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Dive into the research topics where Michael A. Goodrich is active.

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Featured researches published by Michael A. Goodrich.


international conference on robotics and automation | 2002

Coordinated target assignment and intercept for unmanned air vehicles

Randal W. Beard; Timothy W. McLain; Michael A. Goodrich; Erik P. Anderson

Presents an end-to-end solution to the cooperative control problem represented by the scenario where M unmanned air vehicles (UAVs) are assigned to transition through N known target locations in the presence of dynamic threats. The problem is decomposed into the subproblems of: 1) cooperative target assignment; 2) coordinated UAV intercept; 3) path planning; 4) feasible trajectory generation; and 5) asymptotic trajectory following. The design technique is based on a hierarchical approach to coordinated control. Simulation results are presented to demonstrate the effectiveness of the approach.


human-robot interaction | 2006

Common metrics for human-robot interaction

Aaron Steinfeld; Terrence Fong; David B. Kaber; Michael Lewis; Jean Scholtz; Alan C. Schultz; Michael A. Goodrich

This paper describes an effort to identify common metrics for task-oriented human-robot interaction (HRI). We begin by discussing the need for a toolkit of HRI metrics. We then describe the framework of our work and identify important biasing factors that must be taken into consideration. Finally, we present suggested common metrics for standardization and a case study. Preparation of a larger, more detailed toolkit is in progress.


Journal of Aerospace Computing Information and Communication | 2005

Autonomous Vehicle Technologies for Small Fixed-Wing UAVs

Randal W. Beard; Derek Kingston; Morgan Quigley; Deryl Snyder; Reed Christiansen; Walt Johnson; Timothy W. McLain; Michael A. Goodrich

Autonomous unmanned air vehicle ∞ight control systems require robust path generation to account for terrain obstructions, weather, and moving threats such as radar, jammers, and unfriendly aircraft. In this paper, we outline a feasible, hierarchal approach for real-time motion planning of small autonomous flxed-wing UAVs. The approach divides the trajectory generation into four tasks: waypoint path planning, dynamic trajectory smoothing, trajectory tracking, and low-level autopilot compensation. The waypoint path planner determines the vehicle’s route without regard for the dynamic constraints of the vehicle. This results in a signiflcant reduction in the path search space, enabling the generation of complicated paths that account for pop-up and dynamically moving threats. Kinematic constraints are satisfled using a trajectory smoother which has the same kinematic structure as the physical vehicle. The third step of the approach uses a novel tracking algorithm to generate a feasible state trajectory that can be followed by a standard autopilot. Monte-Carlo simulations were done to analyze the performance and feasibility of the approach and determine real-time computation requirements. A planar version of the algorithm has also been implemented and tested in a low-cost micro-controller. The paper describes a custom UAV built to test the algorithms.


systems man and cybernetics | 2001

Experiments in adjustable autonomy

Jacob W. Crandall; Michael A. Goodrich

Human-robot interaction is becoming an increasingly important research area. In this paper, we present our work on designing a human-robot system with adjustable autonomy and describe not only the prototype interface but also the corresponding, robot behaviors. In our approach, we grant the human meta-level control over the level of robot autonomy, but we allow the robot a varying amount of self-direction with each level. Within this framework of adjustable autonomy, we explore how existing, robot control approaches can be adapted and extended to be compatible with adjustable autonomy.


systems man and cybernetics | 2005

Validating human-robot interaction schemes in multitasking environments

Jacob W. Crandall; Michael A. Goodrich; Dan R. Olsen; Curtis W. Nielsen

The ability of robots to autonomously perform tasks is increasing. More autonomy in robots means that the human managing the robot may have available free time. It is desirable to use this free time productively, and a current trend is to use this available free time to manage multiple robots. We present the notion of neglect tolerance as a means for determining how robot autonomy and interface design determine how free time can be used to support multitasking, in general, and multirobot teams, in particular. We use neglect tolerance to 1) identify the maximum number of robots that can be managed; 2) identify feasible configurations of multirobot teams; and 3) predict performance of multirobot teams under certain independence assumptions. We present a measurement methodology, based on a secondary task paradigm, for obtaining neglect tolerance values that allow a human to balance workload with robot performance.


