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Dive into the research topics where Nina Dethlefs is active.

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Featured researches published by Nina Dethlefs.


ACM Transactions on Speech and Language Processing | 2011

Spatially-aware dialogue control using hierarchical reinforcement learning

Heriberto Cuayáhuitl; Nina Dethlefs

This article addresses the problem of scalable optimization for spatially-aware dialogue systems. These kinds of systems must perceive, reason, and act about the spatial environment where they are embedded. We formulate the problem in terms of Semi-Markov Decision Processes and propose a hierarchical reinforcement learning approach to optimize subbehaviors rather than full behaviors. Because of the vast number of policies that are required to control the interaction in a dynamic environment (e.g., a dialogue system assisting a user to navigate in a building from one location to another), our learning approach is based on two stages: (a) the first stage learns low-level behavior, in advance; and (b) the second stage learns high-level behavior, in real time. For such a purpose we extend an existing algorithm in the literature of reinforcement learning in order to support reusable policies and therefore to perform fast learning. We argue that our learning approach makes the problem feasible, and we report on a novel reinforcement learning dialogue system that performs a joint optimization between dialogue and spatial behaviors. Our experiments, using simulated and real environments, are based on a text-based dialogue system for indoor navigation. Experimental results in a realistic environment reported an overall user satisfaction result of 89%, which suggests that our proposed approach is attractive for its application in real interactions as it combines fast learning with adaptive and reasonable behavior.


Journal of Visual Languages and Computing | 2010

Route instructions in map-based human-human and human-computer dialogue: A comparative analysis

Thora Tenbrink; Robert J. Ross; Kavita Elisheba Thomas; Nina Dethlefs; Elena Andonova

When conveying information about spatial situations and goals, speakers adapt flexibly to their addressee in order to reach the communicative goal efficiently and effortlessly. Our aim is to equip a dialogue system with the abilities required for such a natural, adaptive dialogue. In this paper we investigate the strategies people use to convey route information in relation to a map by presenting two parallel studies involving human-human and human-computer interaction. We compare the instructions given to a human interaction partner with those given to a dialogue system which reacts by basic verbal responses and dynamic visualization of the route in the map. The language produced by human route givers is analyzed with respect to a range of communicative as well as cognitively crucial features, particularly perspective choice and references to locations across levels of granularity. Results reveal that speakers produce systematically different instructions with respect to these features, depending on the nature of the interaction partner, human or dialogue system. Our further analysis of clarification and reference resolution strategies produced by human route followers provides insights into dialogue strategies that future systems should be equipped with.


Natural Language Engineering | 2015

Hierarchical reinforcement learning for situated natural language generation

Nina Dethlefs; Heriberto Cuayáhuitl

Natural Language Generation systems in interactive settings often face a multitude of choices, given that the communicative effect of each utterance they generate depends crucially on the interplay between its physical circumstances, addressee and interaction history. This is particularly true in interactive and situated settings. In this paper we present a novel approach for situated Natural Language Generation in dialogue that is based on hierarchical reinforcement learning and learns the best utterance for a context by optimisation through trial and error. The model is trained from human–human corpus data and learns particularly to balance the trade-off between efficiency and detail in giving instructions: the user needs to be given sufficient information to execute their task, but without exceeding their cognitive load. We present results from simulation and a task-based human evaluation study comparing two different versions of hierarchical reinforcement learning: One operates using a hierarchy of policies with a large state space and local knowledge, and the other additionally shares knowledge across generation subtasks to enhance performance. Results show that sharing knowledge across subtasks achieves better performance than learning in isolation, leading to smoother and more successful interactions that are better perceived by human users.


conference of the european chapter of the association for computational linguistics | 2014

Cluster-based Prediction of User Ratings for Stylistic Surface Realisation

Nina Dethlefs; Heriberto Cuayáhuitl; Helen Hastie; Verena Rieser; Oliver Lemon

Surface realisations typically depend on their target style and audience. A challenge in estimating a stylistic realiser from data is that humans vary significantly in their subjective perceptions of linguistic forms and styles, leading to almost no correlation between ratings of the same utterance. We address this problem in two steps. First, we estimate a mapping function between the linguistic features of a corpus of utterances and their human style ratings. Users are partitioned into clusters based on the similarity of their ratings, so that ratings for new utterances can be estimated, even for new, unknown users. In a second step, the estimated model is used to re-rank the outputs of a number of surface realisers to produce stylistically adaptive output. Results confirm that the generated styles are recognisable to human judges and that predictive models based on clusters of users lead to better rating predictions than models based on an average population of users.


international conference spatial cognition | 2010

Generating adaptive route instructions using hierarchical reinforcement learning

Heriberto Cuayáhuitl; Nina Dethlefs; Lutz Frommberger; Kai-Florian Richter; John A. Bateman

We present a learning approach for efficiently inducing adaptive behaviour of route instructions. For such a purpose we propose a two-stage approach to learn a hierarchy of wayfinding strategies using hierarchical reinforcement learning. Whilst the first stage learns low-level behaviour, the second stage focuses on learning high-level behaviour. In our proposed approach, only the latter is to be applied at runtime in user-machine interactions. Our experiments are based on an indoor navigation scenario for a building that is complex to navigate. We compared our approach with flat reinforcement learning and a fully-learnt hierarchical approach. Our experimental results show that our proposed approach learns significantly faster than the baseline approaches. In addition, the learnt behaviour shows to adapt to the type of user and structure of the spatial environment. This approach is attractive to automatic route giving since it combines fast learning with adaptive behaviour.


