Mathieu Petieau
Université libre de Bruxelles
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Mathieu Petieau.
Biomedical Engineering Online | 2013
Matthieu Duvinage; Thierry Castermans; Mathieu Petieau; Thomas Hoellinger; Guy Cheron; Thierry Dutoit
BackgroundFor two decades, EEG-based Brain-Computer Interface (BCI) systems have been widely studied in research labs. Now, researchers want to consider out-of-the-lab applications and make this technology available to everybody. However, medical-grade EEG recording devices are still much too expensive for end-users, especially disabled people. Therefore, several low-cost alternatives have appeared on the market. The Emotiv Epoc headset is one of them. Although some previous work showed this device could suit the customer’s needs in terms of performance, no quantitative classification-based assessments compared to a medical system are available.MethodsThis paper aims at statistically comparing a medical-grade system, the ANT device, and the Emotiv Epoc headset by determining their respective performances in a P300 BCI using the same electrodes. On top of that, a review of previous Emotiv studies and a discussion on practical considerations regarding both systems are proposed. Nine healthy subjects participated in this experiment during which the ANT and the Emotiv systems are used in two different conditions: sitting on a chair and walking on a treadmill at constant speed.ResultsThe Emotiv headset performs significantly worse than the medical device; observed effect sizes vary from medium to large. The Emotiv headset has higher relative operational and maintenance costs than its medical-grade competitor.ConclusionsAlthough this low-cost headset is able to record EEG data in a satisfying manner, it should only be chosen for non critical applications such as games, communication systems, etc. For rehabilitation or prosthesis control, this lack of reliability may lead to serious consequences. For research purposes, the medical system should be chosen except if a lot of trials are available or when the Signal-to-Noise Ratio is high. This also suggests that the design of a specific low-cost EEG recording system for critical applications and research is still required.
biomedical engineering | 2012
Matthieu Duvinage; Thierry Castermans; Thierry Dutoit; Mathieu Petieau; Thomas Hoellinger; Caty De Saedeleer; Karthik Seetharaman; Guy Cheron
EEG-based systems have been the most widely used in the field of Brain-Computer Interfaces (BCI) for two decades. Plenty of applications have been proposed from games to rehabilitation systems. Until recently, EEG recording devices were too expensive for an end-user. Today, several low-cost alternatives have appeared on the market. The most sophisticated of these low-cost devices is the Emotiv Epoc headset. Some studies reported that this device is suitable for customers in terms of performance. However, none of the previous studies reported to what extent the Emotiv headset is working well compared to a medical system. The aim of this paper is thus to scientifically compare a medical system and the Emotiv Epoc headset by determining their respective performances in the context of a P300 BCI paradigm. In this study, seven healthy subjects performed P300 experiments and two different conditions were studied: sitting on a chair and walking on a treadmill at constant speed. Results show that the Emotiv headset, although able to record EEG data and not only artifacts, is sometimes significantly worse than a medical system. Those results suggest that the design of a specific low-cost EEG recording systems for rehabilitation purposes at a low price is still required.
Neural Plasticity | 2012
Guy Cheron; Matthieu Duvinage; C. De Saedeleer; Thierry Castermans; Ana Bengoetxea; Mathieu Petieau; Karthik Seetharaman; Thomas Hoellinger; Bernard Dan; Thierry Dutoit; F. Sylos Labini; Francesco Lacquaniti; Yuri P. Ivanenko
Success in locomotor rehabilitation programs can be improved with the use of brain-computer interfaces (BCIs). Although a wealth of research has demonstrated that locomotion is largely controlled by spinal mechanisms, the brain is of utmost importance in monitoring locomotor patterns and therefore contains information regarding central pattern generation functioning. In addition, there is also a tight coordination between the upper and lower limbs, which can also be useful in controlling locomotion. The current paper critically investigates different approaches that are applicable to this field: the use of electroencephalogram (EEG), upper limb electromyogram (EMG), or a hybrid of the two neurophysiological signals to control assistive exoskeletons used in locomotion based on programmable central pattern generators (PCPGs) or dynamic recurrent neural networks (DRNNs). Plantar surface tactile stimulation devices combined with virtual reality may provide the sensation of walking while in a supine position for use of training brain signals generated during locomotion. These methods may exploit mechanisms of brain plasticity and assist in the neurorehabilitation of gait in a variety of clinical conditions, including stroke, spinal trauma, multiple sclerosis, and cerebral palsy.
