robot system

Marcos Salganicoff; Vijay Jayachandran; D. Pine; Tariq Rahman; Richard M. Mahoney; Shoupu Chen; Vijay Kumar; William S. Harwin; J.G. Gonzalez

For individuals with upper-extremity motor disabilities, the head-stick is a simple and intuitive means of performing manipulations because it provides direct proprioceptive information to the user. Through practice and use of inherent proprioceptive cues, users may become quite adept at using the head-stick for a number of different tasks. The traditional head-stick is limited, however, to the users achievable range of head motion and force generation, which may be insufficient for many tasks. The authors describe an interface to a robot system which emulates the proprioceptive qualities of a traditional head-stick while also allowing for augmented end-effector ranges of force and motion. The design and implementation of the system in terms of coordinate transforms, bilateral telemanipulator architecture, safety systems, and system identification of the master is described, in addition to preliminary evaluation results.


international conference on machine learning | 1995

Active exploration and learning in real-valued spaces using multi-armed bandit allocation indices

Marcos Salganicoff; Lyle H. Ungar


Archive | 1995

Multimodal User Supervised Interface and Intelligent Control (MUSHC)

Matthew Beitler; Zunaid Kazi; Marcos Salganicoff; Richard A. Foulds; Shoupu Chen; Daniel L. Chester


Archive | 1995

A SIMULATED ENVIRONMENT OF A MULTIMODAL USER INTERFACE FOR A ROBOT

Matthew Beitler; Richard A. Foulds; Zunaid Kazi; Daniel L. Chester; Shoupu Chen; Marcos Salganicoff


Archive | 1995

Multimodal User Supervised Interface and Intelligent Control (MUSIIC) for Assistive Robots

Zunaid Kazi; Marcos Salganicoff; Matthew Beitler; Shoupu Chen; Daniel L. Chester; Richard A. Foulds


Archive | 1997

Calibration of closed loop controllers for setting impedances in force-reflecting systems

Vijay Jayachandran; Tariq Rahman; Marcos Salganicoff; Edwin A. Heredia; William S. Harwin


Proceedings of SPIE | 1995

Intelligent telerobotic assistant for people with disabilities

Zunaid Kazi; Matthew Beitler; Marcos Salganicoff; Shoupu Chen; Daniel L. Chester; Richard A. Foulds

Collaboration


Dive into the Marcos Salganicoff's collaboration.

Top Co-Authors

Avatar

Shoupu Chen

University of Delaware

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Richard A. Foulds

New Jersey Institute of Technology

View shared research outputs
Top Co-Authors

Avatar

Zunaid Kazi

University of Delaware

View shared research outputs
Top Co-Authors

Avatar

Tariq Rahman

Alfred I. duPont Hospital for Children

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Lyle H. Ungar

University of Pennsylvania

View shared research outputs
Top Co-Authors

Avatar

Vijay Kumar

University of Pennsylvania

View shared research outputs
Researchain Logo
Decentralizing Knowledge