Michel Occello
University of Grenoble
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Michel Occello.
Lecture Notes in Computer Science | 1998
Michel Occello; Yves Demazeau; Christof Baeijs
The aim of this paper is to present our approach for designing Multi-Agent Systems in the context of collective robotics and more generally in the context of real time distributed artificial intelligence applications. The paper presents an agent model (ASTRO) especially adapted to a real time context and shows how the cooperation can be achieved with this model by integrating external organizations and interactions. A design methodology is introduced to build agents using social knowledge (interaction and organization). A platform is presented including software development tools supporting the approach.
web intelligence | 2009
Jean-Paul Jamont; Michel Occello
Decomposing a real world problem into a multiagent solution and implementing the corresponding embedded multiagent system are difficult tasks. Agent models must be degraded in respect with resource constraints (memory, CPU) and energomic constraints. These constraints introduce deviations at two levels: the embedded agent and the whole system. This paper introduces hardware/software hybrid simulation of multiagent systems where real physical and virtual simulated agents cohabit. It presents the MultiAgent Hardware Software Simulator (MASH) and a discussion about our experience in using this tool.
ieee wic acm international conference on intelligent agent technology | 2007
Jean-Paul Jamont; Michel Occello
This paper deals with a multiagent self-organization process aiming to give adaptive features to distributed embedded systems involving intelligent agents in open real world. We propose a formal description of this model of self-organization.
systems, man and cybernetics | 1994
Michel Occello; Yves Demazeau
Vehicle intelligent control is a robotics real time application where elaborated reasoning process and reactive process work together and have to cooperate or more to be interdependent. Multi-agent systems are well suited to such complex systems specification, because of their software engineering, their reasoning capabilities (from a cognitive point of view) or their performances (from a reactive point of view). This paper proposes a model of agent integrating both reactive and deliberative capabilities adapted to real time context. The paper introduces and discusses the use of a parallel blackboard architecture to support the agent model in order to meet real time constraints. An illustration of the functioning of the agent architecture is given through a roadway traffic scenario emphasizing the main aspects of real time distributed decision making.<<ETX>>
industrial and engineering applications of artificial intelligence and expert systems | 2006
Jean-Paul Jamont; Michel Occello
Open physical artificial systems often involve wireless autonomous entities under high constrainted energetic policies. Their features naturally lead to apply multiagent techniques to ensure both the autonomy of entities and the best whole system organization. We propose a multiagent approach for wireless communication robust management for such physical systems using self-organization mechanisms.
intelligent robots and systems | 1993
Jean-Yves Tigli; Michel Occello; Marie-Claude Thomas
An onboard multi-agent system for mobile robots requires improvements in reactivity and real time efficiency. The authors present a real time computing model blackboard with specific features to guarantee satisfactory behavior of a low level robotic control. They detail a mobile robot controller to evaluate the improvement offered by such a system in a real application. They present simulation software based on an essential event and state concept.
international conference on systems | 2014
Francisco Cervantes; Michel Occello; Félix Ramos; Jean-Paul Jamont
Dynamic composition of services enables users to use complex services with a minimal human intervention. Services that interact in highly dynamic physical world can not remain static, they must be continuously adapted to changes in their environment. Classical mechanisms of service composition are not suitable to implement the service adaptation in open and dynamic environments. We propose an approach based on Multiagent Systems to develop services ecosystems and face the challenge of service adaptation as a constraint satisfaction problem. In this paper, effects of service dispersion and density in the ecosystem are showed.
ieee wic acm international conference on intelligent agent technology | 2003
Jean-Paul Jamont; Michel Occello
This paper deals with an application of multiagent self-organization techniques to intelligent sensor networks. We sketch a multiagent systems architecture according to the AEIO method for the EnvSys project. This multiagent system consists of self-organizing hybrid agents. We present interesting results in the last part showing the benefits of this approach compared to traditional ad-hoc protocol performances.
Proceedings of the 2014 International Workshop on Web Intelligence and Smart Sensing | 2014
Afra Khenifar; Jean-Paul Jamont; Michel Occello; Choukri-Bey Ben-Yelles; Mouloud Koudil
A Web of Things (WoT) system is composed of physical things and virtual objects which interact together to reach a set of goals. They communicate using Web standards and protocols. Interactions are complex because numerous heterogeneous objects interact together in open environments. It is interesting to consider a WoT subsystem as a single entity. The interaction between entities of two different WoT subsystems can then be treated as a one-to-one interaction. In this paper we present an approach which consists in transforming a many-to-many interaction problem into a one-to-one problem, using a recursive model.
practical applications of agents and multi agent systems | 2013
Jean-Paul Jamont; Michel Occello; Eduardo Mendes
This paper presents an approach and a tool, called MASH, to design of real world decentralized intelligent systems. MASH enables the simulation of distributed systems including virtual and real world embedded nodes according to realistic physical models. We present the key features of this tool and its architecture.