Mark Sussman
Florida State University
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Mark Sussman.
Computers & Fluids | 1998
Mark Sussman; Emad Fatemi; Peter Smereka; Stanley Osher
Abstract A level set method for capturing the interface between two fluids is combined with a variable density projection method to allow for computation of a two-phase flow where the interface can merge/break and the flow can have a high Reynolds number. A distance function formulation of the level set method enables us to compute flows with large density ratios (1000/1) and flows that are surface tension driven, with no emotional involvement. Recent work has improved the accuracy of the distance function formulation and the accuracy of the advection scheme. We compute flows involving air bubbles and water drops, among others. We validate our code against experiments and theory.
Journal of Fluid Mechanics | 1997
Mark Sussman; Peter Smereka
We present a number of three-dimensional axisymmetric free boundary problems for two immiscible fluids, such as air and water. A level set method is used where the interface is the zero level set of a continuous function while the two fluids are solutions of the incompressible Navier–Stokes equation. We examine the rise and distortion of an initially spherical bubble into cap bubbles and toroidal bubbles. Steady solutions for gas bubbles rising in a liquid are computed, with favourable comparisons to experimental data. We also study the inviscid limit and compare our results with a boundary integral method. The problems of an air bubble bursting at a free surface and a liquid drop hitting a free surface are also computed.
SIAM Journal on Scientific Computing | 2009
Mark Sussman; Mitsuhiro Ohta
A new approach based on volume preserving motion by mean curvature for treating surface tension in two-phase flows is introduced. Many numerical tests and a theoretical justification are included which provide evidence regarding the efficacy of the new approach. For many flows, which exhibit stiff surface tension effects, the new approach gives a factor of at least three and sometimes five or more speed-up for a given accuracy. The new method is easy to implement in the context of (1) level set methods, or coupled level set and volume-of-fluid methods, (2) complicated interfaces separating gas from liquid, and (3) three-dimensional axisymmetric, or fully three-dimensional adaptive mesh refinement.
symposium on computer animation | 2004
Viorel Mihalef; Dimitris N. Metaxas; Mark Sussman
Controlling fluids is still an open and challenging problem in fluid animation. In this paper we develop a novel fluid animation control approach and we present its application to controlling breaking waves. In our <i>Slice Method</i> framework an animator defines the shape of a breaking wave at a desired moment in its evolution based on a library of breaking waves. Our system computes then the subsequent dynamics with the aid of a 3D Navier-Stokes solver. The wave dynamics previous to the moment the animator exerts control can also be generated based on the wave library. The animator is thus enabled to obtain a full animation of a breaking wave while controlling the shape and the timing of the breaking. An additional advantage of the method is that it provides a significantly faster method for obtaining the full 3D breaking wave evolution compared to starting the simulation at an early stage and using solely the 3D Navier-Stokes equations. We present a series of 2D and 3D breaking wave animations to demonstrate the power of the method.
symposium on computer animation | 2006
Viorel Mihalef; Betul Unlusu; Dimitris N. Metaxas; Mark Sussman; M. Y. Hussaini
In order to animate complex fluid motion, computer animators have to rely on simulation systems that automatically generate the dynamics in a physics based manner. We focus in this paper on the phenomenon of boiling, which, due to its complex formulation and physics, has seen very little work done in the graphics field. We propose a new Eulerian method that couples gas and liquid with variable temperature and with a mass transfer mechanism, and we present its application to simulating boiling phenomena. Our philosophy is using physics based models to obtain visually rich animations that mirror their real life counterparts, including phenomena of increased circulation in the mass of liquid, roiling boil, nucleation seeding on solid boundaries.
