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Dive into the research topics where Patrick O'Kelley is active.

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Featured researches published by Patrick O'Kelley.


human factors in computing systems | 2007

Comicboarding: using comics as proxies for participatory design with children

Neema Moraveji; Jason Li; Jiarong Ding; Patrick O'Kelley; Suze Woolf

Comicboarding is a participatory design method that uses specially created comic books to generate engaging, productive brainstorming sessions with children. By leveraging known plot formats, interaction styles, and characters in comics, researchers can elicit ideas even from children who are not accustomed to brainstorming, such as those from schools were rote learning is the norm. We conducted an experiment using two variants of the comicboarding methodology with 17 children in China, where traditional participatory design may fail in the face of local cultural practices. The results suggest that comicboarding holds promise for co-design with children.


international conference on universal access in human computer interaction | 2007

Designing games to address 'Mute English' among children in China

Jason Li; Neema Moraveji; Jiarong Ding; Patrick O'Kelley; Suze Woolf

This paper describes findings and design implications from user research intended to support software to address the Mute English phenomenon. This term refers to the many students in China whose English speaking ability lags far behind that of their reading and listening. Software designs for games are presented as a scalable solution to the problem. Games are a unique way to elicit speech input from children in a personalized educational setting.


Archive | 2004

System and method for social matching of game players on-line

Patrick O'Kelley; Jerry Alan Johnson; Michal Bortnik; Ling Tony Chen; Johan Peter Hansen


Archive | 2005

Setting up on-line game sessions out of a game context

Patrick O'Kelley; J. Clinton Paul Fowler; Johan Peter Hansen; William B. Fulton; Jerry Alan Johnson


Archive | 2004

User interface for viewing aggregated game, system and personal information

Michal Borinik; Paolo V. Malabuyo; Steven Ryan Gunn; James David Macauley; Patrick O'Kelley


Archive | 2006

Join in-progress on-line game session

David Shaw; Steve Proteau; Johan Peter Hansen; Michal Bortnik; James Hsi-Kai Jen; Patrick O'Kelley


Archive | 2005

On-line gaming session and party management

David Shaw; Patrick O'Kelley; Paul E. Newson; Johan Peter Hansen; Vincent H. Curley


Archive | 2006

Tiered achievement system

Benjamin F. Kilgore; Michal Bortnik; Patrick O'Kelley; Vincent H. Curley; Alan T. Shen


Archive | 2005

Social matching of game players on-line

David Shaw; Paul E. Newson; Patrick O'Kelley; William B. Fulton


Archive | 2005

System and method for providing feedback on game players and enhancing social matchmaking

Patrick O'Kelley; Steven D. Lamb; Michal Bortnik; Johan Peter Hansen

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