Mehdi Salimi
Dresden University of Technology
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Mehdi Salimi.
Numerical Algorithms | 2015
Taher Lotfi; Somayeh Sharifi; Mehdi Salimi; Stefan Siegmund
We establish a new class of three-point methods for the computation of simple zeros of a scalar function. Based on the two-point optimal method by Ostrowski (1966), we construct a family of order eight methods which use three evaluations of f and one of f′ and therefore have an efficiency index equal to 84≈1.682
European Journal of Operational Research | 2012
Gafurjan Ibragimov; Mehdi Salimi; Massoud Amini
\sqrt [4]{8}\approx 1.682
Mathematical Problems in Engineering | 2009
Gafurjan Ibragimov; Mehdi Salimi
and are optimal in the sense of the Kung and Traub conjecture (Kung and Traub J. Assoc. Comput. Math. 21, 634–651, 1974). Moreover, the dynamics of the proposed methods are shown with some comparisons to other existing methods. Numerical comparison with existing optimal schemes suggests that the new class provides a valuable alternative for solving nonlinear equations.
Open Mathematics | 2016
Somayeh Sharifi; Massimiliano Ferrara; Mehdi Salimi; Stefan Siegmund
We study a two dimensional evasion differential game with several pursuers and one evader with integral constraints on control functions of players. Assuming that the total resource of the pursuers does not exceed that of the evader, we solve the game by presenting explicit strategy for the evader which guarantees evasion.
Mathematics and Computers in Simulation | 2016
Somayeh Sharifi; Mehdi Salimi; Stefan Siegmund; Taher Lotfi
We consider pursuit-evasion differential game of countable number inertial players in Hilbert space with integral constraints on the control functions of players. Duration of the game is fixed. The payoff functional is the greatest lower bound of distances between the pursuers and evader when the game is terminated. The pursuers try to minimize the functional, and the evader tries to maximize it. In this paper, we find the value of the game and construct optimal strategies of the players.
Dynamic Games and Applications | 2016
Mehdi Salimi; Gafurjan Ibragimov; Stefan Siegmund; Somayeh Sharifi
Abstract In this paper, we present a family of three-point with eight-order convergence methods for finding the simple roots of nonlinear equations by suitable approximations and weight function based on Maheshwari’s method. Per iteration this method requires three evaluations of the function and one evaluation of its first derivative. These class of methods have the efficiency index equal to 814≈1.682
International Journal of Computer Mathematics | 2017
Mehdi Salimi; Taher Lotfi; Somayeh Sharifi; Stefan Siegmund
{8^{{\textstyle{1 \over 4}}}} \approx 1.682
Discrete Dynamics in Nature and Society | 2017
Massimiliano Ferrara; Mehrnoosh Khademi; Mehdi Salimi; Somayeh Sharifi
. We describe the analysis of the proposed methods along with numerical experiments including comparison with the existing methods. Moreover, the attraction basins of the proposed methods are shown with some comparisons to the other existing methods.
Atti della Accademia Peloritana dei Pericolanti : Classe di Scienze Fisiche, Matematiche e Naturali | 2017
Massimiliano Ferrara; Gafurjan Ibragimov; Mehdi Salimi
We introduce a new class of optimal iterative methods without memory for approximating a simple root of a given nonlinear equation. The proposed class uses four function evaluations and one first derivative evaluation per iteration and it is therefore optimal in the sense of Kung and Traubs conjecture. We present the construction, convergence analysis and numerical implementations, as well as comparisons of accuracy and basins of attraction between our method and existing optimal methods for several test problems.
Advances in Mechanical Engineering | 2017
Mahmoud Paripour; Massimiliano Ferrara; Mehdi Salimi
In this paper we investigate a differential game in which countably many dynamical objects pursue a single one. All the players perform simple motions. The duration of the game is fixed. The controls of a group of pursuers are subject to integral constraints, and the controls of the other pursuers and the evader are subject to geometric constraints. The payoff of the game is the distance between the evader and the closest pursuer when the game is terminated. We construct optimal strategies for players and find the value of the game.