Mike Paterson
University of Warwick
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Featured researches published by Mike Paterson.
Theoretical Computer Science | 1996
Uri Zwick; Mike Paterson
Abstract We study the complexity of finding the values and optimal strategies of mean payoff games on graphs, a family of perfect information games introduced by Ehrenfeucht and Mycielski and considered by Gurvich, Karzanov and Khachiyan. We describe a pseudo-polynomial-time algorithm for the solution of such games, the decision problem for which is in NP ∩ coNP . Finally, we describe a polynomial reduction from mean payoff games to the simple stochastic games studied by Condon. These games are also known to be in NP ∩ coNP , but no polynomial or pseudo-polynomial-time algorithm is known for them.
Theoretical Computer Science | 1980
J.I. Munro; Mike Paterson
When selecting from, or sorting, a file stored on a read-only tape and the internal storage is rather limited, several passes of the input tape may be required. We study the relation between the amount of internal storage available and the number of passes required to select the Kth highest of N inputs. We show, for example, that to find the median in two passes requires at least ω(N12) and at most O(N12log N) internal storage. For probabilistic methods, θ(N12) internal storage is necessary and sufficient for a single pass method which finds the median with arbitrarily high probability.
Discrete and Computational Geometry | 1997
David Eppstein; Mike Paterson; F. Frances Yao
The “nearest-neighbor” relation, or more generally the “k-nearest-neighbors” relation, defined for a set of points in a metric space, has found many uses in computational geometry and clustering analysis, yet surprisingly little is known about some of its basic properties. In this paper we consider some natural questions that are motivated by geometric embedding problems. We derive bounds on the relationship between size and depth for the components of a nearest-neighbor graph and prove some probabilistic properties of the k-nearest-neighbors graph for a random set of points.
SIAM Journal on Computing | 1999
Richa Agarwala; Vineet Bafna; Martin Farach; Mike Paterson; Mikkel Thorup
We consider the problem of fitting an n × n distance matrix D by a tree metric T. Let
symposium on the theory of computing | 1981
Mike Paterson; Walter L. Ruzzo; Lawrence Snyder
\varepsilon
SIAM Journal on Computing | 2008
Marcin Jurdzinski; Mike Paterson; Uri Zwick
be the distance to the closest tree metric under the
Algorithmica | 1990
Mike Paterson
L_{\infty}
scandinavian workshop on algorithm theory | 1996
Mike Paterson
norm; that is,
Random Structures and Algorithms | 1995
Vlado Dančík; Mike Paterson
\varepsilon=\min_T\{\parallel T-D\parallel{\infty}\}
Theoretical Computer Science | 2003
Kazuo Iwama; Akihiro Matsuura; Mike Paterson
. First we present an O(n2) algorithm for finding a tree metric T such that