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Featured researches published by P. Císař.


Signal Processing | 2006

Design, implementation and evaluation of the Czech realistic audio-visual speech synthesis

M. Železný; Z. Krňoul; P. Císař; Jindřich Matoušek

This paper presents the whole process of creation of audio-visual speech synthesis system. Such system consists of two main parts, the acoustic synthesis emulating human speech and the facial animation emulating the human lip articulation. The acoustic subsystem is based on concatenation-based speech synthesis. The visual subsystem is designed as a realistic, fully three-dimensional parametrically controllable facial animation model. To be able to parametrically control the animation to emulate human articulation, the set of visual parameters has to be obtained for all basic speech units. To provide realistic animation, the database of lip movements of a real person need to be recorded and expressed by suitable parameterization. The set of control parameters for visual animation is then derived from this database. The 3D model of a head based on a head of a real person also makes the animation more realistic. To obtain such model, a 3D scanning of a real person has to be adopted. We present the design and implementation of above-mentioned process. The aim is to obtain realistic audio-visual speech synthesis with possibility to change the 3D head model according to particular person. The design, acquisition and processing of audio-visual speech corpus for such purpose is presented. Next, the process of both acoustic and visual speech synthesis is described. The visual speech synthesis comprises the tasks of model training, animation control, and co-articulation modelling. A facial animation can also increase intelligibility of a telephone speech to people with hearing disabilities. In such case the textual information to control the animation is not available. Solution to the problem of mapping visual parameters from speech signal either directly or through recognized text is presented. Furthermore, the 3D scanning algorithm is presented. It allows to obtain realistic 3D model based on a head of a real person and thus to personalize the talking head. In the end of this paper, evaluation of intelligibility of the presented audio-visual speech synthesis and its possible applications are presented.


Archive | 2006

Audio-Visual Speech Recognition for Slavonic Languages (Czech and Russian)

P. Císař; Jan Zelinka; M. Železný; Alexey Karpov; Andrey Ronzhin


conference of the international speech communication association | 2004

3D lip-tracking for audio-visual speech recognition in real applications

P. Císař; M. Železný; Z. Krňoul


SPECOM 2005 proceedings | 2005

Design of Russian audio-visual speech corpus for bimodal speech recognition

M. Železný; P. Císař; Z. Krňoul; Andrey Ronzhin; I. Li; Alexey Karpov


SPECOM 2005 proceedings | 2005

Viseme analysis for speech-driven facial animation for Czech audio-visual speech synthesis

Z. Krňoul; P. Císař; M. Železný; J. Holas


SPECOM´2004 | 2004

Face model reconstruction for Czech audio-visual speech synthesis

Z. Krňoul; M. Železný; P. Císař


Archive | 2006

3D symbol based translation and synthesis of Czech sign speech

Z. Krňoul; Jakub Kanis; M. Železný; Luděk Müller; P. Císař


Speech Processing | 2003

Using of lip-reading for speech recognition in noisy environments

P. Císař; M. Železný


Archive | 2007

Audiovizuální rozpoznávání mluvené řeči ve ztížených podmínkách

M. Železný; Luděk Müller; Jan Zelinka; P. Císař


Archive | 2007

Combined Visual Parameterization for Automatic Lip-Reading

Jana Trojanová; P. Císař; M. Železný

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M. Železný

University of West Bohemia

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Z. Krňoul

University of West Bohemia

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Jan Zelinka

University of West Bohemia

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Luděk Müller

University of West Bohemia

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Alexey Karpov

Russian Academy of Sciences

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Andrey Ronzhin

Russian Academy of Sciences

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Jakub Kanis

University of West Bohemia

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Jana Trojanová

University of West Bohemia

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