Journal of Field Robotics | 2008

Supporting Wilderness Search and Rescue using a Camera-Equipped Mini UAV

Michael A. Goodrich; Bryan S. Morse; Damon Gerhardt; Joseph L. Cooper; Morgan Quigley; Julie A. Adams; Curtis M. Humphrey

Wilderness Search and Rescue (WiSAR) entails searching over large regions in often rugged remote areas. Because of the large regions and potentially limited mobility of ground searchers, WiSAR is an ideal application for using small (human-packable) unmanned aerial vehicles (UAVs) to provide aerial imagery of the search region. This paper presents a brief analysis of the WiSAR problem with emphasis on practical aspects of visual-based aerial search. As part of this analysis, we present and analyze a generalized contour search algorithm, and relate this search to existing coverage searches. Extending beyond laboratory analysis, lessons from field trials with search and rescue personnel indicated the immediate need to improve two aspects of UAV-enabled search: How video information is presented to searchers and how UAV technology is integrated into existing WiSAR teams. In response to the first need, three computer vision algorithms for improving video display presentation are compared; results indicate that constructing temporally localized image mosaics is more useful than stabilizing video imagery. In response to the second need, a goal-directed task analysis of the WiSAR domain was conducted and combined with field observations to identify operational paradigms and field tactics for coordinating the UAV operator, the payload operator, the mission manager, and ground searchers.


IEEE Transactions on Robotics | 2007

Ecological Interfaces for Improving Mobile Robot Teleoperation

Curtis W. Nielsen; Michael A. Goodrich; Robert W. Ricks

Navigation is an essential element of many remote robot operations including search and rescue, reconnaissance, and space exploration. Previous reports on using remote mobile robots suggest that navigation is difficult due to poor situation awareness. It has been recommended by experts in human-robot interaction that interfaces between humans and robots provide more spatial information and better situational context in order to improve an operators situation awareness. This paper presents an ecological interface paradigm that combines video, map, and robot-pose information into a 3-D mixed-reality display. The ecological paradigm is validated in planar worlds by comparing it against the standard interface paradigm in a series of simulated and real-world user studies. Based on the experiment results, observations in the literature, and working hypotheses, we present a series of principles for presenting information to an operator of a remote robot.


international conference on robotics and automation | 2005

Target Acquisition, Localization, and Surveillance Using a Fixed-Wing Mini-UAV and Gimbaled Camera

Morgan Quigley; Michael A. Goodrich; Stephen Griffiths; Andrew Mark Eldredge; Randal W. Beard

Target acquisition and continuous surveillance using fixed-wing UAVs is a difficult task due to the many degrees of freedom inherent in aircraft and gimbaled cameras. Mini-UAVs further complicate the problem by introducing severe restrictions on the size and weight of electro-optical sensor assemblies. We present a field-tested mini-UAV gimbal mechanism and flightpath generation algorithm as well as a human-UAV interaction scheme in which the operator manually flies the UAV to produce an estimate of the target position, then allows the aircraft to fly itself and control the gimbal while the operator re fines or moves the target position as required.


human-robot interaction | 2006

Comparing the usefulness of video and map information in navigation tasks

Curtis W. Nielsen; Michael A. Goodrich

One of the fundamental aspects of robot teleoperation is the ability to successfully navigate a robot through an environment. We define successful navigation to mean that the robot minimizes collisions and arrives at the destination in a timely manner. Often video and map information is presented to a robot operator to aid in navigation tasks. This paper addresses the usefulness of map and video information in a navigation task by comparing a side-by-side (2D) representation and an integrated (3D) representation in both a simulated and a real world study. The results suggest that sometimes video is more helpful than a map and other times a map is more helpful than video. From a design perspective, an integrated representation seems to help navigation more than placing map and video side-by-side.


systems, man and cybernetics | 2003

Seven principles of efficient human robot interaction

Michael A. Goodrich; Dan R. Olsen

Advances in robot technology and artificial intelligence have increased the range of robot applications as well as the importance of supporting human interaction with robots and robot teams. Previous work by the authors has highlighted the importance of creating neglect tolerant autonomy and efficient interfaces. In this paper, lessons learned from evaluating neglect tolerance and interface efficiency are compiled into a set of principles for efficient interaction. Emphasis is placed on designing efficient interfaces, but many of the principles require autonomy levels that support the principles. Each principle is illustrated by an example and motivated by citing relevant factors from cognitive information processing.

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Jacob W. Crandall

Masdar Institute of Science and Technology

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Erwin R. Boer

University of California

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Bryan S. Morse

Brigham Young University

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Daqing Yi

Brigham Young University

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Joseph L. Cooper

University of Texas at Austin

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Kevin D. Seppi

Brigham Young University

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