Computer Graphics Forum | 2007
Viorel Mihalef; Dimitris N. Metaxas; Mark Sussman
In this work we propose a new Eulerian method for handling the dynamics of a liquid and its surface attributes (for example its color). Our approach is based on a new method for interface advection that we term the Marker Level Set (MLS). The MLS method uses surface markers and a level set for tracking the surface of the liquid, yielding more efficient and accurate results than popular methods like the Particle Level Set method (PLS). Another novelty is that the surface markers allow the MLS to handle non‐diffusively surface texture advection, a rare capability in the realm of Eulerian simulation of liquids. We present several simulations of the dynamical evolution of liquids and their surface textures.
Journal of Scientific Computing | 2003
Mark Sussman; M. Y. Hussaini
Level set methodology is crucially pertinent to tracking moving singular surfaces or thin fronts with steep gradients in the numerical solutions of partial differential equations governing complex flow fields. This methodology must be consistent with the basic solution technique for the partial differential equations. To this end, a discontinuous spectral element approach is developed for level set advection and reinitialization as these methods are becoming increasingly popular for the solution of the fluid dynamic problems. Example computations are provided, which demonstrate the high order accuracy of the method.
Journal of Scientific Computing | 2013
Matthew Jemison; Eva Loch; Mark Sussman; Mikhail J. Shashkov; Marco Arienti; Mitsuhiro Ohta; Yaohong Wang
A coupled level set and moment of fluid method (CLSMOF) is described for computing solutions to incompressible two-phase flows. The local piecewise linear interface reconstruction (the CLSMOF reconstruction) uses information from the level set function, volume of fluid function, and reference centroid, in order to produce a slope and an intercept for the local reconstruction. The level set function is coupled to the volume-of-fluid function and reference centroid by being maintained as the signed distance to the CLSMOF piecewise linear reconstructed interface.The nonlinear terms in the momentum equations are solved using the sharp interface approach recently developed by Raessi and Pitsch (Annual Research Brief, 2009). We have modified the algorithm of Raessi and Pitsch from a staggered grid method to a collocated grid method and we combine their treatment for the nonlinear terms with the variable density, collocated, pressure projection algorithm developed by Kwatra et al. (J. Comput. Phys. 228:4146–4161, 2009). A collocated grid method makes it convenient for using block structured adaptive mesh refinement (AMR) grids. Many 2D and 3D numerical simulations of bubbles, jets, drops, and waves on a block structured adaptive grid are presented in order to demonstrate the capabilities of our new method.
Journal of Computational Physics | 2008
Samet Y. Kadioglu; Mark Sussman
Adaptive solution techniques are presented for simulating underwater explosions and implosions. The liquid is assumed to be an adiabatic fluid and the solution in the gas is assumed to be uniform in space. The solution in water is integrated in time using a semi-implicit time discretization of the adiabatic Euler equations. Results are presented either using a non-conservative semi-implicit algorithm or a conservative semi-implicit algorithm. A semi-implicit algorithm allows one to compute with relatively large time steps compared to an explicit method. The interface solver is based on the coupled level set and volume-of-fluid method (CLSVOF) M. Sussman, A second order coupled level set and volume-of-fluid method for computing growth and collapse of vapor bubbles, J. Comput. Phys. 187 (2003) 110-136; M. Sussman, E.G. Puckett, A coupled level set and volume-of-fluid method for computing 3D and axisymmetric incompressible two-phase flows, J. Comput. Phys. 162 (2000) 301-337]. Several underwater explosion and implosion test cases are presented to show the performances of our proposed techniques.
Journal of Scientific Computing | 2008
P. A. Stewart; N. Lay; Mark Sussman; Mitsuhiro Ohta
Abstract We introduce a robust method for computing viscous and viscoelastic two-phase bubble and drop motions. Our method utilizes a coupled level-set and volume-of-fluid technique for updating and representing the air-water interface. Our method introduces a novel approach for treating the viscous coupling terms at the air-water interface; these improvements result in improved stability for computing two-phase bubble formation solutions. We also present an improved, “positive-preserving” discretization technique for updating the configuration tensor for viscoelastic flows, in the context of computing two-phase bubble and drop motion.