Maria Adriana Neroni
University of Cambridge
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Publication
Featured researches published by Maria Adriana Neroni.
Consciousness and Cognition | 2014
Maria Adriana Neroni; Maria A. Brandimonte
Extant findings suggest interesting avenues for the investigation of the potential relationship between EFT and PM. However, as they stand, they are inconclusive as to the causal role that EFT may play in aiding prospective remembering. In one Experiment, we showed that accuracy in a prospective memory (PM) task performed on the second day was significantly higher when participants, on the first day, had mentally simulated the sequence of events expected to occur on the second day, including the PM task, than when they had performed control tasks. These data extend previous findings on the functional benefit of future simulations in different domains by revealing a substantial facilitation effect of future-oriented thoughts on PM performance when the mentally simulated future task matched the actually executed task.
Quarterly Journal of Experimental Psychology | 2015
S. de Vito; Maria Adriana Neroni; S. Della Sala; Maria A. Brandimonte
Despite the growing interest in the ability of foreseeing (episodic future thinking), it is still unclear how healthy people construct possible future scenarios. We suggest that different future thoughts require different processes of scene construction. Thirty-five participants were asked to imagine desirable and less desirable future events. Imagining desirable events increased the ease of scene construction, the frequency of life scripts, the number of internal details, and the clarity of sensorial and spatial temporal information. The initial description of general personal knowledge lasted longer in undesirable than in desirable anticipations. Finally, participants were more prone to explicitly indicate autobiographical memory as the main source of their simulations of undesirable episodes, whereas they equally related the simulations of desirable events to autobiographical events or semantic knowledge. These findings show that desirable and undesirable scenarios call for different mechanisms of scene construction. The present study emphasizes that future thinking cannot be considered as a monolithic entity.
Journal of Mechanical Design | 2017
Maria Adriana Neroni; Luis Arthur Vasconcelos; Nathan Crilly
The term “design fixation” refers to a phenomenon where designers unknowingly limit the space within which they search for solutions. In an attempt to study this phenomenon experimentally, researchers typically set participants open-ended design problems, prime them with an example solution, and measure their performance through a variety of subjective metrics. This approach gives rise to various problems, including limited data capture and highly subjective evaluation of design behavior. To address these problems, we studied design fixation with a computer-based task inspired by psychological paradigms used to study “mental set” (also known as the “Einstellung effect”). The task consisted of a gamelike activity requiring participants to design a bridge within a specified budget. The use of a digital environment facilitated continuous data capture during the design activities. The constrained task (and direct quantitative measures) permitted a more objective analysis of design performance, including the occurrence of fixation. The results showed that participants who developed a mental set during the task failed to find alternative, more efficient solutions in trials admitting multiple solutions, compared to the participants who did not fall victim to this mental block. In addition, during the process of designing, the occurrence of mental set resulted in participants adopting a less efficient design behavior and reporting a different subjective experience of the task. The method used and the results obtained show an exciting alternative for studying design fixation experimentally and promote a wider exploration of the variety of design activities in which fixation might occur.
Quarterly Journal of Experimental Psychology | 2016
Maria Adriana Neroni; Stefania De Vito; Maria A. Brandimonte
Most experimental studies of prospection focused on episodic forms of future events prompted by means of verbal cues. However, there is evidence suggesting that future events differ considerably according to whether they are produced in response to external, experimenter-provided verbal cues or they are self-generated. In the present study, we compared the quality, the phenomenal characteristics, the temporal distribution, and the content of imagined events prompted by experimenter-provided cues (i.e., cue-words and short verbal sentences) or elicited by means of verbal cues that were self-generated in an autobiographical fluency task. The results showed that future events prompted by means of self-generated cues contained fewer event-specific details than future events prompted by experimenter-provided cues. However, future events elicited by means of self-generated and by experimenter-provided cues did not differ with respect to their phenomenal characteristics. The temporal distribution and the thematic content of future representations were also affected by the type of cue used to elicit prospection. These results offer a holistic view of the properties of future thinking and suggest that the content and the characteristics of envisioned future events may be affected by the method used to elicit prospection.
