Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Michiel de Lange is active.

Publication


Featured researches published by Michiel de Lange.


Archive | 2015

Playful Identities: The Ludification of Digital Media Cultures

V. Frissen; Sybille Lammes; Michiel de Lange; Jos de Mul; Joost Raessens

In this edited volume, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and identity studies.


Playable Cities | 2017

Games as Strong Concepts for City-Making

Ben A. M. Schouten; Gabriele Ferri; Michiel de Lange; Karel Millenaar

Cities are becoming increasingly complex, both in terms of their social and cultural context, and in the technological solutions that are necessary to make them function. In parallel, we are observing a growing attention toward the public dimension of design, addressing societal challenges and opportunities at an urban scale. Conceptualizing, ideating, and framing design problems at a larger scale may still prove challenging, even as cities are becoming more and more relevant for all branches of design. In this chapter, we address the use of game mechanics to produce strong concepts for better understanding complex problems in city-making and communal participation, capitalizing on the necessity to shift the attention from smart cities to smart citizens. Through several examples we will show that games and play have a special quality of social bonding, providing context and motivational aspects that can be used to improve the dynamics and solutions within city-making.


Archive | 2018

From real-time city to asynchronicity

Michiel de Lange

there is here a conspicuous arms race towards more instantaneity, more temporal proximity between events, people and places. Communication is promoted to be ‘just-in-time’; feedback to your activities should be in ‘real-time’ as if you were playing a video-game character. Speed is essential, and this never-ending battle with time – to eliminate it – makes things happen instantaneously. (Bleecker and Nova, 2009: 29)


First Monday | 2013

Owning the city: New media and citizen engagement in urban design

Michiel de Lange; Martijn de Waal


Social Technologies and Collective Intelligence | 2015

The Playful City : Using Play and Games to Foster Citizen Participation

Michiel de Lange


Archive | 2010

Moving Circles: mobile media and playful identities

Michiel de Lange


Archive | 2013

Executable Urbanisms: Messing with Ubicomp's Singular Future

Marc Tuters; Michiel de Lange


Architectural Design | 2017

The Hackable City: Citymaking in a Platform Society

Martijn de Waal; Michiel de Lange; Matthijs Bouw


communities and technologies | 2015

Digital cities 9 workshop - hackable cities: from subversive city making to systemic change

Michiel de Lange; Nanna Verhoeff; Martijn de Waal; Marcus Foth; Martin Brynskov


American Journal of Educational Research | 2015

CyberParks as a New Context for Smart Education: Theoretical Background, Assumptions, and Pre-service Teachers’ Rating

Michal Klichowski; Philip Bonanno; Sylwia Jaskulska; Carlos Smaniotto Costa; Michiel de Lange; Francisco Klauser

Collaboration


Dive into the Michiel de Lange's collaboration.

Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Jos de Mul

Erasmus University Rotterdam

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar

V. Frissen

Erasmus University Rotterdam

View shared research outputs
Top Co-Authors

Avatar

Marcus Foth

Queensland University of Technology

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Michal Klichowski

Adam Mickiewicz University in Poznań

View shared research outputs
Researchain Logo
Decentralizing Knowledge