Mili John Tharakan
National University of Singapore
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Publication
Featured researches published by Mili John Tharakan.
international conference on computer graphics and interactive techniques | 2009
Roshan Lalintha Peiris; Adrian David Cheok; James Keng Soon Teh; Owen Noel Newton Fernando; Wen Yingqian; Andre Lim; Pan Yi; Doros Polydorou; Kian Peng Ong; Mili John Tharakan
AmbiKraf is a novel non-emissive analog fabric display that has rapid color changing capability. It is integrated into the soft fabric enabling novel animations and interactive scenarios in the normal clothes that we wear. The core novelty of this project lies within the actual implementation of a fabric embedded with Peltier junction semiconductor to form a robust and wearable fabric display. In addition, our key novelties extend to its fast, accurate and bidirectional control through in-fabric semiconductor based heating and cooling systems. This enables the capability of displaying animations and facilitating many interaction scenarios through everyday clothes.
conference on computability in europe | 2011
Jeffrey Tzu Kwan Valino Koh; Kasun Karunanayaka; Jose Sepulveda; Mili John Tharakan; Manoj N. Krishnan; Adrian David Cheok
We present a new methodology based on ferromagnetic fluids in which the user can have direct interaction (input/output) through a tangible and malleable interface. Liquid Interfaces uses the physical qualities of ferromagnetic fluids in combination with capacitive, multi-touch technology, to produce a 3D, multi-touch interface where actuation, representation, and self-configuration occur through the malleable liquid, ferromagnetic fluid. This, combined with the ability to produce sound, enables users to create musical sculptures that can be morphed in real time by interacting directly with the ferromagnetic fluid.
International Conference on Human-Robot Personal Relationship | 2010
Hooman Samani; Adrian David Cheok; Mili John Tharakan; Jeffrey Tzu Kwan Valino Koh; Newton Fernando
We refer to human-robot relationships as Lovotics. In this paper a design process for Lovotics is presented. In order to invoke these relationships, technological solutions can only take us so far. Design played an important role in order to engage users to explore the possibilities of bi-directional, human-robot love. We conducted a user-centric study in order to understand these factors and incorporate them into our design. The key issues of design for developing a strong emotional connection between robots and humans are investigated. A questionnaire is proposed and based on the results of this a robot with minimal design is developed.
Proceedings of the 15th International Academic MindTrek Conference on Envisioning Future Media Environments | 2011
Roshan Lalintha Peiris; Mili John Tharakan; Adrian David Cheok; Owen Noel Newton
This paper presents, AmbiKraf, a non-emissive fabric display that subtly animates patterns on common fabrics. We use thermochromic inks and peltier semiconductor elements to achieve this technology. With this technology we have produced numerous prototypes from animated wall paintings to pixilated fabric displays. The ability of this technology to subtly and ubiquitously change the color of the fabric itself has made us able to merge different fields and technologies with AmbikKraf. In addition, with an animated room divider screen, Ambikraf merged its technology with Japanese Byobu art to tighten the gap between traditional arts and contemporary technologies. Through few this AmbiKraf Byobu art installation and other installations we discuss the impact of this technology as a ubiquitous fabric display. With focus to improvements of some limitations of the existing system, we present our future vision that enables us to merge this technology into more applications fields thus making this technology a platform for ubiquitous interactions on our daily peripherals.
embedded and ubiquitous computing | 2011
Roshan Lalintha Peiris; Mili John Tharakan; Newton Fernando; Adrian David Chrok
With this paper we present AmbiKraf, a none missive fast color changing fabric display. Our main motivation is to investigate the possibility of an actual fabric technology that can change the color in the form of a display. The core novelty of this paper addresses in presenting a base line technology that enables such a ubiquitous fabric display that lets the user interact with the actual fabric itself. Here, we use thermo chromic inks and Peltier semiconductor elements to achieve a rapid color changing display. The implemented controller is able to control the temperature with a high accuracy and thereby accurately control the color of the thermo chromic ink display. In addition the controller has fast heating/cooling ability which presents the ability for a relatively high speed display on the fabric. The calming nature of this animated fabric display is presented through few prototypes that ubiquitously combine the technology with daily fabrics. The paper describes the complete implementation of the system and presents a detailed analysis of the technical results.
Interacting with Computers | 2013
Roshan Lalintha Peiris; Jeffrey Tzu Kwan Valino Koh; Mili John Tharakan; Owen Noel Newton Fernando; Adrian David Cheok
In this paper, we present a synergy of technology and traditional craft made possible with AmbiKraf Byobu. AmbiKraf is a non-emissive, color-changing fabric technology that allows subtle animations on fabrics. Byobu is a traditional Japanese room-divider screen, usually painted by artisans and crafts people. We first discuss the organic qualities of AmbiKraf technology that particularly lend itself to traditional art and craft practice. These qualities include the animation of ambient, non-intrusive and calming motifs using non-emissive display characteristics. We then discuss in detail how AmbiKraf technology is implemented and paired with the art form of Byobu. Interaction with the system is also briefly touched upon, as well as discussion regarding the cultural implications and mutual benefit of combining technology with traditional craft. Through the use of AmbiKraf technology embodied by the Byobu, we hope to provide a convincing example that sensitively combines traditional textile crafts with new technology in order to help redefine the meaning and role of traditional textiles.
ambient intelligence | 2011
Mili John Tharakan; Jose Sepulveda; Wendy Thun; Adrian David Cheok
Recent research in Human Computer studies have shown that smart and efficient technology alone is not what people desire for in their homes. The Interactive Carpet project aims to produce a new kind of interaction - Poetic Communication, enabling remote communication through the creation of a sense of sharing, co-presence, and connectedness. This technology connects two carpets in remote locations enhancing communication through more meaningful aesthetic interactions.
international conference on human-computer interaction | 2013
Jeffrey Tzu Kwan Valino Koh; Kening Zhu; Roshan Lalintha Peiris; Mili John Tharakan; Ryohei Nakatsu
This manuscript attempts to address the need for discussion regarding the multidisciplinary work towards the development of interactive artworks, systems and products. By deconstructing the roles of technology, content creation and semantics, we attempt to understand the importance of each in regards to the motivation to develop interactive works.
Multimedia Tools and Applications | 2013
Roshan Lalintha Peiris; Mili John Tharakan; Owen Noel Newton Fernando; Adrian David Cheok
Archive | 2010
Adrian David Cheok; Jose Sepulveda; Jeffrey Tzu Kwan Valino Koh; Kasun Karunanayaka; Mili John Tharakan