Neuropsychology (journal) | 2017
Michaela Dewar; Maria Adriana Neroni; Adam Zeman; Nicoletta Beschin; Sergio Della Sala
Objective: A recent study indicated that amnesic patients have difficulties not only in describing past and imagined scenarios, but also in describing pictures that are in full view. This finding suggests that impaired memory hampers descriptions of scenarios more broadly. However, no such impairment in picture description in amnesic patients was observed in a related study. One key methodological difference between these studies was the complexity of the pictures to be described, hinting that group differences might be marked only if pictures are sufficiently complex to tax aspects of memory. Method: To test this complexity hypothesis, we examined whether differences in picture description between amnesic patients and controls increase with increasing picture complexity. As in previous studies, we also assessed our participants’ ability to describe imagined scenarios. Results: Amnesic patients reported significantly fewer elements than did controls when describing pictures and imagined scenarios. The group difference in picture description was significantly larger for complex than for simple pictures. Conclusion: Although variations in lesion sites might have accounted for the aforementioned cross-study differences in picture description in amnesic patients, our results suggest that, at least in amnesic patients with extramedial temporal lobe lesions, the complexity of pictures can determine whether or not a (substantial) picture-description deficit is observed. We interpret these findings in terms of a narrative-construction deficit. We hypothesize that, whereas brief narrative can be constructed via nonmemory cognitive processes, the construction of more detailed narrative depends upon intact functioning of a temporary memory system, such as the episodic buffer.
International Journal of Design Creativity and Innovation | 2018
Luis Leite De Vasconcelos; Maria Adriana Neroni; Cc Cardoso; Nathaniel Crilly
Abstract Design fixation experiments often report that participants exposed to an example solution generate fewer ideas than those who were not. This reduced ‘idea fluency’ is generally explained as participants’ creativity being constrained by the example they have seen. However, the inclusion of an example also introduces other factors that might affect idea fluency in the experiments. We here offer an additional explanation for these results: participants not exposed to the example tend to generate ideas with little elaboration, while the level of detail in the example encourages a similar level of elaboration among stimulated participants. Because idea elaboration is time consuming, non-stimulated participants record more ideas overall. We investigated this hypothesis by reanalyzing data from three different studies; in two of them we found that non-stimulated participants generated more ideas and more ideas containing only text, whilst stimulated participants generated ideas that were more elaborated. Based on the creativity literature, we provide several explanations for the differences in results found across studies. Our findings and explanations have implications for the interpretation of creativity experiments reported to date and for the design of future studies.
Archive | 2017
Maria Adriana Neroni; Luis Arthur Vasconcelos; Nathaniel Crilly
This is an excel file containing the numerical data resulting from the scoring of the videos recorded during each experimental session. The videos are not available for ethical reasons. The excel file includes several spreadsheets, whose naming corresponds to the various set of results reported in the publication (Open-ended ‘mental set’ tasks: An alternative approach to studying design fixation). In each spreadsheet, the column headings are self-explanatory, provided you also have the corresponding publication given above as a reference. The data was collected from July to October 2016 from 40 undergraduate and postgraduate students with an engineering background at the University of Cambridge, UK. Participants were tested individually and received £10 for your participation. They were initially told that the study aimed at investigating how people played computer games. The real aim of the study was revealed to the participants at the end of each experimental session, during the debriefing phase. Demographic data was collected from the participants and are reported in the first spreadsheet of the file. The study was approved by the local Ethical Committee and the participants signed a Consent Form before starting with the experiment.
Archive | 2017
Luis Leite De Vasconcelos; Nathaniel Crilly; Cc Cardoso; Maria Adriana Neroni
Data from three separate small-scale experiments (N = 55; 30; 58) conducted with students from the University of Cambridge (Engineering Department) and from Delft University of Technology (Industrial Design Engineering). The data consists of participants ideas (scans) and the assessment done by judges (spreadsheets).
DS 87-8 Proceedings of the 21st International Conference on Engineering Design (ICED 17) Vol 8: Human Behaviour in Design, Vancouver, Canada, 21-25.08.2017 | 2017
Maria Adriana Neroni; Luis Arthur Vasconcelos; Nathan Crilly
This work was supported by the UKs Engineering and Physical Sciences Research Council (EP/K008196/1) and the CAPES Foundation Ministry of Education of Brazil (BEX 11468/13-0).
Archive | 2016
Luis Arthur Vasconcelos; Maria Adriana Neroni; Nathan Crilly
This is a ZIP archive file (.zip) containing both portable network graphics (.png) and comma-separated values (.csv) files: > The png files contain the annotated sketches that participants generated during the ideation session. This file type allows the non-digital data to be saved in a digital document format. The ideas from each group are stored into different folders, whose naming corresponds to the experimental conditions reported in the publication (FLUENCY RESULTS IN DESIGN FIXATION EXPERIMENTS: AN ADDITIONAL EXPLANATION). > The csv file contains the evaluation for all ideas generated by all participants in the experiment. This file type allows data to be saved in a table structured format. In the table, the column headings are self-explanatory, provided you also have the corresponding publication given above as a reference. The data was collected in January 2015 from 55 undergraduate students in engineering at the University of Cambridge, UK. Participation in the experiment was part of the students’ education, and was aimed at collecting data that could later be used to introduce them to the concept of design fixation. No demographic data was collected from the participants, but as first year undergraduate students they were broadly similar in age and design experience, drawn from a cohort with a male-female ratio of 3:1. No consent form was required for this experiment