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Dive into the research topics where Mike Sharples is active.

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Featured researches published by Mike Sharples.


Archive | 2010

A Theory of Learning for the Mobile Age

Mike Sharples; Josie Taylor; Giasemi Vavoula

Most adults and adolescents in developed countries now own mobile phones and media devices, and for many people in developing countries a mobile phone can offer the only means of sending long distance messages. In a parallel development to the spread of personal technology, since the early 1980s schools, colleges and universities have experimented with handheld technology for learning, including classroom response systems, data probes, and handheld writing tools. Universities allow students to bring laptop computers to lectures and some schools are now providing pupils with Personal Digital Assistants and tablet computers. As personal mobile technologies for learning become more widespread, studies are starting to show evidence of the value of incorporating mobile devices in teaching and learning (McFarlane, Triggs and Yee 2008; p.7) and also substantial issues, including conflicts between informal learning with personal devices and traditional classroom education (Sharples 2007). Children are developing new skills and literacies enabled by mobile devices, such as SMS texting, moblogging (writing diaries and weblogs on mobile devices) and mobile video creation. A new generation of location-aware mobile phones will offer further possibilities, of education services and educational media matched to the learners context and interests.


Computers in Education | 2000

The design of personal mobile technologies for lifelong learning

Mike Sharples

Abstract This paper sets out a framework for the design of a new genre of educational technology — personal (handheld or wearable) computer systems that support learning from any location throughout a lifetime. We set out a theory of lifelong learning mediated by technology and indicate how it can provide requirements for the software, hardware, communications and interface design of a handheld learning resource, or HandLeR. The paper concludes with a description and formative evaluation of a demonstrator system for children aged 7–11.


ubiquitous computing | 2002

The Design and Implementation of a Mobile Learning Resource

Mike Sharples; Daniel Corlett; Oliver Westmancott

Abstract: The convergence of mobile communications and handheld computers offers the opportunity to develop technology that will assist individuals and groups to learn anytime, anywhere. We describe the theory-informed design, implementation and evaluation of a handheld learning device. It is intended to support children to capture everyday events such as images, notes and sounds, to relate them to web-based learning resources, to organise these into a visual knowledge map, and to share them with other learners and teachers. A working prototype system, for children aged 9–11, is discussed and evaluated, as an exemplar of personal mobile systems for life-long learning.


Archive | 2009

Mobile Learning: Small Devices, Big Issues

Mike Sharples; Inmaculada Arnedillo-Sánchez; Marcelo Milrad; Giasemi Vavoula

Full text of this item is not currently available on the LRA. The original publication is available at www.springerlink.com, Doi: 10.1007/978-1-4020-9827-7.


International journal of continuing engineering education and life-long learning | 2002

Disruptive devices: mobile technology for conversational learning

Mike Sharples

Learners can command an increasing range of mobile technologies that have the potential to support learning anytime anywhere, but also to disrupt the carefully managed environment of the classroom. This paper outlines a theory of learning as conversation that can provide a framework for the design of mobile-networked technology for learning. It describes a prototype device based on a pen tablet computer with camera, phone and wireless LAN connection, combined with software to support learning actions, descriptions and conversations. Such devices raise both opportunities and challenges for classroom education.


International Journal of Mobile and Blended Learning | 2009

Innovation in Mobile Learning: A European Perspective

Agnes Kukulska-Hulme; Mike Sharples; Marcelo Milrad; Inmaculada Arnedillo-Sánchez; Giasemi Vavoula

In the evolving landscape of mobile learning, European researchers have conducted significant mobile learning projects, representing a distinct perspective on mobile learning research and development. Our article aims to explore how these projects have arisen, showing the driving forces of European innovation in mobile learning. We propose context as a central construct in mobile learning and examine theories of learning for the mobile world, based on physical, technological, conceptual, social and temporal mobility. We also examine the impacts of mobile learning research on educational practices and the implications for policy. Throughout, we identify lessons learnt from European experiences to date.


Computers in Education | 2009

Myartspace: Design and evaluation of support for learning with multimedia phones between classrooms and museums

Giasemi Vavoula; Mike Sharples; Paul Rudman; Julia Meek; Peter Lonsdale

This paper presents a description and evaluation of Myartspace, a service on mobile phones for inquiry-led learning that allows students to gather information during a school field trip which is automatically sent to a website where they can view, share and present it, back in the classroom or at home. The evaluation focused on three levels: a micro level, concerned with issues of usability; a meso level, which examined educational effectiveness in terms of learning breakthroughs and breakdowns; and a macro level, which looked at the impact of the new technology on school museum visits practice. Issues of implementing mobile learning across school and museum settings are identified and cross-level influences are discussed. The study showed that the service was effective in enabling students to gather information in a museum and this provided resources for effective construction and reflection in the classroom. Minor usability problems did not detract from the learning, however there are significant issues concerning how to structure the visit and on the viability of Myartspace as a regular service.


International Journal of Mobile and Blended Learning | 2009

Meeting the Challenges in Evaluating Mobile Learning: A 3-Level Evaluation Framework

Giasemi Vavoula; Mike Sharples

We propose six challenges in evaluating mobile learning: capturing and analyzing learning in context and across contexts, measuring mobile learning processes and outcomes, respecting learner/participant privacy, assessing mobile technology utility and usability, considering the wider organizational and socio-cultural context of learning, and assessing in/formality. A three-level framework for evaluating mobile learning is proposed, comprising a micro level concerned with usability, a meso level concerned with the learning experience, and a macro level concerned with integration within existing educational and organizational contexts. The article concludes with a discussion of how the framework meets the evaluation challenges and with suggestions for further extensions.


The international journal of learning | 2006

Towards a task model for mobile learning: a dialectical approach

Josie Taylor; Mike Sharples; Claire O'Malley; Giasemi Vavoula; Jenny Waycott

Our approach to understanding mobile learning begins by describing a dialectical approach to the development and presentation of a task model using the socio-cognitive engineering design method. This analysis synthesises relevant theoretical approaches. We then examine two field studies, which feed into the development of the task model.


ieee international workshop on wireless and mobile technologies in education | 2005

Supporting pervasive learning environments: adaptability and context awareness in mobile learning

Antti Syvänen; Russell Beale; Mike Sharples; Mikko Ahonen; Peter Lonsdale

In the mobile learning context, it is helpful to consider context awareness and adaptivity as two sides of the same coin. The purpose of the adaptivity and context awareness is to better support a variety of learners, given that they may have very different skills and motivations to learn in varying contexts. The recent research on adaptivity and context awareness has turned towards supporting pervasive environments and this is coupled with the increasing trend in seeing learning environments from an informal learning perspective. In this paper are presented experiences of developing an adaptive and context aware mobile learning system, with examples of other systems underlining the development towards supporting pervasive learning environments. We then consider approaches for the future development of systems supporting pervasive learning environments.

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Peter Lonsdale

University of Birmingham

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Charles Crook

University of Nottingham

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D. Teather

De Montfort University

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