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Dive into the research topics where Mingyue Ji is active.

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Featured researches published by Mingyue Ji.


IEEE Journal on Selected Areas in Communications | 2016

Wireless Device-to-Device Caching Networks: Basic Principles and System Performance

Mingyue Ji; Giuseppe Caire; Andreas F. Molisch

As wireless video is the fastest growing form of data traffic, methods for spectrally efficient on-demand wireless video streaming are essential to both service providers and users. A key property of video on-demand is the asynchronous content reuse, such that a few popular files account for a large part of the traffic but are viewed by users at different times. Caching of content on wireless devices in conjunction with device-to-device (D2D) communications allows to exploit this property, and provide a network throughput that is significantly in excess of both the conventional approach of unicasting from cellular base stations and the traditional D2D networks for “regular” data traffic. This paper presents in a tutorial and concise form some recent results on the throughput scaling laws of wireless networks with caching and asynchronous content reuse, contrasting the D2D approach with other alternative approaches such as conventional unicasting, harmonic broadcasting, and a novel coded multicasting approach based on caching in the user devices and network-coded transmission from the cellular base station only. Somehow surprisingly, the D2D scheme with spatial reuse and simple decentralized random caching achieves the same near-optimal throughput scaling law as coded multicasting. Both schemes achieve an unbounded throughput gain (in terms of scaling law) with respect to conventional unicasting and harmonic broadcasting, in the relevant regime where the number of video files in the library is smaller than the total size of the distributed cache capacity in the network. To better understand the relative merits of these competing approaches, we consider a holistic D2D system design incorporating traditional microwave (2 GHz) and millimeter-wave (mm-wave) D2D links; the direct connections to the base station can be used to provide those rare video requests that cannot be found in local caches. We provide extensive simulation results under a variety of system settings and compare our scheme with the systems that exploit transmission from the base station only. We show that, also in realistic conditions and nonasymptotic regimes, the proposed D2D approach offers very significant throughput gains.


IEEE Transactions on Information Theory | 2016

Fundamental Limits of Caching in Wireless D2D Networks

Mingyue Ji; Giuseppe Caire; Andreas F. Molisch

We consider a wireless device-to-device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an infrastructure setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this paper, we consider a D2D infrastructureless version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery (direct file transmissions) achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is, therefore, natural to ask whether these two gains are cumulative, i.e., if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law). This fact can be explained by noticing that the coded delivery scheme creates messages that are useful to multiple nodes, such that it benefits from broadcasting to as many nodes as possible, while spatial reuse capitalizes on the fact that the communication is local, such that the same time slot can be reused in space across the network. Unfortunately, these two issues are in contrast with each other.


information theory workshop | 2013

Fundamental limits of distributed caching in D2D wireless networks

Mingyue Ji; Giuseppe Caire; Andreas F. Molisch

We consider a wireless Device-to-Device (D2D) network where communication is restricted to be single-hop, users make arbitrary requests from a finite library of possible files and user devices cache information in the form of carefully designed sets of packets from all files in the library. We consider the combined effect of coding in the delivery phase, achieving “coded multicast gain”, and of spatial reuse due to local short-range D2D communication. Somewhat counterintuitively, we show that the coded multicast gain and the spatial reuse gain do not cumulate, in terms of the throughput scaling laws. In particular, the spatial reuse gain shown in our previous work on uncoded random caching and the coded multicast gain shown in this paper yield the same scaling laws behavior, but no further scaling law gain can be achieved by using both coded caching and D2D spatial reuse.


international symposium on wireless communication systems | 2014

On the average performance of caching and coded multicasting with random demands

Mingyue Ji; Antonia Maria Tulino; Jaime Llorca; Giuseppe Caire

For a network with one sender, n receivers (users) and m possible messages (files), caching side information at the users allows to satisfy arbitrary simultaneous demands by sending a common (multicast) coded message. In the worst-case demand setting, explicit deterministic and random caching strategies and explicit linear coding schemes have been shown to be order optimal. In this work, we consider the same scenario where the user demands are random i.i.d., according to a Zipf popularity distribution. In this case, we pose the problem in terms of the minimum average number of equivalent message transmissions. We present a novel decentralized random caching placement and a coded delivery scheme which are shown to achieve order-optimal performance. As a matter of fact, this is the first order-optimal result for the caching and coded multicasting problem in the case of random demands.


international symposium on information theory | 2013

Optimal throughput-outage trade-off in wireless one-hop caching networks

Mingyue Ji; Giuseppe Caire; Andreas F. Molisch

We consider a wireless device-to-device (D2D) network where the nodes have cached information from a library of possible files. Inspired by the current trend in the standardization of the D2D mode for 4th generation wireless networks, we restrict to one-hop communication: each node places a request to a file in the library, and downloads from some other node which has the requested file in its cache through a direct communication link, without going through a base station. We describe the physical layer communication through a simple “protocol-model”, based on interference avoidance (independent set scheduling). For this network we define the outage-throughput tradeoff problem and characterize the optimal scaling laws for various regimes where both the number of nodes and the files in the library grow to infinity.


ieee global conference on signal and information processing | 2014

Caching and coded multicasting: Multiple groupcast index coding

Mingyue Ji; Antonia Maria Tulino; Jaime Llorca; Giuseppe Caire

The capacity of caching networks has received considerable attention in the past few years. A particularly studied setting is the case of a single server (e.g., a base station) and multiple users, each of which caches segments of files in a finite library. Each user requests one (whole) file in the library and the server sends a common coded multicast message to satisfy all users at once. The problem consists of finding the smallest possible codeword length to satisfy such requests. In this paper we consider the generalization to the case where each user places L ≥ 1 requests. The obvious naive scheme consists of applying L times the order-optimal scheme for a single request, obtaining a linear in L scaling of the multicast codeword length. We propose a new achievable scheme based on multiple groupcast index coding that achieves a significant gain over the naive scheme. Furthermore, through an information theoretic converse we find that the proposed scheme is approximately optimal within a constant factor of (at most) 18.