international joint conference on artificial intelligence | 2013

Machine learning for interactive systems and robots: a brief introduction

Heriberto Cuayáhuitl; Martijn van Otterlo; Nina Dethlefs; Lutz Frommberger

Research on interactive systems and robots, i.e. interactive machines that perceive, act and communicate, has applied a multitude of different machine learning frameworks in recent years, many of which are based on a form of reinforcement learning (RL). In this paper, we will provide a brief introduction to the application of machine learning techniques in interactive learning systems. We identify several dimensions along which interactive learning systems can be analyzed. We argue that while many applications of interactive machines seem different at first sight, sufficient commonalities exist in terms of the challenges faced. By identifying these commonalities between (learning) approaches, and by taking interdisciplinary approaches towards the challenges, we anticipate more effective design and development of sophisticated machines that perceive, act and communicate in complex, dynamic and uncertain environments.


spoken language technology workshop | 2014

Training a statistical surface realiser from automatic slot labelling

Heriberto Cuayáhuitl; Nina Dethlefs; Helen Hastie; Xingkun Liu

Training a statistical surface realiser typically relies on labelled training data or parallel data sets, such as corpora of paraphrases. The procedure for obtaining such data for new domains is not only time-consuming, but it also restricts the incorporation of new semantic slots during an interaction, i.e. using an online learning scenario for automatically extended domains. Here, we present an alternative approach to statistical surface realisation from unlabelled data through automatic semantic slot labelling. The essence of our algorithm is to cluster clauses based on a similarity function that combines lexical and semantic information. Annotations need to be reliable enough to be utilised within a spoken dialogue system. We compare different similarity functions and evaluate our surface realiser-trained from unlabelled data-in a human rating study. Results confirm that a surface realiser trained from automatic slot labels can lead to outputs of comparable quality to outputs trained from human-labelled inputs.


Ksii Transactions on Internet and Information Systems | 2014

Nonstrict Hierarchical Reinforcement Learning for Interactive Systems and Robots

Heriberto Cuayáhuitl; Ivana Kruijff-Korbayová; Nina Dethlefs

Conversational systems and robots that use reinforcement learning for policy optimization in large domains often face the problem of limited scalability. This problem has been addressed either by using function approximation techniques that estimate the approximate true value function of a policy or by using a hierarchical decomposition of a learning task into subtasks. We present a novel approach for dialogue policy optimization that combines the benefits of both hierarchical control and function approximation and that allows flexible transitions between dialogue subtasks to give human users more control over the dialogue. To this end, each reinforcement learning agent in the hierarchy is extended with a subtask transition function and a dynamic state space to allow flexible switching between subdialogues. In addition, the subtask policies are represented with linear function approximation in order to generalize the decision making to situations unseen in training. Our proposed approach is evaluated in an interactive conversational robot that learns to play quiz games. Experimental results, using simulation and real users, provide evidence that our proposed approach can lead to more flexible (natural) interactions than strict hierarchical control and that it is preferred by human users.


Computer Speech & Language | 2016

Information density and overlap in spoken dialogue

Nina Dethlefs; Helen Hastie; Heriberto Cuayáhuitl; Yanchao Yu; Verena Rieser; Oliver Lemon

HighlightsInformation density, related to entropy, is related to overlaps in spoken language.Humans prefer overlaps based on information density and suprasegmental features.This is confirmed in a speech-based rating study (p<0.0001).Our results are relevant for spoken dialogue systems, especially incremental ones. Incremental dialogue systems are often perceived as more responsive and natural because they are able to address phenomena of turn-taking and overlapping speech, such as backchannels or barge-ins. Previous work in this area has often identified distinctive prosodic features, or features relating to syntactic or semantic completeness, as marking appropriate places of turn-taking. In a separate strand of work, psycholinguistic studies have established a connection between information density and prominence in language-the less expected a linguistic unit is in a particular context, the more likely it is to be linguistically marked. This has been observed across linguistic levels, including the prosodic, which plays an important role in predicting overlapping speech.In this article, we explore the hypothesis that information density (ID) also plays a role in turn-taking. Specifically, we aim to show that humans are sensitive to the peaks and troughs of information density in speech, and that overlapping speech at ID troughs is perceived as more acceptable than overlaps at ID peaks. To test our hypothesis, we collect human ratings for three models of generating overlapping speech based on features of: (1) prosody and semantic or syntactic completeness, (2) information density, and (3) both types of information. Results show that over 50% of users preferred the version using both types of features, followed by a preference for information density features alone. This indicates a clear human sensitivity to the effects of information density in spoken language and provides a strong motivation to adopt this metric for the design, development and evaluation of turn-taking modules in spoken and incremental dialogue systems.


Language and Linguistics Compass | 2014

Context‐Sensitive Natural Language Generation: From Knowledge‐Driven to Data‐Driven Techniques

Nina Dethlefs

Context-sensitive Natural Language Generation is concerned with the automatic generation of system output that is in several ways adaptive to its target audience or the situational circumstances of its production. In this article, I will provide an overview of the most popular methods that have been applied to context-sensitive generation. A particular focus will be on the shift from knowledge-driven to data-driven approaches that has been witnessed in the last decade. While this shift has offered powerful new methods for large-scale adaptivity and flexible output generation, purely data-driven approaches still struggle to reach the linguistic depth of their knowledge-driven predecessors. Bridging the gap between both types of approaches is therefore an important future research direction.

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Heriberto Cuayáhuitl

German Research Centre for Artificial Intelligence

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Xingkun Liu

Heriot-Watt University

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Yanchao Yu

Heriot-Watt University

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