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Featured researches published by Muriel Ney.


IEEE Transactions on Learning Technologies | 2014

Design Heuristics for Authentic Simulation-Based Learning Games

Muriel Ney; Celso Goncalves; Nicolas Balacheff

Simulation games are games for learning based on a reference in the real world. We propose a model for authenticity in this context as a result of a compromise among learning, playing and realism. In the health game used to apply this model, students interact with characters in the game through phone messages, mail messages, SMS and video. Perceived authenticity is measured after the game in 196 phone interviews that yield quantitative and qualitative results. We show evidence of relationships between attributes of the game environment and perceived authenticity. This yields a list of parameters that can be adjusted to favour authenticity. We also study three situations of interaction and show when and why they are perceived as authentic, or not. These results lead to recommendations for the design of simulation games that can be perceived as authentic.


Archive | 2010

D1.1 The STELLAR vision and strategy statement

Nicolas Balacheff; Rosa Maria Bottino; Frank Fischer; Lena Hofmann; Marie Joubert; Barbara Kieslinger; Stefanie N. Lindstaedt; Stefanie Manca; Muriel Ney; Francesca Pozzi; Rosamund Sutherland; Katrien Verbert; Sue E Timmis; Fridolin Wild; Peter Scott; Marcus Specht


Archive | 2010

D1.2 Trends in Connecting Learners. First Research & Technology Scouting Report

Francesca Pozzi; Donatella Persico; Frank Fischer; Lena Hofmann; Stefanie N. Lindstaedt; Ulrike Cress; Andreas S. Rath; Johannes Moskaliuk; Nicolas Weber; Joachim Kimmerle; Didier Devaurs; Muriel Ney; Celso Goncalves; Nicolas Balacheff; Claudine Schwartz; Jean-Luc Bosson; Pierre Dillenbourg; Patrick Jermann; Guillaume Zufferey; Elisabeth Brown; Mike Sharples; Caroline Windrum; Marcus Specht; Dirk Börner; Christian Glahn; Sebastian Fiedler; Marco Fisichella; Eelco Herder; Ivana Marenzi; Wolfgang Nejdl


Proceeding of ECGBL 2009 Conference (European Conference on Game-Based Learning), October 12 - 13, 2009 | 2009

Students Problem Appropriation in an Epidemiology Game

Celso Goncalves; Muriel Ney; Nicolas Balacheff; Jean-Luc Bosson


Revue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle | 2011

Authenticité d´un jeu sérieux

Marie-Caroline Croset; Muriel Ney; Nicolas Balacheff; Claudine Schwartz; Jean-Luc Bosson


Revue d'intelligence artificielle | 2011

Authenticité d'un jeu sérieux: Modèle pour la conception et l'analyse

Celso Goncalves; Marie-Caroline Croset; Muriel Ney; Nicolas Balacheff; Claudine Schwartz; Jean-Luc Bosson


Latin American Conference on Learning Objects and Technology Enhanced Learning (LACLO 2010) | 2010

Students' Problem Appropriation in a Persistent and Multi-Modal Simulation - Interaction Analysis

Celso Goncalves; Marie-Caroline Croset; Muriel Ney; Nicolas Balacheff; Jean-Luc Bosson


Journal Des Maladies Vasculaires | 2009

Laboratorium of epidemiology : un jeu sérieux pour apprendre à mener une étude épidémiologique sur les facteurs de risque de la MTE à l’hôpital utilisant les données de l’étude Optimev

J.-L. Bosson; Muriel Ney; C. Goncalves; C. Schwartz; N. Balachef


Actes du workshop Jeux Sérieux de la conférence EIAH 2009 | 2009

Les étudiants jouent mais à quel jeu jouent-il ?

Celso Goncalves; Muriel Ney; Nicolas Balacheff


Actes de la conférence TICE 2010 (Technologies de l'Information et de la Communication pour l'Enseignement, Décembre, 2010, Nancy, France | 2009

Evaluer l'impact d'un jeu sérieux sur les compétences et les perceptions des étudiants

Muriel Ney; Marie-Caroline Croset; Delphine Chazot; Celso Goncalves

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Celso Goncalves

Centre national de la recherche scientifique

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Francesca Pozzi

National Research Council

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Barbara Kieslinger

Centre for Social Innovation

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Sebastian Fiedler

Centre for Social Innovation

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Andreas S. Rath

Graz University of Technology

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Didier Devaurs

Graz University of Technology

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