Frontiers in Psychology | 2016
Guy Cheron; Géraldine Petit; Julian Cheron; Axelle Leroy; Anita Cebolla; Carlos Cevallos; Mathieu Petieau; Thomas Hoellinger; David Zarka; Anne-Marie Clarinval; Bernard Dan
Brain dynamics is at the basis of top performance accomplishment in sports. The search for neural biomarkers of performance remains a challenge in movement science and sport psychology. The non-invasive nature of high-density electroencephalography (EEG) recording has made it a most promising avenue for providing quantitative feedback to practitioners and coaches. Here, we review the current relevance of the main types of EEG oscillations in order to trace a perspective for future practical applications of EEG and event-related potentials (ERP) in sport. In this context, the hypotheses of unified brain rhythms and continuity between wake and sleep states should provide a functional template for EEG biomarkers in sport. The oscillations in the thalamo-cortical and hippocampal circuitry including the physiology of the place cells and the grid cells provide a frame of reference for the analysis of delta, theta, beta, alpha (incl.mu), and gamma oscillations recorded in the space field of human performance. Based on recent neuronal models facilitating the distinction between the different dynamic regimes (selective gating and binding) in these different oscillations we suggest an integrated approach articulating together the classical biomechanical factors (3D movements and EMG) and the high-density EEG and ERP signals to allow finer mathematical analysis to optimize sport performance, such as microstates, coherency/directionality analysis and neural generators.
IEEE Journal on Emerging and Selected Topics in Circuits and Systems | 2011
Thierry Castermans; Matthieu Duvinage; Mathieu Petieau; Thomas Hoellinger; Caty De Saedeleer; Karthik Seetharaman; Ana Bengoetxea; Guy Cheron; Thierry Dutoit
Brain-computer interfaces (BCIs) enable their users to interact with their surrounding environment using the activity of their brain only, without activating any muscle. This technology provides severely disabled people with an alternative mean to communicate or control any electric device. On the other hand, BCI applications are more and more dedicated to healthier people, with the aim of giving them access to augmented reality or new rehabilitation tools. As it is noninvasive, light and relatively cheap, electroencephalography (EEG) is the most used acquisition technique to record cerebral activity of the BCI users. However, when using such type of BCI, user movements are likely to provoke motions of the measuring electrodes which can severely damage the EEG quality. Thus, current BCI technology requires that the user sits and performs as little movements as possible. This is of course a strong limitation of BCI for use in ordinary life. Very recently, preliminary studies have been published in the literature and suggest that BCI applications can be realized even in the physically moving context. In this paper, we thoroughly investigate the possibility to develop a P300-based BCI system in ambulatory condition. The study is based on experimental data recorded with seven subjects executing a visual P300 speller-like discrimination task while simultaneously walking at different speeds on a treadmill. It is demonstrated that a P300-based BCI is definitely feasible in such conditions. Different artifact correction methods are described and discussed in detail. To conclude, a recommended approach is given for the development of a real-time application.
issnip biosignals and biorobotics conference biosignals and robotics for better and safer living | 2012
Matthieu Duvinage; Thierry Castermans; René Jiménez-Fabián; Thomas Hoellinger; Caty De Saedeleer; Mathieu Petieau; Karthik Seetharaman; Guy Cheron; Olivier Verlinden; Thierry Dutoit
Current lower limb prostheses do not integrate recent developments in robotics and in Brain-Computer Interfaces (BCIs). In fact, active lower limb prostheses seldom consider the users intent, they often determine the correct movement from those of healthy parts of the body or from the residual limb. Recently, an emerging idea for non-invasive BCIs was proposed to allow such low bitrate systems to control a lower limb prosthesis thanks to a Central Pattern Generator (CPG) widely used in robotics. This CPG allows to automatically generate a periodic gait pattern. Furthermore, the CPG pattern frequency and magnitude can be adapted according to the specific gait behavior of the patient and his desired speed. This paper proves the concept of combining a human gait model based on a CPG and a classic but non-natural P300 BCI in order to consider the users intent. The details of how the entire chain can be practically implemented are given. Finally, preliminary results on four healthy subjects for a four-speed P300-based lower limb orthosis with a non-control state are presented. Globally, results are satisfying and prove the feasibility of such systems.
international conference of the ieee engineering in medicine and biology society | 2012
Matthieu Duvinage; Thierry Castermans; Mathieu Petieau; Karthik Seetharaman; Thomas Hoellinger; Guy Cheron; Thierry Dutoit
Recent research has shown that a P300 system can be used while walking without requiring any specific gait-related artifact removal techniques. Also, standard EEG-based Brain-Computer Interfaces (BCI) have not been really assessed for lower limb rehabilitation/prosthesis. Therefore, this paper gives a first baseline estimation (for future BCI comparisons) of the subjective and objective performances of a four-state P300 BCI plus a non-control state for lower-limb rehabilitation purposes. To assess usability and workload, the System Usability Scale and the NASA Task Load Index questionnaires were administered to five healthy subjects after performing a real-time treadmill speed control. Results show that the P300 BCI approach could suit fitness and rehabilitation applications, whereas prosthesis control, which suffers from a low reactivity, appears too sensitive for risky and crowded areas.
