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Featured researches published by Mutsumi Sasai.


IEEE\/OSA Journal of Display Technology | 2014

MulDiRoH: A Multi-View Human Representation System Using a QDA Screen With Multiple Cameras

Shiro Ozawa; Satoshi Mieda; Yasuhiro Yao; Munekazu Date; Hideaki Takada; Tohru Kawakami; Senshi Nasu; Takahiro Ishinabe; Mitsuru Kano; Mutsumi Sasai; Tatsuo Uchida

In this paper, we have developed a human representation system we call “MulDiRoH.” It consists of a multiview display that uses a QDA screen and multiple cameras. The QDA screen has a large, wide viewing area that enables observers to comfortably watch the display. It is also convenient in that accurate projector orientation is unnecessary; this makes easy system construction possible. In this paper, we describe the MulDiRoH system and propose a “Tiled Image Method” to achieve shorter projection distance with it and a “Perspective Transform Method” to correct views obtained with it.


IEEE\/OSA Journal of Display Technology | 2015

Large High-Definition Multiview Display System Capable of Controlling Observation Area

Tohru Kawakami; Takahiro Ishinabe; Mutsumi Sasai; Mitsuru Kano; Senshi Nasu; Tatsuo Uchida; Shiro Ozawa; Satoshi Mieda; Yasuhiro Yao; Munekazu Date; Hideaki Takada

We developed a large high-definition multiview projection display configured from newly developed double-sided lenticular lens, a Fresnel lens, and multiple projectors. The system projects magnified images of each projectors iris side by side using a Fresnel lens, which minimizes the crosstalk between the images in adjacent areas and creates a broad observation area with highly uniform in-plane brightness. In addition, by using an inclined screen, we developed a method to evaluate the observation area of the multiview display. The characteristics of the proposed multiview display are the easily adjustable projector arrangement and the broad observation area without crosstalk between images in adjacent areas. The proposed multiview display is expected to be useful in future teleconference and digital signed systems.


Applied Optics | 2017

360-degree screen-free floating 3D image in a crystal ball using a spatially imaged iris and rotational multiview DFD technologies

Tohru Kawakami; Munekazu Date; Mutsumi Sasai; Hideaki Takada

A rotational multiview depth-fused 3D (DFD) display and 360-deg displaying optics using a spatially imaged iris method are proposed to realize a 360-deg 3D image. This method enables displaying clear floating images in a crystal ball. Its symmetric optics provide clear and natural 360-deg images with smooth motion parallax in horizontal and vertical directions using the directional selectivity of a spatially imaged iris method and natural 3D images of a rotational multiview DFD display.


conference on lasers and electro optics | 2015

Luminance profile control method using gradation iris for autostereoscopic 3D displays

Munekazu Date; Tohru Kawakami; Mutsumi Sasai; Hideaki Takada

A precise control method of angular luminance distribution of viewing zone using a Alter with gradation in transmittance in an iris of a projector is proposed for autostereoscopic 3D display with smooth motion parallax.


IEEE\/OSA Journal of Display Technology | 2016

Optical Linear Blending of Viewing Zones Using Convolution of Iris for Smooth Motion Parallax Autostereoscopic 3D Display

Tohru Kawakami; Munekazu Date; Mutsumi Sasai; Hideaki Takada

A new autostereoscopic 3D display is proposed. Using only a small number of projectors and optical linear blending by optical convolution of iris, it produces smooth motion parallax and the same depth regardless of viewing positions and interpupillary distance by applying the visual effects of dual edge perception in a depth-fused 3D (DFD) display. It provides a breakthrough in overcoming the trade-off between 3D image reality and the number of video sources.


ieee industry applications society annual meeting | 2012

MulDiRoH: A multi-view display using a QDA screen with multiple cameras for human representation

Shiro Ozawa; Satoshi Mieda; Yasuhiro Yao; Tohru Kawakami; Senshi Nasu; Takahiro Ishinabe; Mitsuru Kano; Mutsumi Sasai; Yoshito Suzuki; Tatsuo Uchida

We have developed MulDiRoH, a human representation system comprising a multi-view display that uses a QDA screen and multiple cameras. The use of the QDA screen offers the benefit of a large, wide viewing area that enables observers to comfortably watch the display. It also provides convenience in that it is unnecessary to accurately orient the projectors, which facilitates easy system construction.


SID Symposium Digest of Technical Papers | 2014

61.2: Reflective Multi‐view Screen and Mobile Projectors for Communication Displays

Munekazu Date; Tohru Kawakami; Mutsumi Sasai; Shiro Ozawa; Satohi Mieda; Hideaki Takada; Yoshito Suzuki; Tatsuo Uchida


SID Symposium Digest of Technical Papers | 2012

75.1L: Late-News Paper: Human Representation System: A Multi-View Display Using a QDA Screen with Multiple Cameras

Shiro Ozawa; Satoshi Mieda; Yasuhiro Yao; Tohru Kawakami; Senshi Nasu; Takahiro Ishinabe; Mitsuru Kano; Mutsumi Sasai; Yoshito Suzuki; Tatsuo Uchida


SID Symposium Digest of Technical Papers | 2012

47.2: A Multi‐View Display using a Single Projector and Screen

Senshi Nasu; Tohru Kawakami; Takahiro Ishinabe; Baku Katagiri; Mutsumi Sasai; Mitsuru Kano; Yoshihito Suzuki; Tatsuo Uchida; Shiro Ozawa; Yasuhiro Yao; Satoshi Mieda


SID Symposium Digest of Technical Papers | 2017

61-2: Smooth Motion Parallax Glassless 3D Screen System Using Linear Blending of Viewing Zones and Spatially Imaged Iris Plane

Motohiro Makiguchi; Tohru Kawakami; Mutsumi Sasai; Hideaki Takada

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Motohiro Makiguchi

Nippon Telegraph and Telephone

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