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Dive into the research topics where Markus Schlattmann is active.

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Featured researches published by Markus Schlattmann.


Computer Graphics Forum | 2007

Markerless 4 gestures 6 DOF real-time visual tracking of the human hand with automatic initialization

Markus Schlattmann; Ferenc Kahlesz; Ralf Sarlette; Reinhard Klein

In this paper we present a novel computer vision based hand‐tracking technique, which is capable of robustly tracking 6+4DOF of the human hand in real‐time (at least 25 frames per second) with the help of 3 (or more) off‐the‐shelf consumer cameras. ‘6+4DOF’ means that the system can track the global pose (6 continuous parameters for translation and rotation) of 4 different gestures. A key feature of our system is its fully automatic real‐time initialization procedure, which, along with a sound tracking‐lost detector, makes the system fit for real‐world applications. Because of this, our method acts as an enabling technology for uncumbersome hand‐based 3D Human‐Computer‐Interaction (HCI). Previously, using the hand as an at least 6DOF input device involved the use of either datagloves or markers. Using our tracking we evaluated the use of the hand as an input device for two prevalent Virtual Reality applications: fly‐through exploration of a virtual world and a simple digital assembly simulation.


international conference on computer graphics and interactive techniques | 2009

Hybrid cursor control for precise and fast positioning without clutching

Markus Schlattmann; Reinhard Klein

In virtual environments, selection is typically solved by moving a cursor above a virtual item/object and issuing a selection command. In the context of hand-tracking, the cursor movement is controlled by a certain mapping of the hand pose to the virtual cursor position, allowing the cursor to reach any place in the virtual working space. If the virtual working space is bounded, a linear mapping can be used. This is called a proportional control.


Archive | 2009

3D Interaction Techniques for 6 DOF Markerless Hand-Tracking

Markus Schlattmann; Tanin Na Nakorn; Reinhard Klein


international conference in central europe on computer graphics and visualization | 2008

Scale Space Based Feature Point Detection on Surfaces.

Markus Schlattmann; Patrick Degener; Reinhard Klein


JVRB - Journal of Virtual Reality and Broadcasting | 2010

Efficient Bimanual Symmetric 3D Manipulation for Bare-Handed Interaction

Markus Schlattmann; Reinhard Klein


Archive | 2008

Method for automatically detecting at least the type and/or location of a gesture formed using an appendage, particularly a hand gesture

Markus Schlattmann; Reinhard Klein


Archive | 2009

Verfahren zur automatischen Erkennung wenigstens der Art und/oder der Lage einer mit einer Gliedmaße gebildeten Geste, insbesondere einer Handgeste

Markus Schlattmann; Reinhard Klein


international conference on computer graphics theory and applications | 2016

User Awareness for Collaborative Multi-touch Interaction

Markus Schlattmann; Yuelong Yu; Nils Gruendl; Manfred Bogen; Alexander Kulik; Bernd Froehlich; Reinhard Klein


GRAPP/IVAPP | 2013

User Awareness for Collaborative Multi-touch Interaction.

Markus Schlattmann; Yuelong Yu; Nils Gruendl; Manfred Bogen; Alexander Kulik; David d'Angelo; Bernd Froehlich; Reinhard Klein


Archive | 2011

Real-time markerless tracking the human hands for 3D interaction.

Markus Schlattmann

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