arXiv: Information Theory | 2014

Caching Eliminates the Wireless Bottleneck in Video Aware Wireless Networks

Andreas F. Molisch; Giuseppe Caire; David Ott; Jeffrey R. Foerster; Dilip Bethanabhotla; Mingyue Ji

Wireless video is the main driver for rapid growth in cellular data traffic. Traditional methods for network capacity increase are very costly and do not exploit the unique features of video, especially asynchronous content reuse. In this paper we give an overview of our work that proposed and detailed a new transmission paradigm exploiting content reuse and the widespread availability of low-cost storage. Our network structure uses caching in helper stations (femtocaching) and/or devices, combined with highly spectrally efficient short-range communications to deliver video files. For femtocaching, we develop optimum storage schemes and dynamic streaming policies that optimize video quality. For caching on devices, combined with device-to-device (D2D) communications, we show that communications within clusters of mobile stations should be used; the cluster size can be adjusted to optimize the tradeoff between frequency reuse and the probability that a device finds a desired file cached by another device in the same cluster. In many situations the network throughput increases linearly with the number of users, and the tradeoff between throughput and outage is better than in traditional base-station centric systems. Simulation results with realistic numbers of users and channel conditions show that network throughput can be increased by two orders of magnitude compared to conventional schemes.


allerton conference on communication, control, and computing | 2014

Finite length analysis of caching-aided coded multicasting

Karthikeyan Shanmugam; Mingyue Ji; Antonia Maria Tulino; Jaime Llorca; Alexandros G. Dimakis

We study a noiseless broadcast link serving K users whose requests arise from a library of N files. Every user is equipped with a cache of size M files each. It has been shown that by splitting all the files into packets and placing individual packets in a random independent manner across all the caches prior to any transmission, at most N/M file transmissions are required for any set of demands from the library. The achievable delivery scheme involves linearly combining packets of different files following a greedy clique cover solution to the underlying index coding problem. This remarkable multiplicative gain of random placement and coded delivery has been established in the asymptotic regime when the number of packets per file F scales to infinity. The asymptotic coding gain obtained is roughly t = K M/N. In this paper, we initiate the finite-length analysis of random caching schemes when the number of packets F is a function of the system parameters M, N, and K. Specifically, we show that the existing random placement and clique cover delivery schemes that achieve optimality in the asymptotic regime can have at most a multiplicative gain of 2 even if the number of packets is exponential in the asymptotic gain t = K(M/N). Furthermore, for any clique cover-based coded delivery and a large class of random placement schemes that include the existing ones, we show that the number of packets required to get a multiplicative gain of (4/3)g is at least O((g/K)(N/M)g-1). We design a new random placement and an efficient clique cover-based delivery scheme that achieves this lower bound approximately. We also provide tight concentration results that show that the average (over the random placement involved) number of transmissions concentrates very well requiring only a polynomial number of packets in the rest of the system parameters.


international conference on communications | 2015

Caching in wireless multihop device-to-device networks

Sang-Woon Jeon; Song-Nam Hong; Mingyue Ji; Giuseppe Caire

We consider a wireless device-to-device (D2D) network in which the nodes are uniformly distributed at random over the network area and can cache information from a library of possible messages (files). Each node requests a file in the library independently at random, according to a given popularity distribution, and downloads from other nodes having the requested file in their local cache via multihop transmission. Under the classical “protocol model” of wireless ad hoc networks, we characterize the optimal throughput scaling law by presenting a feasible scheme formed by a decentralized caching policy for the parameter regimes of interest and a local multihop transmission protocol. The scaling law optimality of the proposed strategy is shown by deriving a new throughput upper bound. Surprisingly, we show that decentralized uniform random caching yields optimal scaling in most of the system interesting regimes. We also observe that caching improves the throughput scaling law of classical ad hoc networks, and that multihop improves the previously derived scaling law of caching wireless networks under one-hop transmission.


information theory workshop | 2015

Caching-aided coded multicasting with multiple random requests

Mingyue Ji; Antonia Maria Tulino; Jaime Llorca; Giuseppe Caire

The capacity of caching networks has received considerable attention in the past few years. A particularly studied setting is the shared link caching network, in which a single source with access to a file library communicates with multiple users, each having the capability to store segments (packets) of the library files, over a shared multicast link. Each user requests one file from the library according to a common demand distribution and the server sends a coded multicast message to satisfy all users at once. The problem consists of finding the smallest possible average codeword length to satisfy such requests. In this paper, we consider the generalization to the case where each user places L ≥ 1 independent requests according to the same common demand distribution. We propose an achievable scheme based on random vector (packetized) caching placement and multiple groupcast index coding, shown to be order-optimal in the asymptotic regime in which the number of packets per file B goes to infinity. We then show that the scalar (B = 1) version of the proposed scheme can still preserve order-optimality when the number of per-user requests L is large enough. Our results provide the first order-optimal characterization of the shared link caching network with multiple random requests, revealing the key effects of L on the performance of caching-aided coded multicast schemes.

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Giuseppe Caire

Technical University of Berlin

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Daniela Tuninetti

University of Illinois at Chicago

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Kai Wan

University of Paris-Sud

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Andreas F. Molisch

University of Southern California

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Sang-Woon Jeon

Andong National University

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