Michael J. M. Toksvig
Nvidia
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Publication
Featured researches published by Michael J. M. Toksvig.
Journal of Graphics Tools | 2005
Michael J. M. Toksvig
The result of averaging or interpolating unit normals is less than unit length unless all normals within the footprint happen to be identical. Most mipmapping algorithms simply renormalize, but this paper explores how the shortening can be used as a measure of normal variation to eliminate the common problem of strobing/sparkling noise due to aliasing of specular highlights. A very inexpensive implementation that simply substitutes a power function with a two-dimensional texture look-up is presented. Other applications of the technique, such as free gloss mapping, are also discussed.
Archive | 2004
Rui M. Bastos; Karim M. Abdalla; Christian Rouet; Michael J. M. Toksvig; Johnny S. Rhoades; Roger L. Allen; John Douglas Tynefield; Emmett M. Kilgariff; Gary M. Tarolli; Brian Cabral; Craig M. Wittenbrink; Sean J. Treichler
Archive | 2003
Rui M. Bastos; Steven E. Molnar; Michael J. M. Toksvig; Matthew J. Craighead
Archive | 2009
Michael J. M. Toksvig; Erik Lindholm
Archive | 2005
Michael J. M. Toksvig; Edward A. Hutchins; Brian Cabral
Archive | 2005
Gary C. King; Michael J. M. Toksvig
Archive | 2006
Rui M. Bastos; Michael J. M. Toksvig; Karim M. Abdalla
Archive | 2005
Michael J. M. Toksvig
Archive | 2005
Gary C. King; Michael J. M. Toksvig
Archive | 2006
Christopher D. S. Donham; Edward A. Hutchins; Gary C. King; Michael J. M. Toksvig