Paulo Drews
Universidade Federal de Minas Gerais
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Publication
Featured researches published by Paulo Drews.
international conference on computer vision | 2013
Paulo Drews; Erickson do Nascimento; F. Moraes; Silvia Silva da Costa Botelho; Mario Fernando Montenegro Campos
This paper proposes a methodology to estimate the transmission in underwater environments which consists on an adaptation of the Dark Channel Prior (DCP), a statistical prior based on properties of images obtained in outdoor natural scenes. Our methodology, called Underwater DCP (UDCP), basically considers that the blue and green color channels are the underwater visual information source, which enables a significant improvement over existing methods based in DCP. This is shown through a comparative study with state of the art techniques, we present a detailed analysis of our technique which shows its applicability and limitations in images acquired from real and simulated scenes.
IEEE Computer Graphics and Applications | 2016
Paulo Drews; Erickson R. Nascimento; Silvia Silva da Costa Botelho; Mario Fernando Montenegro Campos
In underwater environments, the scattering and absorption phenomena affect the propagation of light, degrading the quality of captured images. In this work, the authors present a method based on a physical model of light propagation that takes into account the most significant effects to image degradation: absorption, scattering, and backscattering. The proposed method uses statistical priors to restore the visual quality of the images acquired in typical underwater scenarios.
international conference on robotics and automation | 2010
Paulo Drews; Pedro Núñez; Rui P. Rocha; Mario Fernando Montenegro Campos; Jorge Dias
There are several applications for which it is important to both detect and communicate changes in data models. For instance, in some mobile robotics applications (e.g. surveillance) a robot needs to detect significant changes in the environment (e.g. a layout change) which it may achieve by comparing current data provided by its sensors with previously acquired data (e.g. map) of the environment. This often constitutes an extremely challenging task due to the large amounts of data that must be compared in real-time. This paper proposes a framework to detect, and represent changes through a compact model. The main steps of the procedure are: multi-scale sampling to reduce the computation burden; change detection based on Gaussian mixture models; fitting superquadrics to detected changes; and refinement and optimization using the split and merge paradigm. Experimental results in various real and simulated scenarios demonstrate the approachs feasibility and robustness with large datasets.
intelligent robots and systems | 2014
Paulo Drews; Armando Alves Neto; Mario Fernando Montenegro Campos
The complete modeling and simulation of an unmanned vehicle with combined aerial and underwater capabilities, called Hybrid Unmanned Aerial Underwater Vehicle (HUAUV), is presented in this paper. The best architecture for this kind of vehicle was evaluated based on the adaptation of typical platforms for aerial and underwater vehicles, to allow the navigation in both environments. The model selected was based on a quadrotor-like aerial platform, adapted to dive and move underwater. Kinematic and dynamic models are presented here, and the parameters for a small dimension prototype was estimated and simulated. Finally, controllers were used and validated in realistic simulation, including air and water navigation, and the environment transition problem. To the best of our knowledge, it is the first vehicle that is able to navigate in both environment without mechanical adaptation during the medium transitions.
intelligent robots and systems | 2009
Pedro Núñez; Paulo Drews; Rui P. Rocha; Mario Fernando Montenegro Campos; Jorge Dias
This paper describes an efficient method for retrieving the 3-dimensional shape associated to novelties in the environment of an autonomous robot, which is equipped with a laser range finder. First, changes are detected over the point clouds using a combination of the Gaussian mixture model (GMM) and the earth movers distance (EMD) algorithms. Next, the shape retrieval is achieved using two different algorithms. First, new samplings are generated from each Gaussian function, followed by a random sampling consensus (RANSAC) algorithm to retrieve geometric primitives. Furthermore, a new algorithm is developed to directly retrieve the shape according to the mathematical space of Gaussian mixture. In this paper, the set of geometric primitives has been limited to the set C = {sphere, cylinder, plane}. The two shape retrieval methods are compared in terms of computational cost and accuracy. Experimental results in various real and simulated scenarios demonstrate the feasibility of the approach.
intelligent robots and systems | 2010
Pedro Núñez; Paulo Drews; Antonio Bandera; Rui P. Rocha; Mario Fernando Montenegro Campos; Jorge Dias
The ability to detect perceptions which were never experienced before, i.e. novelty detection, is an important component of autonomous robots working in real environments. It is achieved by comparing current data provided by its sensors with a previously known map of the environment. This often constitutes an extremely challenging task due to the large amounts of data that must be compared in real-time. With respect to previously proposed approaches, this paper detects changes in 3D environment based on probabilistic models, the Gaussian Mixture Model, and a fast and robust combined constraint matching algorithm. The matching allows to represent the scene view as a graph which emerges from the comparison between Mixtures of Gaussians. Finding the largest set of mutually consistent matches is equivalent to find the maximum clique on a graph. The proposed approach has been tested for mobile robotics purposes in real environments and compared to other matching algorithms. Experimental results demonstrate the performance of the proposal.