Frontiers in Computational Neuroscience | 2013
Thomas Hoellinger; Mathieu Petieau; Matthieu Duvinage; Thierry Castermans; Karthik Seetharaman; Ana Maria Cebolla; Ana Bengoetxea; Yuri P. Ivanenko; Bernard Dan; Guy Cheron
The existence of dedicated neuronal modules such as those organized in the cerebral cortex, thalamus, basal ganglia, cerebellum, or spinal cord raises the question of how these functional modules are coordinated for appropriate motor behavior. Study of human locomotion offers an interesting field for addressing this central question. The coordination of the elevation of the 3 leg segments under a planar covariation rule (Borghese et al., 1996) was recently modeled (Barliya et al., 2009) by phase-adjusted simple oscillators shedding new light on the understanding of the central pattern generator (CPG) processing relevant oscillation signals. We describe the use of a dynamic recurrent neural network (DRNN) mimicking the natural oscillatory behavior of human locomotion for reproducing the planar covariation rule in both legs at different walking speeds. Neural network learning was based on sinusoid signals integrating frequency and amplitude features of the first three harmonics of the sagittal elevation angles of the thigh, shank, and foot of each lower limb. We verified the biological plausibility of the neural networks. Best results were obtained with oscillations extracted from the first three harmonics in comparison to oscillations outside the harmonic frequency peaks. Physiological replication steadily increased with the number of neuronal units from 1 to 80, where similarity index reached 0.99. Analysis of synaptic weighting showed that the proportion of inhibitory connections consistently increased with the number of neuronal units in the DRNN. This emerging property in the artificial neural networks resonates with recent advances in neurophysiology of inhibitory neurons that are involved in central nervous system oscillatory activities. The main message of this study is that this type of DRNN may offer a useful model of physiological central pattern generator for gaining insights in basic research and developing clinical applications.
Frontiers in Systems Neuroscience | 2014
David Zarka; Carlos Cevallos; Mathieu Petieau; Thomas Hoellinger; Bernard Dan; Guy Cheron
Biological motion observation has been recognized to produce dynamic change in sensorimotor activation according to the observed kinematics. Physical plausibility of the spatial-kinematic relationship of human movement may play a major role in the top-down processing of human motion recognition. Here, we investigated the time course of scalp activation during observation of human gait in order to extract and use it on future integrated brain-computer interface using virtual reality (VR). We analyzed event related potentials (ERP), the event related spectral perturbation (ERSP) and the inter-trial coherence (ITC) from high-density EEG recording during video display onset (−200–600 ms) and the steady state visual evoked potentials (SSVEP) inside the video of human walking 3D-animation in three conditions: Normal; Upside-down (inverted images); and Uncoordinated (pseudo-randomly mixed images). We found that early visual evoked response P120 was decreased in Upside-down condition. The N170 and P300b amplitudes were decreased in Uncoordinated condition. In Upside-down and Uncoordinated conditions, we found decreased alpha power and theta phase-locking. As regards gamma oscillation, power was increased during the Upside-down animation and decreased during the Uncoordinated animation. An SSVEP-like response oscillating at about 10 Hz was also described showing that the oscillating pattern is enhanced 300 ms after the heel strike event only in the Normal but not in the Upside-down condition. Our results are consistent with most of previous point-light display studies, further supporting possible use of virtual reality for neurofeedback applications.
Scientific Reports | 2016
Ana Maria Cebolla; Mathieu Petieau; Bernard Dan; L. Balazs; Joseph McIntyre; Guy Cheron
Human brain adaptation in weightlessness follows the necessity to reshape the dynamic integration of the neural information acquired in the new environment. This basic aspect was here studied by the electroencephalogram (EEG) dynamics where oscillatory modulations were measured during a visuo-attentional state preceding a visuo-motor docking task. Astronauts in microgravity conducted the experiment in free-floating aboard the International Space Station, before the space flight and afterwards. We observed stronger power decrease (~ERD: event related desynchronization) of the ~10 Hz oscillation from the occipital-parietal (alpha ERD) to the central areas (mu ERD). Inverse source modelling of the stronger alpha ERD revealed a shift from the posterior cingulate cortex (BA31, from the default mode network) on Earth to the precentral cortex (BA4, primary motor cortex) in weightlessness. We also observed significant contribution of the vestibular network (BA40, BA32, and BA39) and cerebellum (lobule V, VI). We suggest that due to the high demands for the continuous readjustment of an appropriate body posture in free-floating, this visuo-attentional state required more contribution from the motor cortex. The cerebellum and the vestibular network involvement in weightlessness might support the correction signals processing necessary for postural stabilization, and the increased demand to integrate incongruent vestibular information.