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Dive into the research topics where Pearl S. Guterman is active.

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Featured researches published by Pearl S. Guterman.


SID Symposium Digest of Technical Papers | 2010

75.3: Is Brighter Always Better? The Effects of Display and Ambient Luminance on Preferences for Digital Signage

Pearl S. Guterman; Kazuho Fukuda; Laurie M. Wilcox; Robert S. Allison

Preferred brightness may depend on many variables including image luminance and ambient illumination. To better understand the effects of these variables we asked observers to rate natural images according to their preferred brightness. Surprisingly, ratings plateaued at moderate luminance levels, and were only weakly influenced by ambient lighting.


Proceedings of SPIE, the International Society for Optical Engineering | 2005

Detection of motion-defined form using night vision goggles

Todd Macuda; Greg Craig; Robert S. Allison; Pearl S. Guterman; Paul S. Thomas; Sion Jennings

Perception of motion-defined form is important in operational tasks such as search and rescue and camouflage breaking. Previously, we used synthetic Aviator Night Vision Imaging System (ANVIS-9) imagery to demonstrate that the capacity to detect motion-defined form was degraded at low levels of illumination (see Macuda et al., 2004; Thomas et al., 2004). To validate our simulated NVG results, the current study evaluated observer’s ability to detect motion-defined form through a real ANVIS-9 system. The image sequences consisted of a target (square) that moved at a different speed than the background, or only depicted the moving background. For each trial, subjects were shown a pair of image sequences and required to indicate which sequence contained the target stimulus. Mean illumination and hence image noise level was varied by means of Neutral Density (ND) filters placed in front of the NVG objectives. At each noise level, we tested subjects at a series of target speeds. With both real and simulated NVG imagery, subjects had increased difficulty detecting the target with increased noise levels, at both slower and higher target speeds. These degradations in performance should be considered in operational planning. Further research is necessary to expand our understanding of the impact of NVG-produced noise on visual mechanisms.


Journal of Vestibular Research-equilibrium & Orientation | 2012

Influence of head orientation and viewpoint oscillation on linear vection.

Pearl S. Guterman; Robert S. Allison; Stephen Palmisano; James E. Zacher

Sensory conflict theories predict that adding simulated viewpoint oscillation to self-motion displays should generate significant and sustained visual-vestibular conflict and reduce the likelihood of illusory self-motion (vection). However, research shows that viewpoint oscillation enhances vection in upright observers. This study examined whether the oscillation advantage for vection depends on head orientation with respect to gravity. Displays that simulated forward/backward self-motion with/without horizontal and vertical viewpoint oscillation were presented to observers in upright (seated and standing) and lying (supine, prone, and left side down) body postures. Viewpoint oscillation was found to enhance vection for all of the body postures tested. Vection also tended to be stronger in upright postures than in lying postures. Changing the orientation of the head with respect to gravity was expected to alter the degree/saliency of the sensory conflict, which may explain the overall posture-based differences in vection strength. However, this does not explain why the oscillation advantage for vection persisted for all postures. Thus, the current postural and oscillation based vection findings appear to be better explained by ecology: Upright postures and oscillating flow (that are the norm during self-motion) improved vection, whereas lying postures and smooth optic flows (which are less common) impaired vection.


Journal of Vision | 2015

The influence of scene rigidity and head tilt on vection.

Pearl S. Guterman; Robert S. Allison

Changing head orientation with respect to gravity changes the dynamic sensitivity of the otoliths to linear accelerations (gravitational and inertial). We explored whether varying head orientation and optic flow direction relative to gravity affects the perception of visually induced self-motion (vection). We previously found that vection was enhanced when upright observers viewed lamellar flow that moved vertically relative to the head (i.e., simulating self motion along the spinal axis) compared to horizontal flow. We hypothesized that if this benefit was due to aligning the simulated self-motion with gravity, then inter-aural (as opposed to spinal) axis motion while laying on the side would provide a similar vection advantage. Alternatively, motion along the spinal axis could enhance vection regardless of head orientation relative to gravity. Observers stood and lay supine, prone, left and right side down, while viewing a translating random dot pattern that simulated observer motion along the spinal or inter-aural axis. Vection magnitude estimates, onset, and duration were recorded. The results showed that aligning the optic flow direction with gravity enhanced vection in side-laying observers, but when overlapping these signals was not possible-as in the supine and prone posture-spinal axis motion enhanced vection. However, perceived scene rigidity varied with head orientation (e.g., dots were seen as floating bubbles in some conditions). To examine the issue of scene rigidity, we compared vection during simulated motion with respect to two environments: a rigid pipe structure which looked like a complex arrangement of plumbing pipes, and a field of dots. The results of varying head and motion direction and perceived scene rigidity will be discussed, and may provide insight into whether self-motion perception is determined by a weighted summation of visual and vestibular inputs. Meeting abstract presented at VSS 2015.


Journal of Vision | 2012

Postural and viewpoint oscillation effects on the perception of self-motion.

Pearl S. Guterman; Robert S. Allison; Stephen Palmisano; James E. Zacher


Journal of Vision | 2010

The visual control of walking: do we go with the (optic) flow?

Pearl S. Guterman; Robert S. Allison; Simon K. Rushton


Journal of Vision | 2016

The effect of frame rate and motion blur on vection

Yoshitaka Fujii; Robert S. Allison; Pearl S. Guterman; Laurie M. Wilcox


Journal of Vision | 2013

Perception of smooth and perturbed vection in short-duration microgravity

Ramy Kirollos; Robert S. Allison; James E. Zacher; Pearl S. Guterman; Stephen Palmisano


Journal of Vision | 2013

Effects of head orientation on the perceived tilt of a static line and 3D global motion.

Pearl S. Guterman; Robert S. Allison; James E. Zacher


Proceedings of Fechner Day | 2010

USING VPYTHON FOR PSYCHOPHYSICS

Pearl S. Guterman; Robert S. Allison; Stephen Palmisano

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Greg Craig

National Research Council

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Sion Jennings

National Research Council

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Todd Macuda

National Research Council

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