IEEE Transactions on Automation Science and Engineering | 2014
Antônio Wilson Vieira; Paulo Drews; Mario Fernando Montenegro Campos
The ability to detect changes is an essential competence that robots should possess for increased autonomy. In several applications, such as surveillance, a robot needs to detect relevant changes in the environment by comparing current sensory data with previously acquired information from the environment. We present an efficient method for point cloud comparison and change detection in 3D environments based on spatial density patterns. Our method automatically segments 3D data corrupted by noise and outliers into an implicit volume bounded by a surface, making it possible to efficiently apply Boolean operations in order to detect changes and to update existing maps. The method has been validated on several trials using mobile robots operating in real environments and its performance was compared to state-of-the-art algorithms. Our results demonstrate the performance of the proposed method, both in greater accuracy and reduced computational cost.
intelligent robots and systems | 2015
Paulo Drews; Erickson R. Nascimento; Mario Fernando Montenegro Campos; Alberto Elfes
Underwater environments present a considerable challenge for computer vision, since water is a scattering medium with substantial light absorption characteristics which is made even more severe by turbidity. This poses significant problems for visual underwater navigation, object detection, tracking and recognition. Previous works tackle the problem by using unreliable priors or expensive and complex devices. This paper adopts a physical underwater light attenuation model which is used to enhance the quality of images and enable the applicability of traditional computer vision techniques images acquired from underwater scenes. The proposed method simultaneously estimates the attenuation parameter of the medium and the depth map of the scene to compute the image irradiance thus reducing the effect of the medium in the images. Our approach is based on a novel optical flow method, which is capable of dealing with scattering media, and a new technique that robustly estimates the medium parameters. Combined with structure-from-motion techniques, the depth map is estimated and a model-based restoration is performed. The method was tested both with simulated and real sequences of images. The experimental images were acquired with a camera mounted on a Remotely Operated Vehicle (ROV) navigating in a naturally lit, shallow seawater. The results show that the proposed technique allows for substantial restoration of the images, thereby improving the ability to identify and match features, which in turn is an essential step for other computer vision algorithms such as object detection and tracking, and autonomous navigation.
international conference on robotics and automation | 2012
Antônio Wilson Vieira; Paulo Drews; Mario Fernando Montenegro Campos
The ability to detect changes in the environment is an essential trait for robots commissioned to work in several applications. In surveillance, for instance, a robot needs to detect meaningful changes in the environment which is achieved by comparing current sensory data with previously acquired information from the environment. The large amount of sensory data, which are often complex and very noisy, explains the inherent difficulty of this task. As an attempt to tackle this hard problem, we present an efficient method to automatically segment 3D data, corrupted with noise and outliers, into an implicit volume bounded by a surface. The method makes it possible to efficiently apply Boolean operations to 3D data in order to detect changes and to update existing maps. We show that our approach is powerful, albeit simple, with linear time complexity. The method has been validated through several trials using mobile robots operating in real environments and their performance was compared to another state-of-art algorithm. Experimental results demonstrate the performance of the proposed method, both in accuracy and computational cost.
international conference on pattern recognition | 2014
Paulo Drews; Erickson R. Nascimento; Arthur Xavier; Mario Fernando Montenegro Campos
This paper proposes a novel methodology to estimate the optical flow in scattering media, which consists on new formulation based on the classical Horn-Schunk approach and the optical image formation model. Our formulation is able to deal with the hard problem of tracking points in a medium where there is absorption and scattering effects. This approach generalizes assumptions of the Horn-Schunk model in order to tackle both non-scattering and scattering media. Our approach uses the Dark Channel Prior to estimate the scene transmission, which attains a significant improvement in the optical flow estimation in scattering media. We show that our approach outperformed state-of-the-art models and we provide a detailed analysis of our technique that shows its applicability to image sequences acquired both in simulated and real scenes.
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